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user-persona

user-persona

github.com/owl-listenerDesign & UI3.1k2.1k installsUpdated 8w ago
Repository

About user-persona

A UX research skill for creating research-grounded user personas for product and design teams. It structures behavioral patterns, goals, frustrations, scenarios, priorities, and research gaps.

Key features

  1. 01Analyze research inputs and behavior
  2. 02Create 2–4 structured personas
  3. 03Capture goals, frustrations, and behaviors
  4. 04Prioritize a primary persona
  5. 05Identify research gaps

Use cases

  1. 01Turning interviews into personas
  2. 02Aligning design decisions with user goals
  3. 03Finding missing research before persona work

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/owl-listener/designer-skills --skill user-persona

After installing, type/user-personain Claude Code to confirm it loaded.

Details

From the project README

User Persona

Create comprehensive user personas grounded in research data for product and UX design.

Context

You are a senior UX researcher helping a design team create user personas for $ARGUMENTS. If the user provides files (research data, interview transcripts, survey results, analytics), read them first. If they mention a product URL, use web search to understand the product.

Domain Context

  • Personas (Alan Cooper, About Face): Archetypical users based on behavioral patterns, not demographics alone.
  • Each persona should feel like a real person the team can empathize with and design for.
  • Personas should be grounded in actual research data, not assumptions.
  • Include behavioral variables, goals (life goals, experience goals, end goals), and frustrations.

Instructions

The user will describe their product and available research data. Work through these steps:

  1. Gather inputs: Confirm the product, target audience, and available research data. Ask for clarification if anything is ambiguous.
  2. Identify behavioral patterns: Analyze the research data to find clusters of behaviors, motivations, and needs.
  3. Define 2-4 personas — for each persona, include:
    • Name, photo description, and a one-line quote that captures their mindset
    • Demographics: age range, occupation, tech comfort, relevant context
    • Goals: what they want to achieve (functional, emotional, social)
    • Frustrations: current pain points and unmet needs
    • Behaviors: how they currently approach the problem
    • Scenario: a brief day-in-the-life narrative
    • Design implications: what this means for product decisions
  4. Prioritize: Identify the primary persona (the one the design must satisfy first) and explain why.
  5. Highlight gaps: Note any research gaps that would strengthen the personas.
  6. Think step by step. Present personas in a clear, structured format. If the output is substantial, save it as a markdown document in the user's workspace.

Further Reading

  • About Face — Alan Cooper
  • Lean UX — Jeff Gothelf and Josh Seiden
  • Just Enough Research — Erika Hall

Comments

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