mcpField
T
threejs-skills

threejs-skills

github.com/sickn33Creative & media48.7k787 installsUpdated today
Repository

About threejs-skills

threejs-skills is a skill for building 3D scenes and interactive experiences with Three.js. It guides developers through scene setup, rendering, interaction, animation, and responsive behavior.

Key features

  1. 01Three.js scene setup guidance
  2. 02Geometry, materials, and lighting
  3. 03Mouse-driven interaction
  4. 04Animation and continuous rendering
  5. 05Responsive resize handling

Use cases

  1. 01Creating interactive 3D objects
  2. 02Building explorable 3D scenes
  3. 03Adding animated effects or particles
  4. 04Visualizing data in 3D

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/sickn33/agentic-awesome-skills --skill threejs-skills

After installing, type/threejs-skillsin Claude Code to confirm it loaded.

Bundled filesreferences/detailed-guide.md

Details

From the project README

Three.js Skills

Systematically create high-quality 3D scenes and interactive experiences using Three.js best practices.

Detailed Guide

Read the detailed guide before executing this skill. It retains the complete procedure and reference material. Treat its safety, prerequisites, and validation requirements as mandatory. For focused work, load the relevant sections; for end-to-end work, read the guide completely.

When to Use

  • Requests 3D visualizations or graphics ("create a 3D model", "show in 3D")
  • Wants interactive 3D experiences ("rotating cube", "explorable scene")
  • Needs WebGL or canvas-based rendering
  • Asks for animations, particles, or visual effects
  • Mentions Three.js, WebGL, or 3D rendering
  • Wants to visualize data in 3D space

Example Workflow

User: "Create an interactive 3D sphere that responds to mouse movement"

  1. Setup: Import Three.js, create scene/camera/renderer
  2. Geometry: Create SphereGeometry(1, 32, 32) for smooth sphere
  3. Material: Use MeshStandardMaterial for realistic look
  4. Lighting: Add ambient + directional lights
  5. Interaction: Track mouse position, update camera
  6. Animation: Rotate sphere, render continuously
  7. Responsive: Add window resize handler
  8. Result: Smooth, interactive 3D sphere ✓

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

Comments

Markdown supported