About twig-components
A Symfony skill for building reusable Twig components, including class-based, anonymous, and reactive Live Components. It covers props, slots, state, and component testing.
Key features
- 01Anonymous and class-based components
- 02Props and slot patterns
- 03Computed component logic
- 04Reactive Live Components
- 05Component class testing
Use cases
- 01Extracting repeated Twig markup
- 02Building components with props and slots
- 03Adding reactive search, counters, or forms
- 04Testing component mount and rendering
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ dev-toolings/ superpowers-symfony --skill twig-componentsAfter installing, type/twig-componentsin Claude Code to confirm it loaded.
Bundled filesreference.md
Details
From the project READMETwig Components (Symfony)
Use when
- Extracting a repeated piece of Twig into a reusable component.
- Building a component with props, slots, computed logic, or CVA variants.
- Making a component reactive with Live Components (search, counters, forms).
Default workflow
- Choose the kind: anonymous (template only), class-based
#[AsTwigComponent], or#[AsLiveComponent]. - Declare props as public mutable properties; use
mount()for derived values. - Expose content injection through blocks (slots) rather than more props.
- For Live Components, mark writable state with
#[LiveProp(writable: true)]and debounce user input. - Test the PHP class with
InteractsWithTwigComponents.
Guardrails
- Never make public props
readonly: they are assigned after instantiation. - Inject services as
private readonly, never as public props. - Only mark a
LivePropwritable when the browser must change it. - Keep one responsibility per component.
Progressive disclosure
- Use this file for execution posture and risk controls.
- Open references when deep implementation details are needed.
Output contract
- Component classes and templates, with their props and slots.
- Live state and actions, when the component is reactive.
- A component test for mount and render.
References
reference.md
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