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w-council

w-council

github.com/blockmatic-iceboxAgent workflows1647 installsUpdated 4w ago
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About w-council

w-council is a Basilic workflow skill for bounded, read-only investigations of a code area. It guides agents to inspect architecture, delegate focused exploration when useful, and reconcile findings against file-level evidence.

Key features

  1. 01Inspect owning packages and current behavior
  2. 02Define keywords and architecture context
  3. 03Delegate bounded read-only exploration
  4. 04Request file-and-line evidence
  5. 05Reconcile reports against the codebase

Use cases

  1. 01Surveying an unfamiliar code area
  2. 02Gathering evidence from independent investigation angles
  3. 03Preparing a plan without implementing changes

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/blockmatic-icebox/basilic-skills --skill w-council

After installing, type/w-councilin Claude Code to confirm it loaded.

Details

From the project README

Gather architecture and keywords for the requested area, then spawn a small set of varied explorers. This playbook inspects. It does not commit, push, or open a PR. Implementation continues only when the user already asked for it.

  1. Inspect the area yourself first: owning packages, README/scripts, and current behavior. Record keywords and the architecture sketch the agents will use. Skip spawn when one targeted read answers the question.
  2. Spawn explorers only as needed. Default to 2–3 with distinct angles, including one out-of-the-box probe. Each brief is self-contained: roots, keywords, sketch, read-only, file:line evidence, no fixes, no further spawn. Split larger investigations into separate bounded runs.
  3. Reconcile reports against the tree. Prefer file evidence over agent summaries. If the working tree changed underfoot, re-verify before using a finding.
  4. Investigate-only: stop after reconcile. Plan: emit plan output in this turn. Follow build only if they already asked to implement — do not publish.

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