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video-director

video-director

github.com/outscalCreative & media69100 installsUpdated 27w ago
Repository

About video-director

A skill for writing or reviewing scene-by-scene video direction JSON. It guides script-based selection of relevant visual examples and mandatory reference files for interface and map scenes.

Key features

  1. 01Match scripts to visual categories
  2. 02Consult selected scene examples
  3. 03Follow interface-scene requirements
  4. 04Follow map-scene requirements

Use cases

  1. 01Plan scenes for a payment-process video
  2. 02Develop visuals for a startup explainer
  3. 03Review scene-direction JSON

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/outscal/video-generator --skill video-director

After installing, type/video-directorin Claude Code to confirm it loaded.

Bundled files

References and scripts installed along with SKILL.md.

references/
maps.md
ui-mockups.md
references/examples/
cinematic-atmospheric-scenes.md
comparison-scenes.md
data-stats-scenes.md
hook-scenes.md
metaphor-physics-scenes.md
multi-element-layout-scenes.md
narrative-story-scenes.md
object-interaction-scenes.md
process-flow-scenes.md
screen-fill-reveal-scenes.md
simple-statement-scenes.md
text-typography-scenes.md
ui-mockup-scenes.md

Details

From the project README

When to use

Load this skill whenever you are writing or reviewing scene-by-scene video direction JSON. Use the example files to calibrate the expected level of phased detail, physical metaphor, and visual richness for each scene.

How to use

Contextual examples (read 0-N based on the script)

Analyze the script first, then read ONLY the example files whose category matches the visual patterns your scenes will need. Most scripts match 2-4 categories. Do NOT read every file.

CategoryRead when the script involves...File
Hook scenes (ALWAYS for Scene 0)Every video has a hookreferences/examples/hook-scenes.md
UI MockupsApps, websites, dashboards, phone screens, checkout forms, product pages, game interfacesreferences/examples/ui-mockup-scenes.md
Data & StatisticsCharts, gauges, bar graphs, line graphs, data panels with axes and labelsreferences/examples/data-stats-scenes.md
Process & FlowStep-by-step processes, "how X works", pipelines, circular tracks, node-to-node traversalsreferences/examples/process-flow-scenes.md
Comparisons"vs", "compared to", before/after, side-by-side, contrasting two alternativesreferences/examples/comparison-scenes.md
Metaphor & PhysicsAbstract concepts shown through physical metaphors -- weight, gravity, orbits, growth, pressurereferences/examples/metaphor-physics-scenes.md
Cinematic & AtmosphericDramatic reveals, science phenomena, nature events, cosmic events, large-scale transformationsreferences/examples/cinematic-atmospheric-scenes.md
Text & TypographyText-dominant scenes, kinetic typography, word-by-word reveals, editorial correctionsreferences/examples/text-typography-scenes.md
Multi-Element LayoutsGrids, radial arrangements, many items needing spatial organization without overlapreferences/examples/multi-element-layout-scenes.md
Simple StatementsShort punchy text, bridge transitions, emotional asides, big number reveals, outrosreferences/examples/simple-statement-scenes.md
Object InteractionPhysical objects moving, morphing, emitting signals, connecting, mechanical interactionreferences/examples/object-interaction-scenes.md
Screen Fill & RevealMany identical elements flooding the screen then a dramatic peel/sweep/clearing effectreferences/examples/screen-fill-reveal-scenes.md
Narrative & StoryMini-stories within a scene -- setup, event, outcome. A visual narrative arcreferences/examples/narrative-story-scenes.md
Mandatory rule files (read on demand)
  • references/ui-mockups.md -- MUST read before writing ANY scene that depicts an app screen, website, dashboard, phone screen, checkout, or game interface.
  • references/maps.md -- MUST read before writing ANY scene that involves a world map, country map, geographic distribution, travel route, or location highlight.

Script-to-category matching examples

  • "How payment processing works" -> Process & Flow, UI Mockups, Data & Statistics
  • "Why most startups fail" -> Metaphor & Physics, Simple Statements, Multi-Element Layouts
  • "The speed of light explained" -> Cinematic & Atmospheric, Comparisons, Metaphor & Physics
  • "Best mobile app designs of 2025" -> UI Mockups, Multi-Element Layouts, Comparisons
  • "How trains changed the world" -> Object Interaction, Narrative & Story, Process & Flow
  • "The water cycle explained" -> Process & Flow, Cinematic & Atmospheric, Screen Fill & Reveal

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