mcpField

Skills

97,222 packaged capabilities and playbooks for agents. Install any of them with one command.

Design & UI

Z
zhy-markdown2wechat
zhy-markdown2wechat
zhylq / yuan-skills

Use when converting Markdown into WeChat-compatible inline HTML with theme styles for preview, copy-paste, or downstream draft publishing.

Documents95
Z
zul-writer
zul-writer
zkoss-demo / agent-skill

Generates ZK Framework ZUL pages (.zul) through a structured 5-step workflow: requirements clarification, ZUL generation, validation, controller generation, and a rendered-image self-review. Every step also stands alone, so use this skill for a single step too — validating an existing .zul, writing the Composer/ViewModel for a page that already exists, or just rendering a .zul to a preview PNG without touching it. Supports both MVC (Composer-based) and MVVM (ViewModel-based) patterns, ZK 9/10, and visual analysis for screenshot-to-ZUL conversion. Use when the user asks to create a ZUL page, build ZK UI components (forms, grids, dashboards, borderlayouts), convert an image/mockup to ZUL code, edit or extend an existing ZUL page, move a page's hard-coded data into a Composer/ViewModel, validate/fix a .zul that errors, preview/screenshot/see what a ZUL page looks like, or work out why a rendered page looks wrong — a blank icon, a clipped label, an element that is not there, a colour or width nobody asked for.

Development95
A
arcgis-html-css
arcgis-html-css
valdesrosier / skills

Write or repair paste-ready HTML and CSS for ArcGIS Online Hub text cards and Map Viewer popups. Use when ordinary web markup is stripped, rejected, or rendered differently in either editor.

Design & UI94
B
blog-chart
blog-chart
infrasity-labs / dev-gtm-claude-skills

Generate dark-mode-compatible inline SVG data visualization charts for blog posts. Supports horizontal bar, grouped bar, donut, line, lollipop, area, and radar charts with automatic platform detection (HTML vs JSX/MDX). Enforces chart type diversity, accessible markup (role=img, aria-label), source attribution, and transparent backgrounds. Use whenever the user mentions data visualization, charts, graphs, comparison tables that need to be visualized, or wants to embed inline SVG visualizations in a blog post, even if not invoking blog-write. Use when user says "blog chart", "generate chart", "data visualization", "svg chart", "blog graph", "visualize data", or when the blog-write workflow identifies chart-worthy data points (3+ comparable metrics, trends, before/after data).

Design & UI94
B
build-dashboard
build-dashboard
openai / role-specific-plugins

Build source-backed dashboards for monitoring performance, exploring drivers, or acting on product and business metrics. Use when the task needs a dashboard, scorecard, or monitoring view with clear metrics, filters, source definitions, and QA.

Data & databases94
C
convert-prompt
convert-prompt
darknightdesigner / skills

Convert prompts written for custom-coded web stacks such as React, Tailwind, Next.js, Vite, or plain HTML/CSS/JS into copy-paste-ready prompts for a Framer agent. Invoke this skill whenever the user says "convert prompt" (with or without a hyphen) or asks to rewrite, adapt, translate, or convert a code-oriented website, page, section, component, animation, or interaction prompt into native Framer platform instructions while preserving the original design intent, copy, layout, typography, color, motion, interactions, responsive behavior, and constraints.

Design & UI94
D
dark-mode-converter
dark-mode-converter
onewave-ai / claude-skills

Convert a light-only site or app to a real dark mode -- semantic token mapping, elevation-based surfaces, recalibrated shadows and imagery -- not a naive inversion. Handles Tailwind, CSS variables, and styled-components, plus the toggle, persistence, and no-flash boot.

Design & UI94
D
design-system-context
design-system-context
ormus-solutions / libreuiux-claude-code

Keeping a design system in an LLM's context: loading tokens compactly, persisting design decisions across sessions, handling multiple variants, and budgeting the context window. Use when generated UI drifts from the design system, or when setting up tokens and decisions so every session and agent uses the same ones.

Design & UI94
E
echo
echo
simota / agent-skills

Simulating users to evaluate existing flows and generate synthetic demand: cognitive walkthroughs, feature requests, unmet needs, JTBD, and opportunity trees. Not real-user research.

Design & UI94
E
explain-visually
explain-visually
kjetilhartveit / kjetils-skills

Use when the user asks for a visual explanation or to 'explain visually'

Design & UI94
F
fluid-design
fluid-design
kemiljk / fluid-design

Use this skill whenever building interfaces that should feel physically responsive, alive, and polished. Trigger for spring animations, gesture-driven UI, interruptible animations, physics-based motion, drag interactions, momentum scrolling, layout animations, shared element transitions, spatial UI, micro-interactions, haptic feel, or any request to make an interface feel alive, snappy, smooth, natural, polished, or less static. Also trigger when building interactive components (drawers, sheets, carousels, modals, accordions, reorderable lists) without specified animation, or any interactive prototype, component library, or design system.

Design & UI94
F
forge
forge
simota / agent-skills

Building rapid prototypes for frontend (UI components/pages) and backend (API mocks, simple servers). Use to validate new features or turn ideas into working demos. Working software over perfection.

Development94
F
frontend-skill
frontend-skill
mxyhi / ok-skills

Use when the task asks for a visually strong landing page, website, app, prototype, demo, or game UI. This skill enforces restrained composition, image-led hierarchy, cohesive content structure, and tasteful motion while avoiding generic cards, weak branding, and UI clutter

Design & UI94
G
gradio
gradio
gradio-app / gradio

Build Gradio web UIs and demos in Python. Use when creating, modifying, debugging, or answering questions about Gradio and its capabilties, components, event listeners, or layouts.

Development94
J
json-render-catalog
json-render-catalog
yonatangross / orchestkit

json-render component catalog patterns for AI-safe generative UI. Define Zod-typed catalogs that constrain what AI can generate, use @json-render/shadcn for 36 pre-built components, optimize specs with YAML mode, and apply the three edit modes (patch/merge/diff) for progressive updates. Use when building AI-generated UIs, defining component catalogs, or integrating json-render into React/Vue/Svelte/React Native/Ink/Next.js projects.

Design & UI94
L
layout
layout
shipshitdev / skills

Reworks the structure under a UI: spacing scale, hierarchy, grid, rhythm, and density. Use when layout feels off, crowded, sparse, or monotonous. Last-mile finish is polish.

Design & UI94
L
layout-system
layout-system
sanky369 / vibe-building-skills

Fix or build responsive layout: page shells, grids, card layouts, sidebars, breakpoint strategy, container queries. Use when the user says 'this breaks on mobile', 'the layout is messy', 'things don't line up', 'our spacing is inconsistent between sections', 'make this responsive', 'center this properly', or asks for a dashboard/page/grid layout. Inspects existing CSS for layout smells (fixed widths, absolute positioning, media-query sprawl), then produces working layout code — refactored CSS/JSX with Grid/Flexbox decision rules applied, breakpoints derived from content, and a responsive verification checklist. Hands off pure spacing-token questions to design-foundation and text-readability questions to typography-system.

Design & UI94
L
livecanvas
livecanvas
pengchujin / livecanvas

Turn a topic or material, verified by search, into an Apple Live Photo informational motion card. Use Remotion to compose images, PNG, emoji, scenes, timelines and optional charts, suited to knowledge explanation, product comparison, processes of change and data stories; produce a previewable animation and a paired Live Photo asset, and explain receiver compatibility.

Creative & media94
M
minimax-pdf
minimax-pdf
mxyhi / ok-skills

Use this skill when visual quality and design identity matter for a PDF. CREATE (generate from scratch): "make a PDF", "generate a report", "write a proposal", "create a resume", "beautiful PDF", "professional document", "cover page", "polished PDF", "client-ready document". FILL (complete form fields): "fill in the form", "fill out this PDF", "complete the form fields", "write values into PDF", "what fields does this PDF have". REFORMAT (apply design to an existing doc): "reformat this document", "apply our style", "convert this Markdown/text to PDF", "make this doc look good", "re-style this PDF". This skill uses a token-based design system: color, typography, and spacing are derived from the document type and flow through every page. The output is print-ready. Prefer this skill when appearance matters, not just when any PDF output is needed

Documents94
P
pm-user-story
pm-user-story
uxcel-lab / product-skills

Write or critique a user story—a small unit of user value framed around a real persona’s need, not a restated task. Frame stories around who, what, and why; keep them INVEST-compliant and testable; map them across the journey; and avoid stories that add no clarity. Apply the always-true core and gate context-dependent decisions (strict formula vs. free form, whether to write a story at all, acceptance-criteria depth, splitting into a map, communication framing). Trigger when asked to write user stories, turn a persona or need into stories, frame requirements as stories, build a story map, apply INVEST, or review or strengthen existing stories

Development94
Q
quality-checklist
quality-checklist
dragoon0x / taste-skills

Systematic design quality evaluation. Hierarchy, type, color, space, craft, system. Use when evaluating whether a design is ready to ship, running quality audits, or setting quality standards.

Design & UI94
S
syncfusion-winforms-datagrid
syncfusion-winforms-datagrid
syncfusion / winforms-ui-components-skills

Implements Syncfusion WinForms SfDataGrid component for displaying and managing tabular data in Windows Forms applications. Use this when working with data grids, column management (auto-generation, stacked headers), data operations (filtering, sorting, grouping), or grid editing with validation. The skill covers data summaries, selection modes, export capabilities (Excel/PDF), conditional styling, master-detail views, and drag-and-drop functionality.

Development94
T
theme-factory

Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.

Design & UI94
U
ui-components
ui-components
elie222 / inbox-zero

UI component and styling guidelines using Shadcn UI, Radix UI, and Tailwind

Design & UI94
U
uifork
uifork
sambernhardt / uifork

Install and work with uifork, a CLI tool and React component library for managing UI component versions. Use when the user wants to version components, test UI variations, gather stakeholder feedback, or work with uifork commands like init, watch, new, fork, promote.

Design & UI94
U
Unity UI Toolkit
Unity UI Toolkit
dev-gom / claude-code-marketplace

Assists with Unity UI Toolkit development - UXML structure, USS styling, C# VisualElement manipulation, data binding, and custom controls. Use when implementing UI Toolkit interfaces.

Development94
V
vehicle-design
vehicle-design
omer-metin / skills-for-antigravity

Expert vehicle designer combining industrial design rigor with entertainment artistry. This skill embodies the methodologies of Scott Robertson's "How to Draw" precision, Syd Mead's future industrial aesthetic, and the functional-aesthetic balance demanded by AAA racing games like Gran Turismo, Forza, and sci-fi franchises like Halo and Star Wars. Every vehicle tells a story through its form. A racing car must look fast standing still. A military vehicle must communicate power and protection. A spacecraft must suggest propulsion physics even when none exist. This skill bridges the gap between "cool looking" and "believably functional" - the difference between concept art that ships and concept art that gets rebuilt from scratch. Use when "vehicle design, car design, spaceship design, aircraft design, tank design, mech design, motorcycle design, racing car, futuristic vehicle, sci-fi vehicle, military vehicle, hover vehicle, flying car, starship, fighter jet, boat design, submarine design, cockpit design, vehicle interior, vehicle customization, damage states, vehicle livery, form language, vehicle proportion, wheel design, hard surface vehicle, vehicle modeling reference, vehicle turnaround, vehicle, automotive, industrial-design, concept-art, hard-surface, sci-fi, racing, military, spacecraft, mech, transportation, game-art, form-language" mentioned.

Creative & media94
V
veltra-ui
veltra-ui
cabinet-fe / ultra-ui

Select and correctly use the public capabilities of @veltra/* (desktop components, ai AI chat, sheet spreadsheets, styles themes, utils, compositions, directives, icons, vite) in Vue 3 projects. Mandatory when developing interfaces, forms, tables, themes or icons; when writing UForm / approval forms / modal forms you must first read the form examples (field binding, no more v-model); search this skill first before implementing equivalent UI capabilities yourself or introducing another component library.

Design & UI94
W
wireframe
wireframe
manalkaff / opendesign

Use when the user wants to explore the design space quickly — many rough ideas, not one polished direction. Low-fi, handwritten-font sketches; 3–5 structurally distinct options per idea, not recolors.

Design & UI94
A
atomic-design-templates

Use when creating page layouts without real content. Templates define the skeletal structure of pages using organisms, molecules, and atoms.

Design & UI93
B
brand-guidelines-anthropic
brand-guidelines-anthropic
sickn33 / agentic-awesome-skills

To access Anthropic's official brand identity and style resources, use this skill.

Design & UI93
C
canvas-design
canvas-design
pixel-process-ug / superkit-agents

Use when the user needs HTML Canvas, SVG graphics, data visualization, generative art, or interactive visual elements with D3.js or similar libraries. Triggers: user says "canvas", "SVG", "chart", "data visualization", "D3", "generative art", "animation", "interactive graphics", drawing on screen.

Design & UI93
D
design-tokens-sync
design-tokens-sync
onewave-ai / claude-skills

Audit and sync design tokens between the source of truth (tokens.json, Figma variables export) and the code that should consume them (Tailwind config, CSS custom properties, theme files). Finds drift -- hardcoded values, orphan tokens, out-of-date copies -- and fixes it in the right direction.

Design & UI93
G
generate-image
generate-image
github / awesome-copilot

Generate images using AI. Use when asked to generate, create, or make images, textures, icons, sprites, artwork, visual assets, or mockups. Supports OpenAI (gpt-image-2) and Google Gemini (Nano Banana). Requires an API key for the chosen provider.

Creative & media93
I
ian-handdrawn-ppt
ian-handdrawn-ppt
helloianneo / ian-handdrawn-ppt

Create final Chinese handdrawn technical article/PPT-style page images from articles, Markdown, PDFs, DOCX files, existing slide decks, course notes, scripts, outlines, or rough ideas. Use when the user asks to turn content into PPT/PPTX/slides/courseware/课件/演示稿/配图/效果图 in a refined Chinese handdrawn technical explanation style, to plan such pages, to choose page layouts from semantic content, or to generate complete image-model pages with Chinese text baked into the final visual. Default article outputs use 21:9 covers and 16:9 body illustrations.

Creative & media93
I
image-compare
image-compare
pascalorg / skills

Compare two images pixel-by-pixel and get a visual diff. Use when the user wants to compare their implementation against a design, spot differences between two screenshots, or verify visual regression.

Testing & quality93
I
interaction-physics
interaction-physics
sanky369 / vibe-building-skills

Design and implement the motion layer of a UI — microinteractions, transitions, hover/press feedback, and animation timing/easing — as working CSS/JS plus a written animation spec. Use when the user says 'the app feels janky', 'animations feel off', 'make it feel smoother/snappier', 'add a transition', 'the modal just pops in', 'buttons feel dead', 'add some polish/delight', or when interactions give no feedback. Also use to audit existing animations for timing, easing, performance (GPU properties), and reduced-motion support. Produces an animation spec (duration/easing per interaction class) and the implemented transitions.

Design & UI93
J
job-stories
job-stories
borghei / claude-skills

Jobs-to-Be-Done story writing that focuses on user situations and motivations rather than personas. Use to write When/Want/So backlog items, run a JTBD discovery canvas, apply INVEST, and convert user stories to job stories.

Development93
L
logo-maker
logo-maker
panel-ui / panelui

Design an original app logo — a compact mascot or symbol that stays readable at 32 × 32 and works as an icon at every size. Use when asked to create, design or generate a logo, app icon, brand mark, mascot or avatar for a product, whether or not an image generator is available. Produces either a vector file the project can keep or a prompt for an image model, from one shared set of design rules.

Design & UI93
M
make-poster
make-poster
shaishavmaisuria / research-paper-lifecycle-skills

Creates and checks conference research posters and short poster-session pitches. Use when the user asks to make a poster, prepare a research poster, adapt a paper into a poster, fit a poster to A0/A1/36x48in, check a beamerposter or tikzposter file, reuse paper figures, or write a 2-minute or 5-minute poster pitch. Bundled scripts resolve poster dimensions, inventory reusable figures, lint print-day problems, and time spoken pitches.

Design & UI93
P
palette
palette
simota / agent-skills

Improving usability, interaction quality, cognitive load reduction, feedback design, and a11y compliance. Use when improving UX usability or interaction feel.

Design & UI93
P
pm-personas-jtbd
pm-personas-jtbd
uxcel-lab / product-skills

Build or critique an audience-understanding artifact—research-based user personas, a Jobs-to-Be-Done framing, or the choice between them. Grounds the work in real research (never invented demographic fiction), keeps only detail that changes a decision, and picks the lens by research objective, stage, and resources. Applies the always-true core and gates context-dependent decisions (personas vs. JTBD vs. both, research-based vs. proto, how many personas, which details, segmentation depth, AI's role). Trigger when asked to create user personas, define a target audience/segment, apply Jobs-to-Be-Done, decide who the product is for, or review existing personas.

Design & UI93
P
prototype
prototype
pwguler / skills

Build a throwaway UI prototype for the user to react to before any real code. Read this skill when the user asks for a mockup or a prototype of a UI. Use it when a design decision depends on look, feel, or flow that text cannot settle.

Design & UI93
R
rtl-internationalization
rtl-internationalization
mindrally / skills

Right-to-left (RTL) layout and bidirectional text support for Hebrew, Arabic, Persian, and Urdu interfaces. Use when building UI that must support RTL languages, converting physical CSS/Tailwind properties to logical ones, handling mixed-direction (bidi) text, mirroring directional icons, or testing an app with dir=\"rtl\".

Design & UI93
S
scientific-visualization
scientific-visualization
hughyau / academicforge

Create publication figures with matplotlib/seaborn/plotly. Multi-panel layouts, error bars, significance markers, colorblind-safe, export PDF/EPS/TIFF, for journal-ready scientific plots.

Data & databases93
S
smart-ui-skill

For Ray mini-program smart-ui, assists with generating and modifying pages and components using a meta-first workflow. Use when the user requests UI construction, component refactoring, form and feedback interactions, navigation display, image-to-code, or smart-ui troubleshooting and upgrades; also covers using smart-ui Web Components (assets/wc/ directory) in a plain browser / H5 / non-mini-program host. Covers smart-ui only; consult _meta.json and the component docs before implementing, and do not invent props, events, or capabilities.

Design & UI93
S
squarespace
squarespace
membranedev / application-skills

Squarespace integration. Manage Websites, Forms, Products, Orders, Customers, Campaigns. Use when the user wants to interact with Squarespace data.

Design & UI93
U
ui-pattern
ui-pattern
sickn33 / agentic-awesome-skills

Generate a composed UI pattern (card layout, list, form section, grid, etc.) using design system primitives

Design & UI93
U
ux-activity-feed
ux-activity-feed
uxcel-lab / product-skills

Design or critique an activity feed / stream — a scannable list of updates where what matters stands out and noise fades. Gates the feed-type choice (chronological vs. algorithmic/ranked) and levers like notification aggregation, follow recommendations, and per-entry controls, while applying the always-true core (curated entries, legible text, relative timestamps, no empty feed, visible refresh status). Trigger when the user asks to design or review an activity feed, news/social feed, activity stream, notifications feed, or timeline.

Design & UI93
U
ux-contact-support
ux-contact-support
uxcel-lab / product-skills

Design or critique a contact/support experience — help center, FAQ, contact methods, live chat, point-of-error help, and feedback flows. Leads with self-service deflection (most contacts are UX failures), applies the always-true core (easy access, expectation-setting, honest chat, close the loop) and gates context-dependent levers (which channels and order, chatbot vs. human, help-button placement) with trade-offs. Trigger when the user asks to design or review a contact us page, support page, help center, FAQ, live chat, or feedback form.

Design & UI93
U
ux-offboarding
ux-offboarding
uxcel-lab / product-skills

Design or critique an offboarding flow — canceling a subscription, unsubscribing, or deleting an account. Leads with the ethical stance (leaving must be easy and respectful — hiding the exit is a dark pattern), applies the always-true core (findable exit, preserve goodwill, prevent accidental destruction, explain consequences, ask feedback respectfully, offer genuine alternatives, close with a recovery path) and gates the retention levers (incentive offers, value reminders, confirmation friction, pause-vs-delete) with trade-offs so they don't tip into manipulation. Trigger when the user asks to design or review a cancel/unsubscribe/delete-account flow, a subscription cancellation, a churn/retention exit flow, or an account-deletion or deactivation experience.

Design & UI93
V
visualize
visualize
buiducnhat / cobrew

Create source-adjacent HTML visualizations for /visualize requests, docs, markdown, standardized plans, process flows, charts, Mermaid diagrams, context maps, and recommendation diagrams.

Documents93
A
accessibility-commerce
accessibility-commerce
finsilabs / awesome-ecommerce-skills

Make your store usable by everyone with WCAG 2.1 AA compliance — screen reader support, keyboard navigation, and accessible cart and checkout flows

Design & UI92
B
bento-slides
bento-slides
nyblnet / bento

Create and edit Bento presentations — single-file .bento.html decks whose document is plain JSON in a "#bento-doc" script block. Use whenever the user wants a slide deck or presentation: starting from NOTHING (it downloads the latest Bento app from bento.page automatically), from source material, or by improving an existing .bento.html. Maps content to the right feature (charts, morph transitions, state slides, ken-burns, motion paths) instead of static text slides, then writes the document JSON in place. Full schema + recipes at https://bento.page/agents.md.

Documents92
B
bitrix24-portal
bitrix24-portal
bxmaximum / bitrix-framework-skills

Bitrix24 on-premise portal from /local — pages in bitrix24 template, SidePanel slider, UI Toolbar, left menu, employee/extranet checks, humanresources departments, Disk upload/attach, workgroups. Use when customizing an intranet portal.

Development92
D
design-principles
design-principles
srbhr / resume-matcher

Swiss International Style for Resume Matcher. Invoke ONLY when designing new UI components or modifying existing component styles. Provides colors, typography, borders, shadows, and component patterns.

Design & UI92
D
design-style-installer
design-style-installer
onewave-ai / claude-skills

Install a complete design-token theme into any project in one pass -- pulls a style from the Open Agent Stack design-styles collection (aurora-mesh, cirrus, liquid-glass, mono-brutalist, neo-terminal, sand-terra, tidal) or a local tokens.json, wires it into Tailwind/CSS, and repaints existing components to match.

Design & UI92
D
design-system-context
design-system-context
hermeticormus / libreuiux-claude-code

Keeping a design system in an LLM's context: loading tokens compactly, persisting design decisions across sessions, handling multiple variants, and budgeting the context window. Use when generated UI drifts from the design system, or when setting up tokens and decisions so every session and agent uses the same ones.

Design & UI92
D
dnd-kit-implementation
dnd-kit-implementation
atman-33 / skills

Guide for implementing sortable and droppable components using dnd-kit library. Use this skill when building React applications that require drag-and-drop functionality with both container reordering (useSortable) and item dropping (useDroppable) capabilities, such as Kanban boards, file management systems, or playlist editors.

Development92
E
explainer-motion
explainer-motion
kitlangton / psychopomp

Motion design for explainer diagrams and films, making connections, messages, and cards kinetic and physical. Use when animating a diagram, data flow, or architecture explainer (Psychopomp, web, or video); when lines should draw on or messages should travel and land; or when a motion graphic feels flat, floaty, stuttery, or over-glowing.

Creative & media92
6361–6420 of 10,627

New to MCP?

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An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.