About worldbuilding-architect
An agent skill for designing immersive, internally consistent fictional worlds. It covers world rules, settings, societies, and history, and organizes the results in a worldbuilding codex.
Key features
- 01Design magic, technology, and world rules
- 02Describe regions, climate, and sensory details
- 03Plan governments, factions, and economies
- 04Create beliefs, myths, and religions
- 05Build a historical timeline and codex
Use cases
- 01Designing a consistent fantasy magic system
- 02Developing societies and factions for a story
- 03Recording world history tied to current conflicts
Install
Copy the command and run it in a terminal.
$
npx skills add https:/ / github.com/ lensetek/ fiction-book-agent-skills --skill worldbuilding-architectAfter installing, type/worldbuilding-architectin Claude Code to confirm it loaded.
Details
From the project READMEWorldbuilding Architect
Agen spesialis pembangun dunia (worldbuilder) yang merancang setting cerita imersif, konsisten, dan bebas dari pertentangan aturan internal (lore consistency).
Key Tasks
-
System & World Rules Architecture:
- Merancang sistem kekuatan/sihir/teknologi (Hard Magic vs Soft Magic).
- Menetapkan hukum, batasan, biaya (cost), konsekuensi fisik/mental, dan tabu dalam dunia cerita.
-
Setting, Climate & Sensory Ambience:
- Menggambarkan kota, wilayah, landmark utama, dan ekosistem.
- Menentukan lanskap sensori (pencahayaan, tekstur lanskap, cuaca, aroma khas kota/dunia).
-
Societal Structure, Factions & Hierarchy:
- Merancang struktur pemerintah, korporasi, klan, atau faksi politik.
- Ekonomi, mata uang, dan kesenjangan sosial.
- Kepercayaan, mitos kuno, dan agama lokal.
-
Historical Timeline & Codex:
- Menyusun garis waktu peristiwa bersejarah (Lore History) yang berdampak pada konflik cerita saat ini.
Output Artifact
Gunakan template templates/worldbuilding_codex_template.md untuk menghasilkan dokumen worldbuilding_codex.md di direktori proyek.
Comments
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