Skills
97,222 packaged capabilities and playbooks for agents. Install any of them with one command.
Creative & media
Plan new YouTube videos with optimized titles, thumbnails, and hooks. Use when planning a video, writing or reviewing opening hooks, generating title and thumbnail concepts, or creating a production-ready video plan backed by research.
Implement speech-to-text (ASR/automatic speech recognition) capabilities using the z-ai-web-dev-sdk. Use this skill when the user needs to transcribe audio files, convert speech to text, build voice input features, or process audio recordings. Supports base64 encoded audio files and returns accurate text transcriptions
Get the transcript, on-screen text, summary, and chapters of any video or audio with Scribiz. Use when the user wants to transcribe a YouTube, TikTok, Instagram, podcast, or local media file; generate SRT or VTT subtitles; summarize a video; ask questions about a video; or turn a video into a blog post, show notes, or social posts.
Implements and customize Syncfusion .NET MAUI ImageEditor (SfImageEditor) for editing, annotating, and transforming images. Use when working with MAUI image editing, photo editing, image cropping, or image transformations. Covers shape/text overlays, freehand drawing, image filters, toolbar customization, and saving edited images.
Select and create the perfect AI voice for your content using ElevenLabs, Qwen3-TTS, and other platforms—matching voice characteristics to brand personality and audience. Use when: Choosing an AI voice for video narration; Creating a consistent brand voice across content; Cloning a voice for scalable production; Comparing voice synthesis platforms; Designing voice characteristics by description
Use when the user has a video + an SRT and wants the subtitles either burned into the pixels (libass, always-visible) or soft-muxed as a togglable track. Also handles the final composite step for the localization pipeline — burn subs, mix a dub track, and keep the original audio as a low-volume bed, all in ONE ffmpeg encode (no cascade). Verifies libass availability and auto-downloads a static evermeet ffmpeg build when Homebrew's stripped binary lacks it. Triggers — "烧字幕", "硬字幕", "burn subtitles", "burn-in subs", "embed subtitle", "soft mux SRT", "把字幕烧进视频", "做最终合成".
Downloads YouTube video transcripts/subtitles and cover images by URL or video ID. Supports multiple languages, translation, chapters, and speaker identification. Caches raw data for fast reformatting. Use when the user asks to “get YouTube transcript”, “download subtitles”, “get captions”, “YouTube字幕”, “YouTube封面”, “视频封面”, “video thumbnail”, “video cover image”, or provides a YouTube URL and wants the transcript/subtitle text or cover image extracted.
Create animated flipbook textures for Blockbench and Minecraft using blockbench-gpt-image-textures and GPT Image 2.5. Plan frame dimensions and motion, generate a sprite sheet, repack grids or horizontal sheets into a vertical PNG, and configure animation playback and target metadata. Use for animated block textures, looping texture effects, or sprite-sheet-to-flipbook conversion.
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
Text-to-speech conversion using `uvx edge-tts` for generating audio from text. Use when (1) the user requests audio/voice output with the "tts" trigger or keyword. (2) Content needs to be spoken rather than read (multitasking, accessibility, driving, cooking). (3) The user wants a specific voice, speed, pitch, or format for TTS output.
This skill should be used when the user asks to "create animation", "animate sprite", "add tweens", "sprite animation not playing", "character animations", "easing", "tween timeline", "idle animation", "walk animation", "fade in", "fade out", or "scale animation".
Use when making a trailer, cutscene, cinematic or short film in Unreal Engine 5.8 with Sequencer: shot lists, master and shot sequences, cameras, lenses, depth of field, camera cuts, spawnables, character animation in shots, per-shot lighting, Movie Render Graph or Movie Render Queue EXR renders, "render darker than the viewport", "first frames pop", "last frame missing", ACES or OCIO to DaVinci Resolve, the 180-degree rule, Sequencer Python, or reviewing a cut.
Generate 3D CGI and rendered video prompts for Seedance 2.0 (Higgsfield). Use when the user wants 3D rendering, CGI, Pixar style, Unreal Engine, realistic 3D, computer-generated or digitally rendered video content. Trigger terms: 3D animation, CGI, rendering, Blender, Unreal Engine, octane render, ray tracing, volumetrics, subsurface scattering, physically based rendering, or any 3D/CG video request. Use even if the user only says “make it look 3D” or describes a rendering aesthetic.
Capture authentic customer testimonials through guided self-recording workflows, from outreach and briefing to recording and publishing. Use when: Building social proof for marketing campaigns; Creating customer success stories; Gathering testimonials for website and ads; Producing case study videos; Collecting user-generated content
Design and generate AI voices for your videos using ElevenLabs or Qwen3-TTS, with voice cloning, description-based design, and lip-sync. Use when: **Creating a brand voice** — define the vocal tone for a campaign; **Cloning an existing voice** — reproduce a voice with permission; **Designing an original voice** — create a voice from a description; **Multiple characters** — manage several voices in one video; **AI video lip-sync** — synchronize voices…
Generates infographic image card series with 12 visual styles, 8 layouts, and 3 color palettes. Breaks content into 1-10 cartoon-style image cards optimized for social media engagement. Use when user mentions "小红书图片", "小红书种草", "小绿书", "微信图文", "微信贴图", "image cards", "图片卡片", baoyu-xhs-images, or wants social media infographic series.
Character rigging in Blender 5.2 — Rigify metarig fitting/generation, bone naming/roll/collections, DEF/MCH/control layers, IK/FK, robust skinning (heat + proxy fallback), weight-painting rules, correctives, engine game skeletons (Unity, Unreal, Roblox R15), rig validation, and deformation stress tests. Use for armature, skinning, or weight tasks
Shoot software UI like a film. A sequence of hero shots, each a steep, oblique, extreme close-up of the interface floating on a stage (a black void for dark products, a high-key studio for light ones), with a razor-thin focal plane, a slow motivated camera drift, and UI that acts on its own, hard-cut on the action, ending on one line of copy and a still logo. It also shoots stills, the same look frozen into single photographs. Use when asked for a launch video, product film, feature trailer, teaser, promo clip, hero shot, or any "cinematic" footage of an app, UI, or website, and also for a hero image, key visual, product photo, poster frame, launch-post image, Open Graph or social card, or any "cinematic" still of a UI. This skill covers camera, framing, light, and edit. It is stack-agnostic.
Qiaomu intelligent video-editing director that turns a one-sentence request into a reproducible, verifiable video project. Use when the user asks to create, plan, edit, remix, explain, narrate, subtitle, animate, composite, or render a video—including one-line requests such as “制作一个科普视频:介绍 LLM 中的 RL”. Builds English-learning movie mixes, person profiles, explainers, code-drawn motion graphics (UI morph loops, showreels, kinetic-type promos, line-art/pixel/Three.js animation, lyric MVs), product launch videos, cinematic shorts, social clips, course/PPT videos, AI image/video/TTS/music-assisted stories, stock-footage stories, or multi-source montage. Routes across 33台词, ClipSeek/open media, local files, ListenHub, image generation, HTML/SVG/Canvas motion graphics with beat-grid storyboards and determinism probes, Manim, ffmpeg-full, captions, sound design, and release checks.
World-class video directing mastery drawing from cinematic legends like Spielberg, Cameron, Coppola, and Nolan. This skill translates directorial intent into AI video generation, focusing on visual storytelling, emotional pacing, and shot composition. It guides the use of AI tools to orchestrate emotion, not just generate footage. Covers pre-visualization, shot sequencing, and the application of classic techniques—like the Spielberg Face or Cameron Scale—to synthetic media. Emphasizes that in an era of unlimited generative possibility, the director's vision, craft, and understanding of “why” a shot works are more critical than ever. Use when “direct, directing, director, shot, camera angle, camera movement, cinematic, scene, blocking, coverage, composition, visual storytelling, like Spielberg, like Cameron, like Nolan, like Tarantino, like Scorsese, film style, movie style, directing, cinematography, camera, shot-composition, storytelling, film, cinematic, visual-language, blocking, spielberg, cameron, nolan, tarantino, scorsese” are mentioned
Create, animate, review and render videos in code with fframes (Rust, SVG scenes, ffmpeg encoding, Skia GPU rendering). Use whenever the user wants a video, animation, motion graphic, explainer, promo, social clip, title card, podcast visual, lyric/caption video or any rendered .mp4/.webm made programmatically, or asks to change, fix, speed up or check an fframes video. Covers installing fframes, creating a project, designing good-looking motion, 3D shots (`fframes::three_d`, three.js style scenes), sound (music, voice, SFX, loudness), watching it in a real-time preview window, and checking the result without watching it: frames and contact sheets as PNG, automatic problem detection, loudness numbers, fast draft and range renders
Professional AI animation and anime production workflows with Krea MCP. Use for long-form animation, anime series, storyboard-to-video, shotlist-to-sequence, asset bibles, model sheets, keyframes, animatics, AI video clips, edit assembly, QA, retakes, and studio productivity workflows. For one-off generic image/video generation use krea-generate; for product/campaign/UGC marketing use krea-marketing.
each::sense is the intelligent layer for generative media. A unified AI agent that generates marketing assets, ads, product images, videos, and creative content. It knows all AI models and automatically selects the best one for your task. Use for any creative content generation request.
Edit a raw talking-head video through transcription, silence trimming, mistake review, visual storytelling, motion graphics, and verified HyperFrames rendering. Use for a complete edit; route a single requested operation directly to its specialist skill.
Generate AI images (text-to-image and image-to-image with reference) via Tencent Hunyuan 3.0 — completely FREE: claim the WeChat 小程序成长计划 incentive resource pack (10万张 free AI images + 10亿 Token, 6-month validity) and the quota burns on your own CloudBase env, no payment ever. One-time setup stores Tencent Cloud credentials locally (full illustrated tutorial on the companion web app https://freeimg.shenzjd.com/hunyuan); then generate images (upstream returns JPEG) in 4 fixed sizes with prompt revise control and optional watermark. Use when the user wants Hunyuan/混元 model, WeChat ecosystem image generation, or image-to-image with a reference image. For free no-setup generation prefer the freeimg-z-image skill (z-image-turbo). Keywords: hunyuan, 混元, 混元生图, 腾讯云, CloudBase, 云开发, text-to-image, image-to-image, 垫图, 图生图, 文生图, 小程序成长计划, 激励任务, 免费, 免费生图, 10万张, freeimg-hunyuan.
Make a complete Remotion video from a short brief with remocn components: pick the archetype, plan a storyboard with frame budgets, install the components, compose the scenes, check the render and offer to open the project in Remocn Studio. Use when the user asks for a whole video (product demo, launch, feature announcement, changelog, OSS showcase, CLI demo, testimonials, year in review, pricing, logo bumper), not a single component.
Animation in Blender 5.2 — slotted/layered actions and the channelbag API, Python keyframing, F-curves, game loops, NLA clips, pose library, mocap/BVH retargeting via constraints, baking control rigs to export skeletons, root motion, per-clip export. Use for any keyframe, action, NLA, mocap, or animation-export task.
Nano Banana Pro (nano-banana-pro) image generation skill. Use this skill when the user asks to "generate an image", "generate images", "create an image", "make an image", uses "nano banana", or requests multiple images like "generate 5 images". Generates images using Google's Gemini 2.5 Flash for any purpose - frontend designs, web projects, illustrations, graphics, hero images, icons, backgrounds, or standalone artwork. Invoke this skill for ANY image generation request.
This skill should be used when the user asks to "write a game design document", "create a GDD", "design my game", "document game mechanics", "plan game progression", "define core loop", "art direction", "audio design plan", "monetization strategy", "game concept document", "plan my game before coding", or wants to produce a structured design document for a Phaser 4 game before writing any code.
Use when importing FBX, USD, OBJ or glTF from Maya, ZBrush or Blender into Unreal Engine 5.8 in bulk or reimporting changed files, writing Editor Python tools, Interchange pipelines or import presets, enforcing naming conventions, assigning material instances by script, setting Nanite, collision and LODs per asset class, writing data validators or automation tests, fixing redirectors, or cooking and packaging from the command line (BuildCookRun, RunUAT, CI, Perforce). Also when a scripted import ignores its settings or names, a Python validator never runs, or a Mac build will not package.
Knowledge for helping users set up the Remotion Superpowers plugin. Covers API key acquisition, dependency installation, Remotion's official Agent Skills (a required companion), and MCP server troubleshooting. Use when running /setup or when a user has issues with MCP connections
AUTOMATIC ACTIVATION: Use this skill whenever generating content for social media platforms including Reddit posts, Twitter/X threads, LinkedIn posts, YouTube videos/comments, TikTok scripts, Instagram posts/reels, email subject lines, blog titles, or any content intended for public engagement. Also triggers on: "make this viral", "social media post", "catchy headline", "hook", "engagement", "shareable", "go viral", "attention-grabbing", "clickable", "scroll-stopping", "title ideas", "hot take", "more engaging", "subreddit", "thread". Apply to any AI-generated content facing public audience or hostile perception.
GSAP animation reference for HyperFrames. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, timelines (gsap.timeline(), position parameter, labels, nesting, playback), and performance (transforms, will-change, quickTo). Use when writing GSAP animations in HyperFrames compositions.
Capture professional-quality remote interviews using double-ender technique and dedicated recording platforms for podcasts, media, and content production. Use when: Setting up remote podcast interviews with guests; Recording media interviews across distances; Creating customer interview content; Producing expert interviews for thought leadership; Conducting research interviews with high audio quality.
Generate food and beverage video prompts for Seedance 2.0 (Higgsfield). Use when the user wants food videos, recipe content, restaurant promos, beverage ads, cooking videos, food ASMR, menu showcases, food delivery ads, café content, or any food/beverage video. Triggers include food videos, recipes, cooking, restaurants, beverages, food ads, food ASMR, menus, cafés, cocktails, food photography videos, appetite appeal, food styling, food livestreams, or any food/beverage video request. This also applies to requests such as “make my food look delicious” or “restaurant promo video”.
Provider-independent storyboard and previsualization direction for AI agents turning briefs, scripts, treatments, ads, films, social videos, and generated-media concepts into shot-by-shot boards, animatics, previs plans, camera/blocking/movement direction, reference packs, AI image/video prompt plans, review workflows, continuity checks, and production handoffs
Edit existing video on RunComfy — this skill is a smart router that matches the user's intent to the right edit model in the RunComfy catalog. Picks Wan 2.7 Edit-Video (general restyle / background swap / packaging swap, identity + motion preservation), Kling 2.6 Pro Motion Control (transfer precise motion from a reference video to a target character), or Lucy Edit Restyle (lightweight identity-stable restyle / outfit swap). Bundles each model's documented prompting patterns so the skill gets sharper edits without burning iterations on the wrong model. Calls `runcomfy run <vendor>/<model>/<endpoint>` through the local RunComfy CLI. Triggers on "video edit", "edit video", "restyle video", "swap video background", "motion control", "outfit swap video", or any explicit ask to transform a video.
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.
