About swiftui-claude-skills
A skill package for AI-assisted SwiftUI development, aimed at developers working with iOS 26 APIs. Its verified guidance covers Liquid Glass, animations, new UI components, modifiers, and general UI practices.
Key features
- 01iOS 26 SwiftUI guidance
- 02Liquid Glass UI patterns
- 03Updated animation system
- 04New components and modifiers
- 05Cross-checked API details
Use cases
- 01Building iOS 26 interfaces
- 02Adding Liquid Glass styling
- 03Using newer SwiftUI animations
Install
Copy the command and run it in a terminal.
npx skills add https:/ / github.com/ podo/ design-agent-skills --skill swiftui-claude-skillsAfter installing, type/swiftui-claude-skillsin Claude Code to confirm it loaded.
Bundled filesstub.yaml
Details
From the project READMEswiftui-claude-skills
Catalogue stub — full package: 199-biotechnologies/swiftui-claude-skills
Decision tree
-
Is the package already installed? Check:
~/.design-agent-skills/skills/swiftui-claude-skills/SKILL.mdexists.- Yes → invoke
swiftui-claude-skillsand proceed - No → go to step 2
- Yes → invoke
-
Do you have shell access?
- Yes → run the install command below, then invoke the skill
- No → show the install command; in Claude Code, send it as a chat message starting with
!— add-gfor global install or omit for project-only
Install command
npx skills add 199-biotechnologies/swiftui-claude-skills
Invoke after install
- Skill name:
swiftui-claude-skills - Trigger phrases: "SwiftUI iOS 26", "swiftui-claude-skills", "WWDC 2025 SwiftUI", "Xcode 26", "199-biotechnologies"
What it does
Provides AI-swarm verified SwiftUI knowledge current through iOS 26.4 RC, verified against WWDC 2025 session documentation and tested in Xcode 26.3. Covers iOS 26 Liquid Glass UI patterns, the updated SwiftUI animation system, new iOS 26 UI components and modifiers, and general best-practice UI patterns. The AI-swarm verification process cross-checks API details against multiple sources to reduce hallucination risk on rapidly-changing Apple APIs.
When NOT to use
- General SwiftUI without iOS 26 specifics — use swiftui-patterns instead
- Liquid Glass only, without broader SwiftUI — use liquid-glass-skill for a focused scope
- Android or cross-platform mobile — use mobile-app-design instead