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w-wayfinder

w-wayfinder

github.com/blockmaticAgent workflows1543 installsUpdated 4w ago
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About w-wayfinder

A skill for charting and working through multi-session paths from a loose idea to a clear destination. It separates unresolved decisions into tickets, uses research or interviews as appropriate, and hands off once the path is settled.

Key features

  1. 01Chart a path from a loose idea
  2. 02Represent decisions as tickets
  3. 03Use research or interviews to resolve gaps
  4. 04Claim and close one ticket per session

Use cases

  1. 01Breaking down a long-term project direction
  2. 02Resolving one open decision at a time
  3. 03Turning a settled map into a plan handoff

Install

Copy the command and run it in a terminal.

$npx skills add https://github.com/blockmatic/basilic-skills --skill w-wayfinder

After installing, type/w-wayfinderin Claude Code to confirm it loaded.

Bundled filesreferences/map-output.md

Details

From the project README

Use when the way to a destination is bigger than one session. Tickets are decisions, not build slices. Clarify is sparse gaps; grill is a design-tree interview; this playbook is fog. When the way is already clear, stop and offer plan or build. Do not implement on the map. Do not create GitHub issues.

Two modes. Never resolve more than one ticket per work-through session.

Chart

User invokes with a loose idea.

  1. Name the destination with grill. The destination fixes scope.
  2. Grill again breadth-first for open decisions and first takeable steps. Explore facts via council. If there is no fog, do not write a map; ask how to proceed.
  3. Write the map per map output. Decisions so far empty; fog in Not yet specified; ticket only what is already sharp.
  4. List blocking edges on tickets that wait. Research-shaped tickets: council. Look-and-feel: v0 or ui as a cheap artifact, not a product UI. Default tickets: grill.
  5. Stop. Charting hands off; it does not resolve tickets.
Work through

User invokes with a map (path or open plan). A ticket is optional.

  1. Load the map at low resolution. Orient to Destination.
  2. Take the named ticket, else the first frontier ticket. Mark it claimed on the map before any work.
  3. Resolve it. Grill for HITL decisions. Council for in-repo or docs facts. Call skills named in Notes.
  4. Record the answer on the ticket, gist it under Decisions so far, and close the ticket. Graduate fog that is now sharp. Move mis-scoped tickets to Out of scope.
  5. When no tickets and no fog remain, the way is clear. Hand off to plan, then build if they asked to implement.

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