About ux-feedback
ux-feedback is a skill for adding loading, empty, error, and success feedback states to data-dependent UI components and pages. It is intended for interface implementation tasks and provides state-specific behavior and motion guidance.
Key features
- 01Loading skeletons with timing rules
- 02Empty states with next actions
- 03Error states with retry guidance
- 04Success toasts and undo handling
- 05Reduced-motion support
Use cases
- 01Adding feedback states to data-driven cards
- 02Handling partial failures on a page
- 03Confirming saved or deleted actions
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ sickn33/ agentic-awesome-skills --skill ux-feedbackAfter installing, type/ux-feedbackin Claude Code to confirm it loaded.
Details
From the project READMEUX Feedback States Generator
When to Use
Use this skill when you need add appropriate user feedback states (loading, success, error, empty) to a component or page.
When NOT to use
- For only the words inside a state → use
/ss-copy - For accessibility issues in existing states → use
/ss-a11y - For brand-new component creation → use
/ss-component - For analytics or error-logging plumbing — UI presentation only
Target: $ARGUMENTS
Instructions
-
Read the target file and identify all data-dependent areas.
-
Read the design language reference:
- If present in the target project,
DESIGN-LANGUAGE.mdsections on Loading States (Skeleton), Empty States, Error States. This reference is not bundled; otherwise use the project’s existing components and tokens.
- If present in the target project,
-
For each data-dependent area, implement ALL 4 states:
State 1: Loading (Skeleton)
// Skeleton must match the final layout shape
<div className="bg-card rounded-2xl p-6 shadow-[var(--shadow-card)]">
<div className="flex items-center gap-2 mb-3">
<div className="size-7 bg-surface-muted rounded-lg animate-pulse" />
<div className="h-3 w-16 bg-surface-muted rounded animate-pulse" />
</div>
<div className="h-9 w-24 bg-surface-muted rounded-lg animate-pulse mb-3" />
<div className="h-3 w-12 bg-surface-muted rounded animate-pulse" />
</div>
Rules:
- Show skeleton for 300ms minimum (prevent flash)
- Delay skeleton display by 300ms (fast loads skip skeleton entirely)
- Use
animate-pulse(1.5s cycle) - Match skeleton shapes to real content dimensions
- Never use spinners inside cards
State 2: Empty (Zero Data)
<EmptyState
icon={PackageIcon}
title="No activity yet"
description="Create your first project to get started."
action={<Button>Create Project</Button>}
/>
Rules:
- Center-aligned in the card
- Icon: 32px,
text-text-tertiary - Title: 14px,
text-text-secondary - Always suggest a next action
- Zero values show as "0" (don't hide or dash)
State 3: Error (Load Failed)
<div className="flex flex-col items-center justify-center py-8 text-center">
<AlertCircle className="size-8 text-destructive mb-3" />
<p className="text-[14px] text-text-secondary mb-4">Couldn't load the data</p>
<Button variant="brandGhost" size="sm" onClick={retry}>Try again</Button>
</div>
Rules:
- Partial failure: only affected card shows error, rest loads normally
- Full page failure: full-screen EmptyState with retry
- Error message: plain language, blame the system
- Offer retry only when retrying is safe; otherwise provide an accurate recovery action.
State 4: Success (Action Feedback)
// Toast notification for action confirmations
toast("Changes saved")
// With undo for destructive actions
// Only offer Undo when handleUndo genuinely restores the deleted item.
toast("Item deleted", { action: { label: "Undo", onClick: handleUndo } })
Rules:
- Info toast: 3s display
- Action toast (with undo): do not make a short-lived toast the only way to recover; provide a persistent recovery path or adjustable timing.
- Toast position: above BottomNav
- One toast at a time (new replaces old)
- Implementation pattern:
function DataCard({ data, isLoading, error, refetch }) {
if (isLoading) return <DataCardSkeleton />
if (error) return <DataCardError onRetry={refetch} />
if (!data || data.length === 0) return <DataCardEmpty />
return <DataCardContent data={data} />
}
- Check
prefers-reduced-motion— disableanimate-pulsewhen reduced motion is preferred.
Limitations
- Use this skill only when the task clearly matches its upstream source and local project context.
- Verify commands, generated code, dependencies, credentials, and external service behavior before applying changes.
- Do not treat examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.
Comments
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