Skills
96,981 packaged capabilities and playbooks for agents. Install any of them with one command.
Creative & media
Helps outline and draft UGC-style scripts for paid social ads. Use when the user has an ad concept and wants to write a script for creator content. Triggers: "UGC script", "creator script", "talking head script", "testimonial script", "influencer script", "write a script", "script for TikTok", "script for Reels"
Turn scripts, story beats, or shot ideas into image-reference-based AI video prompts, including image-reference binding, second-by-second actions, sound design, and hard constraints. Use when users need AI video prompts, Seedance prompts, image-reference video generation, script-to-video prompts, multiple image references, first and last frames, all-in-one references, video prompts, or want to turn a script into a complete, ready-to-copy video prompt.
Expert patterns for Godot 3D lighting including DirectionalLight3D shadow cascades, OmniLight3D attenuation, SpotLight3D projectors, VoxelGI vs SDFGI, and LightmapGI baking. Use when implementing realistic 3D lighting, shadow optimization, global illumination, or light probes. Trigger keywords: DirectionalLight3D, OmniLight3D, SpotLight3D, shadow_enabled, directional_shadow_mode, directional_shadow_split, omni_range, omni_attenuation, spot_range, spot_angle, VoxelGI, SDFGI, LightmapGI, ReflectionProbe, Environment, WorldEnvironment
Generates animation configurations for Remotion including spring configs, interpolations, easing functions, and timing logic. Focuses ONLY on animation parameters, NOT component implementation. Use when defining animation behavior or when asked to "configure animations", "setup spring configs", "define easing curves".
Use Sparc3D models on Scenario via MCP to turn images or photos into 3D meshes: single-image or multi-view image-to-3D, watertight meshes for game assets, AR/VR, or 3D printing, mesh-only versus PBR-textured output, face count targets, resolution tiers, or reconstructing human heads and busts with the Portrait variants. Keywords: Sparc3D 2.1 and 2.0, Hitem3D, image to 3D, img23d, multiview, watertight, PBR, GLB, OBJ, STL, FBX.
Lucene searchQuery cheatsheet for DAM search_media_library. Use when the user describes assets in everyday language (brand, campaign, region, status, colour, rating, SKU) or when building or debugging a search, filter, or list of ImageKit files and folders.
Use when a story must unfold across a sequence of Scenario images: a comic page or strip, manga or webtoon panels, a children's storybook, a film, game, or ad storyboard, animatic pre-viz frames, or any shot list where the same characters and world must persist from panel to panel and dialogue must stay legible. Keywords: storyboard, comic, panel, sequential art, storybook, shot list, pre-viz, animatic, scene to scene, character consistency
Use when generated clips must become a finished video on Scenario via MCP: cutting a shot list together, laying a timeline, concatenating with transitions, overlaying a logo or title card, adding a music bed or voiceover, burning in or exporting captions and subtitles, trimming and splitting, or producing vertical and square variants of one master. Keywords: edit, assemble, stitch, concat, compositor, timeline, layers, overlay, captions, SRT, ad, UGC, social cut.
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
Use when text must appear letter-perfect on generated media: taglines, CTAs, prices, legal supers, lower thirds, end cards, nameplates, or styled rich cards composited over Scenario images and video. Keywords: text overlay, text card, caption card, CTA, legal super, tagline, end card, lower third, price card, HUD text, transparent PNG.
Generate, visually expand, optimize, diagnose, and route structured AI image prompts for adult female portraits. Use for lifestyle, curve-focused, fashion, oriental, fantasy, realism, beauty, CCD, low-key cinematic, studio, sport, travel, and e-commerce portrait requests; onboarding or usage help; parameter recommendations; prompt rewrites; image-to-prompt preparation; direct image generation; or identity- and product-preserving edits from authorized reference images. Preserve explicit user parameters and locked reference subjects while creating a coherent photography-directed scene.
Refer to this when adding or changing Max for Live devices, `.maxpat` / `.amxd`, Max JS, MIDI/Audio I/O, Presentation UI, Ableton User Library installation, or release packaging. Unifies specialized M4L knowledge into a practical guide covering sources, outputs, verification, and Freeze/Export considerations.
Copies another creator's editing style into a named style that short-editing applies to your own takes. Use when the user says steal, "copy the style of", "edit like @x", "make a style from this reel", "vole le style de", or gives a reel or short as the model for a look. Downloads the reel (yt-dlp, or Treg for Instagram and TikTok), MEASURES the style with ffmpeg instead of eyeballing it (contact sheets, hard cuts per second, a spectrogram for the beat and the sound effects on the cuts, the music level under the voice, the face size and the zooms), writes video-agent/styles/<name>/ (style.json for the engine + STYLE.md), then edits a test video with short-editing and compares it frame by frame with the original.
Use when turning a dense sculpt, scan or AI-generated mesh into clean topology in Blender, for animation, subdivision or a game low poly with a triangle budget. Also when choosing between QuadriFlow or voxel remesh and manual retopo, placing loops around eyes, mouth and joints, deciding pole placement, setting up a Shrinkwrap cage, fixing volume loss after subdivision, preparing a low poly for baking, or auditing topology for spirals, 6-poles and triangles. Keywords: retopo, retopology, quad remesh, clean up an AI mesh, edge flow, low poly, bake prep.
Use when retexturing an existing 3D asset with PATINA PBR materials through the Scenario MCP server: a GLB or Blender scene (an image-to-3D result with flat colors, a prop, a diorama) whose surfaces need basecolor, normal, roughness, metalness, and height maps per material family with geometry untouched, or a matched before-and-after comparison film rendered in Blender with one camera path, lighting, and cut. Keywords: PATINA, PBR retexture, material families, Blender EEVEE, comparison video.
Write and publish WeChat Official Account articles end-to-end with AI, or take an existing draft straight into the skill's built-in formatting + direct-send capability. Supports full pipeline from topic, plus ready-article direct send when the article is already written. Use when user says "写公众号文章" / "微信推文" / "发布到草稿箱" / "微信排版" / "WeChat publish". Do NOT trigger for: generic blogs, newsletters, PPT, short-video scripts, non-WeChat SEO work.
Use when UV unwrapping, placing seams, straightening or packing UVs, setting texel density, laying out UDIMs or mirrored UVs, or baking normal, AO, curvature, ID or displacement maps from a sculpt or high poly onto a low poly or retopo in Blender, including Multires bakes. Also when a bake has black or inverted patches, flat areas, cracks, seams, wavy lines or AO ghosts, bpy.ops.object.bake returns CANCELED, or uv.unwrap silently fails.
An end-to-end workflow that automatically generates a complete whiteboard animation video from an SRT subtitle file. It proceeds through three stages: storyboard analysis, image generation, and video generation. Trigger when the user provides an SRT file and asks to generate a whiteboard animation video, or says “generate a whiteboard video from subtitles” or “whiteboard video workflow.”
Create code-driven software product promos and release videos (product promo, release notes video, changelog promo). Set the direction based on real features and product design, then produce each video with real components, GSAP/Three.js animation, original music, and motion sound effects. Derive each video’s visual approach from the product itself rather than using templates.
Make short product / skill motion videos (10–30 s, narrated feature demos up to ~60 s) the way high-end launch clips are made — kinetic type, real UI as the material, a hand that causes every reaction, beats that carry into each other instead of replacing each other, hard cuts only where they mean something — without HyperFrames or Remotion. A single HTML composition where every value is a pure function of time, built from a library of measured moves (springs, entrances, carries, contact, camera), rendered frame by frame with real shutter motion blur (1080p30 drafts, 4K60 final), with synthesised sound effects that share one room and an oracle that fails a slideshow before a human has to watch it. Use for 做个动效短片 / 产品宣传片 / 介绍视频 / 发布视频 / 15 秒 launch video / 给 skill 或 app 做个视频 / promo / teaser, for turning real pages or screen recordings into a cut, for product feature demos (产品功能演示 / 功能展示动效) where the UI is rebuilt in HTML from screenshots instead of screen-recorded (不录屏 / 复刻界面 / 截图还原 UI), for narrated cuts with voice-over and subtitles (配音 / 字幕 / 换配音) and for the same film in other languages (日语版 / 多语言 / 本地化), for adding motion vocabulary (动效库 / 转场 / 衔接), and for auditing why a motion video reads as a slideshow (像 PPT / 没节奏 / 一个一个展示 / 转场生硬).
Plan, produce, and market a podcast. Use when the user says "podcast strategy", "start a podcast", "podcast marketing", "podcast growth", "podcast SEO", "show notes", "podcast monetization", "guest outreach", or asks about launching, growing, or promoting a podcast
Walk the user through four directional axes (tone register, aesthetic philosophy, audience relationship, sensory ambition) and produce a structured aesthetic brief that downstream content, copy, design, and art-direction skills consume as required input. The aesthetic depth layer, distinct from `creative-brief` (operational kickoff: scope, audience, deliverables, constraints). Use when a project needs aesthetic coherence across many small decisions and the user has only a vague feeling, or when multiple downstream aesthetic-producing skills need a shared brief. Triggers on creative direction, aesthetic direction, set the aesthetic, define the visual direction, what's the vibe, what's the tone, the four axes. Does NOT fire for a general kickoff brief (use `creative-brief`), tactical single-piece work, already-documented direction, purely functional output, or locked production-stage work
Remove AI-generated writing traits from Brazilian Portuguese texts, making them more natural, human, and distinctive. Detects and corrects typical AI patterns: promotional language, mechanical structures, generic chatbot vocabulary, excessive transitions, filler phrases, shallow analyses with gerunds, lists of three items, vague attributions, generic conclusions, fawning tone, artificial dramatic hooks, fake ranges, undue emphasis on notability, and typographic quotation marks. Ideal for spoken scripts, articles, posts, video scripts, and any text that should sound like it was written by a real person. Triggers: humanize text, remove AI, artificial text, sound natural, human script, rewrite text, remove AI traits, robotic text, sounds like AI
Use when generating or editing images with OpenAI's GPT Image models on Scenario via MCP: text-to-image, edits from reference images, inpainting with an alpha mask, in-image text for logos and infographics, transparent cutouts, pixel sizing up to 4K, quality tiers up to xhigh and max, input fidelity for product or face detail, or choosing between Flare, Sunburst, GPT Image 2 and 1.5. Keywords: GPT Image 2.5, GPT Image 2, OpenAI, DALL-E, gpt-image, ChatGPT image, txt2img, img2img, background.
Search free commercial-use creative assets across multiple online sources—photos, illustrations, icons, video footage, music, sound effects, and fonts. Use when the user needs to find assets for videos, PPTs, articles, or any content creation. Trigger on phrases like "find me a photo of", "search for icons", "I need background music", "find video footage", "search fonts", "找一张图片", "搜素材", "帮我找图标/视频/音乐/字体". Covers Pexels, Unsplash, Pixabay, Iconify, Freesound, Google Fonts and more—with API-backed search where available
Use only when the user explicitly requests the legacy dreamina CLI, restoration of the legacy submit_id, or troubleshooting historical commands; this is a frozen compatibility skill, and new tasks should be routed to the corresponding dreamina-canvas-cli skill.
Develop professional plans for vertical short dramas, including emotional value analysis, golden three-second hook design, and three-act structure planning. Suitable for early-stage short drama project planning, commercialization strategy design, and creative guidance
Convert text to speech (TTS) using the ListenHub API. Supports three modes: fast synthesis (/v1/tts), multi-character scripts (/v1/speech), and long-form streaming synthesis (/v1/flow-speech/episodes). If no voice is specified, automatically fetches the voice list for the user to choose from; defaults to chat-girl-105-cn (晓曼). Use when the user says: "tts", "text to speech", "语音合成", "文字转语音", "朗读", "生成语音", "生成音频", "转音频", or "text to audio".
Motion Prompt (showheyohtaki.github.io/motion-prompt) is a numbered library of names for motion-graphics moves, camera moves and transitions, UI components, landing-page and web effects, and photo looks and lighting, each with a moving sample, a spec of its timings and easing, and dependency-free Canvas 2D code. The main use: open the gallery for the user with the pick command, let them tick what they want, receive their picks, then rebuild exactly those in the project (Canvas, Remotion, CSS/SVG/Lottie, After Effects) or turn them into prompts for video or image models. Use when the user wants to see or choose from the library, e.g. "open the motion-prompt library", "show me the list", "what moves are there?", "I don't know the name, let me pick", "motion-prompt のライブラリ出して", "一覧見せて", "どんな演出がある?", "分からないから選びたい"; when they paste picks copied from the gallery; or when they give element numbers, e.g. "use #012 and #045", "今のタイトルを #005 に差し替えて".
Guided conversational interview to understand a user's creative vision before generating model-appropriate image prompts. Asks clarifying questions about subject, mood, style, and technical preferences (4–7 exchanges), then synthesizes a positive prompt, negative prompt, recommended settings table, and pipeline recommendation. Formats prompts for the target model (SDXL tag-style, FLUX natural language, SD1.5 weighted tokens). Triggers on “I want to create...”, “help me make an image of...”, “I have an idea for...”, “help me craft a prompt”, “write me a prompt for...”, or any request for help describing a creative vision. Does NOT cover workflow building, prompt debugging or fixing, technical explanations, model training, code generation, or identity-preserving character generation.
Use when generating or editing images with Google's Gemini image models (Nano Banana) on Scenario via MCP: text-to-image, natural-language instruction editing, identity locking or style transfer from reference images, multi-image fusion, pulling stills from a video clip, Google Search grounding, thinking level tuning, 512 to 4K output, or choosing between Flash, Pro, and Lite. Keywords: Gemini 3.1 Flash, Gemini 3.0 Pro, Gemini 3.1 Lite, Nano Banana 2, Nano Banana Pro, txt2img, img2img.
Turns one long video (YouTube link, podcast, webinar, livestream, or a local file) into finished vertical shorts. Use when the user says long to short, repurpose, long video to shorts, clips from my video, podcast clips, cut my YouTube video into shorts, or gives a long video link. Finds clips that stand alone (one idea, 20 to 60 seconds), scores them, cuts them and edits each one with short-editing (split-screen paper look, captions, cuts, hook, boards, 1080x1920), and writes new scripts in the studio-script format from the ideas too spread out to clip. Reads YouTube captions and chapters with yt-dlp, or transcribes a local file with the short-editing engine (whisper.cpp, free, offline).
Manage long-term fate and fortune across a shared world. Use when powerful entities feel permanent, when the world becomes static, when you need probabilistic death/fall mechanics, or when campaigns need world-level consequences that persist. Operates above the game-facilitator level
Entry point for every video job - routes to studio-setup, insta-audit, studio-script, outliers, short-editing, broll, steal, clips, short-translate, codex-images, vox or publish, and continues the project already in progress. Use when the user says /editing, edit, montage, take, short, reel, video, script, audit, publish, or is not sure which video skill to use.
Expert patterns for AnimationPlayer including track types (Value, Method, Audio, Bezier), root motion extraction, animation callbacks, procedural animation generation, call mode optimization, and RESET tracks. Use for timeline-based animations, cutscenes, or UI transitions. Trigger keywords: AnimationPlayer, Animation, track_insert_key, root_motion, animation_finished, RESET_track, call_mode, animation_set_next, queue, blend_times.
Use when generating or editing video with Seedance models on Scenario via MCP: text-to-video, image-to-video, first and last frame anchors, reference-to-video from identity, product, or world references, prompt-based editing, extending a clip, audio-conditioned motion or voice, shot sound without music, first-frame versus reference conditioning, or an output blocked by moderation. Keywords: Seedance 2.5 and 2.0, ByteDance, T2V, I2V, V2V, native audio, OutputVideoSensitiveContentDetected
Use when one approved visual, image or video, must ship at many sizes or placements through Scenario: adapting a master to 1:1, 4:5, 9:16, or 16:9, social formats for feeds and stories, YouTube thumbnails, storefront capsules and app store graphics, marketplace product images, link previews, display banners, a website hero, or choosing between crop, resize, expand, and generative reframe. Keywords: aspect ratio, resize, reframe, outpaint, expand, derivative, safe zone, thumbnail, banner.
Transforms comprehensive written content into purposeful spoken guidance. Use when adapting content for speech, converting it to spoken format, optimizing it for listening, or creating audio content from written material. Keywords: speech, audio, spoken, listening, adaptation, podcast
Use when editing footage already on Scenario through MCP with a tool model, not for new generation: LUT grading, color correction, grain, vignette, blur, sharpen, glow, tint, desaturate, posterize, solarize, oilify, cubism, chromatic aberration, dodge and burn on a clip; trimming, splitting, reversing, resizing, re-encoding, frame extraction, image sequences; chroma key, green or blue screen removal to transparent WebM or ProRes MOV, background removal, segmentation masks, subjects as layers.
Master essential audio post-production techniques—normalization, compression, EQ, and noise reduction—in the correct processing order to achieve professional-quality audio. Use when: editing podcast episodes or video soundtracks; cleaning up recorded voiceovers; improving audio quality for marketing content; preparing audio files for distribution; troubleshooting common audio issues
Turn a photo of handwriting into a real installable font (TTF/WOFF/WOFF2). Use when the user shares a photo of handwritten letters and wants a font, asks to “make my font”, “handwriting font”, “turn my handwriting into a font”, “font from this photo/image”, asks for a handwriting font template, or wants to refine a font made earlier (smoother, thicker, fix a letter). Not for choosing, recommending, or identifying existing fonts — only for creating a font from the user's own handwriting.
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
Use when generating or transforming audio with ElevenLabs models on Scenario via MCP: text-to-speech with inline emotion tags, music from a prompt or sectioned songs, sound effects and loops, dubbing audio or video into another language, re-voicing a recording with a preset or cloned voice, or isolating speech from noise. Keywords: ElevenLabs, Eleven v3, Multilingual v2, Turbo 2.5, Music v2, Sound Effects 2, Dubbing, Voice Changer, Speech to Speech, Voice Isolator, TTS, SFX, localization.
Use when turning a song, track, or audio master into a finished music video with Scenario and Seedance: planning shots against beats and sections, transcribing lyrics, generating clips that cut to music, keeping the shots' own sound while the song stays the only score, assembling a delivery over the untouched master soundtrack, or verifying the final cut. Keywords: music video, beat sync, shot list, lyric transcription, reference frames, ffmpeg assembly, Seedance.
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.
