mcpField

Skills

96,981 packaged capabilities and playbooks for agents. Install any of them with one command.

Design & UI

F
fusion-design
fusion-design
equinor / fusion-skills

Looks up Fusion Design Guidelines and applies them to any frontend code in the Fusion ecosystem. USE FOR: layout, spacing, component usage, interaction patterns, any UI implementation decision. DO NOT USE FOR: backend changes, CI/CD, skill authoring, data layer logic.

Design & UI588
P
popup-cro
popup-cro
alirezarezvani / claude-skills

When the user wants to create or optimize popups, modals, overlays, slide-ins, or banners for conversion purposes. Also use when the user mentions "exit intent," "popup conversions," "modal optimization," "lead capture popup," "email popup," "announcement banner," or "overlay." For forms outside of popups, see form-cro. For general page conversion optimization, see page-cro.

Marketing & growth588
S
styleseed
styleseed
bitjaru / styleseed

Build, improve, or inspect UI with StyleSeed. Preserves project design choices and routes setup, layout, tokens, review, rendered verification, and updates through one entry point.

Design & UI588
F
frontend-visual-qa
frontend-visual-qa
daymade / claude-code-skills

Audits rendered UI and specific task/object-link handoffs; excludes ordinary source citations alone. Audits already-rendered UI and Markdown/Obsidian image layout — web app, deck/slide, dashboard, design-system, or Electron/native app — via real-browser/native-app journeys and a Playwright sweep. Use after UI implementation to find typography, overflow, responsive, routing, data-viz, browser-output, or native-shell defects, or to compare a render against a reference. Not for greenfield UI design (use ui-designer) or QA-program setup (use qa-expert).

Testing & quality587
S
search
search
mobbin / skills

Gets better results from every Mobbin search, so the references match what you're working on. Use before every call to search_screens, search_flows or search_sections. Covers the tool, writing an effective query, the mode, pulling more results, and what to do when a search falls short.

Design & UI587
U
ux-writing-content-design
ux-writing-content-design
hueyexe / frontend-agent-skills

Use when writing, critiquing, or implementing product UX copy, microcopy, labels, CTAs, empty states, onboarding, errors, or notifications.

Design & UI587
W
website-builder-setup
website-builder-setup
tenfoldmarc / website-builder-setup

Install the full AI website builder stack — UI/UX Pro Max, Framer Motion animations, and 21st.dev components. One skill, three tools, zero coding experience needed.

Design & UI587
F
font-pairing-suggester
font-pairing-suggester
onewave-ai / claude-skills

Recommend font combinations for different use cases. Provide Google Fonts alternatives to premium fonts with hierarchy examples.

Design & UI586
I
interactive-dashboard-builder
interactive-dashboard-builder
anthropics / knowledge-work-plugins

Build self-contained interactive HTML dashboards with Chart.js, dropdown filters, and professional styling. Use when creating dashboards, building interactive reports, or generating shareable HTML files with charts and filters that work without a server.

Data & databases586
M
motion-designer
motion-designer
ncklrs / startup-os-skills

Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion. Use when creating video specs, planning motion graphics, designing animations, or when asked to "create a video", "design motion graphics", "plan video content", or "spec out a video". Produces detailed scene-by-scene specifications with timing, audio, sound effects, and animation descriptions.

Creative & media586
D
data-viz
data-viz
aladicf / better-web-ui

Design or improve data visualizations, charts, and data presentation interfaces. Use when the user asks to add charts, build dashboards, visualize data, choose chart types, make data accessible, or present metrics and analytics.

Design & UI584
F
forms
forms
aladicf / better-web-ui

Design, structure, or improve form interfaces for clarity, completion rates, and user confidence. Use when the user asks to build a form, redesign a form flow, improve form conversion, add multi-step forms, fix form UX, or structure field layouts and validation.

Design & UI584
S
slides
slides
openai / skills

Create and edit presentation slide decks (`.pptx`) with PptxGenJS, bundled layout helpers, and render/validation utilities. Use when tasks involve building a new PowerPoint deck, recreating slides from screenshots/PDFs/reference decks, modifying slide content while preserving editable output, adding charts/diagrams/visuals, or diagnosing layout issues such as overflow, overlaps, and font substitution.

Documents584
U
ux-usability-foundations
ux-usability-foundations
hueyexe / frontend-agent-skills

Use when designing, critiquing, or improving an interface for usability, including affordances, feedback, constraints, error prevention, navigation clarity, or task flow.

Design & UI584
A
adapt
adapt
aladicf / better-web-ui

Adapt designs for narrow, medium, wide, embedded, or print web contexts without losing usability, hierarchy, or target sizing. Use when the user mentions responsive design, breakpoints, narrow layouts, viewport changes, touch-capable browsers, or cross-context adaptation.

Design & UI582
A
add-icon
add-icon
fortawesome / fontawesome-agent-tools

Add a Font Awesome icon to the user's project, generating the correct code for their integration method

Design & UI582
C
carousels-sliders
carousels-sliders
dylantarre / animation-principles

Use when animating carousels, sliders, image galleries, or horizontally scrolling content for smooth navigation

Design & UI582
I
information-architecture-navigation
information-architecture-navigation
hueyexe / frontend-agent-skills

Use when organizing, critiquing, or implementing navigation, labels, taxonomy, hierarchy, search, content grouping, or wayfinding for a digital product.

Design & UI582
M
mobile-first-design
mobile-first-design
secondsky / claude-skills

Designs responsive interfaces starting from mobile screens with progressive enhancement for larger devices. Use when building responsive websites, optimizing for mobile users, or implementing adaptive layouts.

Design & UI582
T
typeset
typeset
aladicf / better-web-ui

Improve UI typography by fixing font choices, type scale, hierarchy, weight, and readability so text feels intentional. Use when the user mentions fonts, typography, type scale, readability, text hierarchy, or sizing that feels off

Design & UI582
U
user-journeys
user-journeys
alinaqi / maggy

User experience flows - journey mapping, UX validation, error recovery

Design & UI582
A
adapt
adapt
educlopez / ui-craft

Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when adding a new screen that hasn't been tested across viewports, or when the user says "make it responsive" / "fix mobile layout". Invoke when the user asks for adapt on their UI, or mentions 'adapt' alongside design / UI / frontend work.

Design & UI581
P
presentation-design-enhancer
presentation-design-enhancer
onewave-ai / claude-skills

Transform text-heavy slides into visual storytelling. Suggest layout improvements, icon usage, and data visualization

Design & UI581
T
transition-sequences
transition-sequences
dylantarre / animation-principles

Use when orchestrating multi-step animations — page transitions, onboarding flows, wizard steps, complex reveals, or any choreographed animation sequence.

Design & UI581
W
watchOS
watchOS
rshankras / claude-code-apple-skills

watchOS development guidance including SwiftUI for Watch, Watch Connectivity, complications, and watch-specific UI patterns. Use for watchOS code review, best practices, or Watch app development.

Development581
F
fivem-nui
fivem-nui
germanfndez / fiveai-skills

Trigger: NUI, ui_page, SendNUIMessage, SetNUIFocus, RegisterNUICallback, HTML/CSS/JS for FiveM, FiveM menu UI. Build FiveM NUI pages, wire Lua-browser messaging, callbacks and focus.

Development580
H
humanize-ppt
humanize-ppt
learnprompt / humanize-ppt

A presentation system for agent-made PPTs — born for the talk, not just the template. It turns raw material into an AST (audience-state-transfer) outline with per-page visual-enhancement decisions (image / SVG diagram / video), hands a production brief to a downstream renderer (HTML-PPT skills or native PPTX), then runs a capped 3-round presentation checkup on the rendered deck. It never renders slides itself. Use before generating PPT/HTML slides from raw material, and after rendering when the user says things like "给这份 deck 做演讲体检" or "PPT 渲染质检". If all you want is one beautiful template page with no outline and no checkup, a rendering skill alone is enough

Documents579
I
imagegen-frontend-web
imagegen-frontend-web
leonxlnx / imagegen-skills

Elite frontend image-direction skill for generating premium, conversion-aware website design references. CRITICAL OUTPUT RULE — generate ONE separate horizontal image FOR EVERY section. A landing page with 8 sections produces 8 images. Never compress multiple sections into one image. Enforces composition variety (not always left-text / right-image), background-image freedom, varied CTAs, varied hero scales (giant / mid / mini minimalist), narrative concept spine, second-read moments, and a single consistent palette across all images. Optimized for landing pages, marketing sites, and product comps that developers or coding models can accurately recreate.

Design & UI579
A
a11y
a11y
aladicf / better-web-ui

Systematically audit and remediate accessibility issues in UI, focusing on keyboard navigation, screen reader support, color contrast, semantic HTML, ARIA usage, and motion sensitivity. Use when the user wants to improve accessibility, make a component accessible, fix WCAG violations, add keyboard support, or ensure screen reader compatibility.

Design & UI578
A
animate
animate
educlopez / ui-craft

Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.

Design & UI578
A
accessibility-testing
accessibility-testing
aj-geddes / useful-ai-prompts

Test web applications for WCAG compliance and ensure usability for users with disabilities. Use for accessibility test, a11y, axe, ARIA, keyboard navigation, screen reader compatibility, and WCAG validation.

Testing & quality577
E
empty-state
empty-state
aladicf / better-web-ui

Design focused empty states for zero-data, no-results, permission, and error situations with clear value framing, strong CTAs, and less dead chrome. Use when the user mentions blank pages, zero-data screens, no results, permission states, or dead controls—not broader onboarding strategy.

Design & UI577
E
education-learning
education-learning
dylantarre / animation-principles

Use when designing animations for educational platforms, e-learning, tutoring apps, or skill-building experiences

Design & UI576
R
react-native-unistyles-v3
react-native-unistyles-v3
jpudysz / react-native-unistyles

Guide for using react-native-unistyles v3. Triggers on: "unistyles", "StyleSheet.create", "create stylesheet", "add theme", "breakpoints", "variants", "withUnistyles", "useUnistyles", "ScopedTheme", "UnistylesRuntime", "style component", "responsive styles", "media queries", "dynamic styles", "scoped theme", "adaptive theme", "unistyles setup", "unistyles config", "withUnistylesConfig", "unistyles metro". Covers setup (Babel plugin or Metro integration), theming, responsive design, variants, web features, third-party integration, and troubleshooting.

Design & UI576
R
responsive-testing
responsive-testing
spencerpauly / awesome-cursor-skills

Open the app in Cursor's browser at multiple viewport sizes, screenshot each, and report any layout breakage.

Testing & quality575
C
colorize
colorize
aladicf / better-web-ui

Build or refine UI color systems, warmth, semantic color, and color-based hierarchy in designs that are too gray, monochromatic, or missing color meaning. Use when the user mentions dull colors, gray UI, missing warmth, weak semantic color, or a need for stronger color hierarchy.

Design & UI574
G
gamification-loops
gamification-loops
omer-metin / skills-for-antigravity

Expert in gamification mechanics - points, badges, streaks, progress bars, and the psychology that makes them work. Covers variable reward systems, progress mechanics, social competition, and ethical considerations. Knows how to create engagement without manipulation. Use when "gamification, points, badges, streaks, leaderboard, achievements, engagement, retention loop" mentioned.

Design & UI574
T
travel-hospitality
travel-hospitality
dylantarre / animation-principles

Use when designing animations for travel booking, hospitality apps, tourism platforms, or vacation planning experiences

Design & UI574
M
macos-notch-ui
macos-notch-ui
fayazara / macos-app-skills

Add a Dynamic Island-style notch UI to a macOS app. Use this skill whenever the user wants to create a notch overlay, notch extender, Dynamic Island for Mac, notch indicator, or any UI that extends from the MacBook notch area. Also trigger when the user mentions "notch shape", "notch window", "notch cutout", "notch panel", "recording indicator near the notch", "Dynamic Island style", or wants to show status/content that appears to emerge from the hardware notch. This covers the NSPanel setup, the NotchShape with concave Bezier ear curves, screen positioning math, spring animations, and show/hide choreography.

Design & UI573
R
rive-animations
rive-animations
dylantarre / animation-principles

Use when implementing Disney's 12 animation principles with Rive interactive animations

Design & UI573
T
typeset
typeset
educlopez / ui-craft

Typography pass covering font choice, modular scale, tracking, leading, weight hierarchy, and micro-typography details. Use when fonts feel generic (default Inter with no reason), the scale is ad hoc, hierarchy is flat, or the user says "fix the typography" / "the text doesn't feel right". Invoke when the user asks for typeset on their UI, or mentions 'typeset' alongside design / UI / frontend work.

Design & UI573
D
data-visualizer
data-visualizer
daffy0208 / ai-dev-standards

Expert in creating charts, dashboards, and data visualizations using modern libraries

Data & databases572
D
dramatic-2000ms-plus
dramatic-2000ms-plus
dylantarre / animation-principles

Use when building extended animation sequences over 2000ms — cinematic intros, story sequences, premium experiences where animation IS the product

Creative & media572
L
loading-states
loading-states
dylantarre / animation-principles

Use when indicating progress or waiting - spinners, progress bars, skeleton screens, shimmer effects, or any animation showing the system is working.

Design & UI572
S
ss-resolve
ss-resolve
bitjaru / styleseed

Compile the effective StyleSeed rule bundle for one artifact, or inspect install and evidence health read-only. Use before setup or build, or to diagnose rule drift.

Design & UI571
S
stitch-sdk-usage
stitch-sdk-usage
google-labs-code / stitch-sdk

Use the Stitch SDK to generate, edit, and iterate on UI screens from text prompts, manage projects, and retrieve screen HTML/images. Use when the user wants to consume the SDK in their application.

Design & UI571
A
awwwards-ui-skills
awwwards-ui-skills
ihlamury / design-skills

Awwwards's UI design system. Use when building interfaces inspired by Awwwards's aesthetic - light mode, Inter font, 4px grid.

Design & UI570
C
canghe-xhs-images
canghe-xhs-images
freestylefly / canghe-skills

Generates Xiaohongshu (Little Red Book) infographic series with 10 visual styles and 8 layouts. Breaks content into 1-10 cartoon-style images optimized for XHS engagement. Use when user mentions "小红书图片", "XHS images", "RedNote infographics", "小红书种草", or wants social media infographics for Chinese platforms.

Marketing & growth570
G
github-profile-beautifier
github-profile-beautifier
wu529778790 / shenzjd-skills

Use when creating or improving a GitHub profile README — themed stats cards, project showcase, tech-stack badges, and typing banner. 5 themes, smart project ranking (snake contribution graph needs separate setup).

Design & UI570
K
k2f-survey-form
k2f-survey-form
suzheng / k2f

Blueprint feedback, research, and pulse survey forms with bounded scope, consistent scales, and credible fillable layout intent—not an unfocused question dump or generic Google Form paste. Use when the user asks for a survey form, questionnaire, feedback form, customer or employee survey, evaluation form, or structured opinion instrument. Create survey forms with AI-native design and the highest aesthetic standards, powered by the K2F format and engine. Purpose-built for AI agents, K2F lets them focus on semantic content and design intent while automatically handling layout, typography, and formatting complexity.

Documents570
S
sveltekit-svelte5-tailwind-skill
sveltekit-svelte5-tailwind-skill
claude-skills / sveltekit-svelte5-tailwind-skill

Comprehensive integration skill for building sites with SvelteKit 2, Svelte 5, and Tailwind CSS v4

Development570
A
a11y-audit
a11y-audit
plugin87 / ux-ui-agent-skills

Audit a UI or design against WCAG 2.2 AA/AAA and ARIA patterns, returning criterion-referenced findings with severity and specific fixes. Use when the user wants an accessibility check, contrast verification, keyboard/screen-reader review, or wants to confirm a component meets POUR.

Design & UI569
C
ce-prototype
ce-prototype
everyinc / compound-engineering-plugin

Build a throwaway prototype to answer how something should work, feel, or read. Use when committing to the wrong answer would be too expensive to unravel and a cheap sketch cannot settle it. Not a rough visual probe during brainstorming, not for deciding what to build, not for polishing a feature that already works, not for implementing the real thing.

Design & UI569
C
clarify
clarify
educlopez / ui-craft

UX copy review across buttons, errors, empty states, and form hints — critiques by default, applies only on request. Use when copy feels vague, generic, or AI-sounding, or when the user says "fix the labels", "improve error messages", or "review the copy". Invoke when the user asks for clarify on their UI, or mentions 'clarify' alongside design / UI / frontend work.

Design & UI569
G
game-asset-generation
game-asset-generation
eachlabs / skills

Generate game art assets using each::sense AI. Create 2D sprites, character sprite sheets, seamless textures, UI elements, icons, tilesets, loading screens, logos, and concept art for games.

Creative & media569
N
normalize
normalize
aladicf / better-web-ui

Audit and realign the UI with design system standards, spacing, tokens, and patterns. Use when the user mentions consistency, design drift, mismatched styles, tokens, or wants to bring a feature back in line with the system.

Design & UI569
U
ui-visual-validator
ui-visual-validator
sickn33 / agentic-awesome-skills

Rigorous visual validation expert specializing in UI testing, design system compliance, and accessibility verification.

Testing & quality569
3
3d-retina-resolution
3d-retina-resolution
mengto / skills

Render a 3D canvas sharply on Retina and HiDPI displays, including explicit 200 percent resolution, synchronized renderer and post-processing sizes, correct pointer coordinates, and measured quality fallbacks. Use for blurry WebGL output, 2x rendering, high-resolution previews, and display-density changes.

Development568
U
uview-pro
uview-pro
uview-pro / skills

uView Pro uni-app UI component library. Invoke when developing uni-app pages, using uView components (u-button, u-input, u-form, etc.), or needing UI elements like forms, buttons, modals, toasts, navigation.

Development568
L
level-design
level-design
pluginagentmarketplace / custom-plugin-game-developer

Level design fundamentals, pacing, difficulty progression, environmental storytelling, and spatial design for engaging gameplay experiences.

Creative & media567
2341–2400 of 10,586

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