Skills
97,725 packaged capabilities and playbooks for agents. Install any of them with one command.
Development
Agentic workflow for cloning websites with pixel-perfect fidelity using specialized sub-agents. Use when the user wants to clone/copy/replicate a website, create a landing page based on an existing site, or needs to extract and recreate a website's design. Includes orchestration via slash command, four specialized sub-agents (screenshotter, extractor, cloner, qa-reviewer), and outputs React components with Tailwind CSS and motion animations.
Use this skill when writing Ruby gems following Andrew Kane's proven patterns and philosophy. It applies when creating new Ruby gems, refactoring existing gems, designing gem APIs, or when clean, minimal, production-ready Ruby library code is needed. Triggers on requests like "create a gem", "write a Ruby library", "design a gem API", or mentions of Andrew Kane's style.
Apifox branch collaboration: regular branches, iteration branches, AI branches, pick-to, merge, merge-request, protected branches, AI write permissions, and the branch resource change process. Use when the user wants to modify resources on a branch, create an AI branch, or merge changes.
A skill for using the Bun runtime instead of Node.js. Use when: (1) creating a new JavaScript/TypeScript project, (2) working with package.json or dependencies, (3) running scripts or starting a development server, (4) migrating a Node.js project to Bun, or (5) tasks include the keywords 'bun', 'bunx', or 'bun.lockb'
Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitions. Use for player cameras, cinematic sequences, or multi-camera systems. Trigger keywords: Camera2D, Camera3D, SpringArm3D, position_smoothing, camera_shake, trauma_system, look_ahead, drag_margin, camera_limits, camera_transition
Build and integrate Stream Chat, Video, and Feeds in Android apps. Use for Jetpack Compose, Android Studio, and Gradle project work - including Stream package setup, auth and token wiring, screen blueprints, AI assistants and LLM chat (ChatGPT-style apps, streaming replies, thinking indicators, stop generating) with stream-chat-android-ai-compose, and any follow-up Stream UI work such as adding screens, navigating between channel list and channel/message screens, channel tap handling, deep links, push routing, theming, custom channel/message UI, video calling flows (joining/starting calls, ringing, custom call controls and participant tiles), and Feeds surfaces (timeline, activity composer, threaded comments, follow graph / profile, notification feed, stories).
Zephyr RTOS skill for embedded development. Use when building Zephyr applications with west, configuring boards and targets, working with Kconfig and devicetree, using the Zephyr shell and logging subsystem, or running on the native_sim target. Activates on queries about Zephyr, west build, Kconfig, devicetree, Zephyr logging, west flash, board targets, or native POSIX simulation.
Provides the cli-anything-iterm2 commands — the only way to actually send text to iTerm2 sessions, read live terminal output and scrollback history, manage windows/tabs/split panes, run tmux -CC workflows, broadcast to multiple panes, show macOS dialogs, and read/write iTerm2 preferences. Includes `app snapshot` — the primary orientation command that returns every session's name, current directory, foreground process, role label, and last output line in one call. Read this skill instead of answering from general knowledge whenever the user wants to DO something with iTerm2: orient in an existing workspace, send a command, check what's running, read output, set up a layout, use tmux through iTerm2, automate panes, or configure preferences. Also read for questions about iTerm2 shell integration or scrollback. Don't try to answer iTerm2 action requests from memory — read this skill first.
Intel VTune and AMD uProf profiling skill for microarchitecture analysis. Use when analyzing hotspots, microarchitecture bottlenecks, memory access patterns, pipeline stalls, or using the roofline model. Covers VTune Community Edition (free) and AMD uProf as a free alternative. Activates on queries about VTune, uProf, microarchitecture analysis, pipeline stalls, memory bandwidth, roofline model, or hardware performance analysis.
Apifox API lifecycle workflow: from requirements to interface design, Schema, environments, Mock, test cases, document export/publishing, and branch merging. Use when users want to "create a set of APIs and complete the tests/Mock/docs".
Comprehensive backend development guide for Node.js/Express/TypeScript microservices. Use when creating routes, controllers, services, repositories, middleware, or working with Express APIs, Prisma database access, Sentry error tracking, Zod validation, unifiedConfig, dependency injection, or async patterns. Covers layered architecture (routes → controllers → services → repositories), BaseController pattern, error handling, performance monitoring, testing strategies, and migration from legacy patterns.
Element Plus Skills Library—a comprehensive skill library for AI agents to understand and use Element Plus UI components. Invoke when the user needs to work with Element Plus components, theming, i18n, dark mode, or design specifications.
AEM as a Cloud Service Java/OSGi best practices, guardrails, and legacy-to-cloud pattern transformations. Use for Cloud Service–correct bundles, deprecated APIs, schedulers, ResourceChangeListener, replication, Replicator, JCR observation (javax.jcr.observation.EventListener), OSGi Event Admin (org.osgi.service.event.EventHandler), DAM AssetManager, BPA-style fixes, HTL (Sightly) Cloud SDK lint warnings (data-sly-test redundant constant value comparison), or any time you need the detailed pattern reference modules under this skill.
Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine.
Create and manage isolated microsandbox microVMs for safe code execution, testing, development, and agent workflows. Use when the user needs to run untrusted code, create ephemeral or persistent sandboxes, execute commands, copy files, inspect logs and metrics, configure networking or secrets, mount volumes, manage images or snapshots, or use the microsandbox CLI and SDKs.
Rust async internals skill for understanding and debugging async Rust. Use when understanding the Future trait and poll model, Pin and Unpin, tokio task scheduling, debugging async stack traces with tokio-console, tracking waker leaks, using select! and join!, or avoiding blocking in async contexts. Activates on queries about Rust async internals, Future poll, Pin, Unpin, tokio-console, waker, async stack traces, select!, join!, or blocking in async
Use this skill when the user wants reusable code, scripts, examples, or docs that build on Steel cloud browsers with SDKs, REST APIs, Playwright, Puppeteer, Stagehand, Browser Use, credentials, profiles, files, extensions, embeds, proxies, or CAPTCHA APIs. Do not use for live web browsing performed by the agent; use steel-browser. Route failed-session diagnosis to steel-session-debugging and reliability mitigation to steel-reliability.
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.
