mcpField

Skills

98,067 packaged capabilities and playbooks for agents. Install any of them with one command.

Development

O
obsidian-dev-rules
obsidian-dev-rules
agents365-ai / 365-skills

Authoritative reference and rules for developing for Obsidian — building TypeScript plugins (Plugin lifecycle, manifest.json, commands, settings, modals, views, ribbon/status bar), the Vault and Editor APIs, the event system, Markdown post-processing and code-block processors, CodeMirror 6 editor extensions, building CSS themes (CSS variables, theme.css/manifest), and submitting plugins/themes to the community directory. Use whenever the user asks to build, debug, or review an Obsidian plugin or theme, work with the Obsidian API (Vault/Editor/Workspace/Plugin), register commands/views/events, process Markdown, or release/submit to the Obsidian community

Development289
P
player-avatar
player-avatar
decentraland / sdk-skills

The live player in a Decentraland scene. Use when the user wants to read player position or profile, fetch avatar appearance for off-scene addresses (parcel owners, NFT holders), trigger emotes, read equipped wearables, attach items to players/avatars (cosmetic or held gameplay items), show a custom label plate above a player's or NPC's nametag (AvatarNametag), hide avatars or disable passports in zones (AvatarModifierArea), adjust locomotion speed, teleport the player (movePlayerTo), or listen for scene entry/exit. Do NOT use for NPC characters (see npcs), wallet/blockchain checks (see nft-blockchain), freezing player movement (see advanced-input for InputModifier), or camera mode (see camera-control).

Development289
P
prd-close
prd-close
vtmocanu / skills

Close a PRD that is already implemented or no longer needed

Development289
P
prd-done
prd-done
vtmocanu / skills

Complete the PRD implementation workflow — create a branch, push changes, create a PR, merge, and close the issue

Development289
P
prd-full
prd-full
vtmocanu / skills

Run a PRD end-to-end autonomously — start, iterate until done, then create a PR. Stops after PR creation for manual review.

Agent workflows289
P
prd-start
prd-start
vtmocanu / skills

Start working on a PRD implementation

Development289
P
prd-update-decisions
prd-update-decisions
vtmocanu / skills

Update the PRD based on design decisions and strategic changes made during conversations

Development289
P
prd-update-progress
prd-update-progress
vtmocanu / skills

Update PRD progress based on git commits and code changes, enhanced by conversation context

Development289
P
prds-get
prds-get
vtmocanu / skills

Fetch all open issues labeled 'PRD' from this project's git forge (GitHub, GitLab, or Forgejo)

Development289
R
rust-engineer
rust-engineer
farmage / opencode-skills

Writes, reviews, and debugs idiomatic Rust code with memory safety and zero-cost abstractions. Implements ownership patterns, manages lifetimes, designs trait hierarchies, builds async applications with tokio, and structures error handling with Result/Option. Use when building Rust applications, solving ownership or borrowing issues, designing trait-based APIs, implementing async/await concurrency, creating FFI bindings, or optimizing for performance and memory safety. Invoke for Rust, Cargo, ownership, borrowing, lifetimes, async Rust, tokio, zero-cost abstractions, memory safety, systems programming.

Development289
S
scenario-godot-expert
scenario-godot-expert
scenario-labs / skills

Use when an agent drives Godot 4.7 on macOS or Windows for any task: headless --script jobs, --import, --check-only, command-line exports, GUT tests, windowed screenshots, the headless editor (-e) or an MCP server into a running editor; when a run hangs or fails silently, a capture is black, Godot 3 code breaks in 4.x, 'Identifier not found', export templates are missing; or when a Godot brief (2D, 3D, shaders, VFX, UI, multiplayer, export) must go to the right scenario-godot-* specialist.

Development289
S
sentry-setup-logging
sentry-setup-logging
getsentry / sentry-agent-skills

Set up Sentry logging in any project. Use when asked to add Sentry logs, enable structured logging, capture console logs, or integrate logging libraries (Consola, Loguru) with Sentry. Supports JavaScript, Python, and Ruby.

Development289
S
shopify-webhooks
shopify-webhooks
hookdeck / webhook-skills

Receive and verify Shopify webhooks. Use when setting up Shopify webhook handlers, debugging signature verification, or handling store events like orders/create, products/update, or customers/create.

Development289
S
spike
spike
openclaw / openclaw

Run throwaway prototypes to validate feasibility, compare approaches, and report a verdict.

Development289
S
st-generate-tasks
st-generate-tasks
e0ipso / strikethroo

Use when the user asks to decompose, break down, or generate tasks for an existing Strikethroo plan ID in this repository. Triggers include generate tasks, break down the plan, decompose plan, and create the task blueprint. Do not use to create a new plan, execute tasks, or for generic project planning outside Strikethroo.

Agent workflows289
S
swiftui-expert-skill
swiftui-expert-skill
sickn33 / agentic-awesome-skills

Write, review, and refactor SwiftUI for iOS or macOS, covering data flow, view composition, performance, identity, environment, localization, animation, API migration, and Instruments traces.

Development289
T
tooluniverse-custom-tool
tooluniverse-custom-tool
mims-harvard / tooluniverse

Add custom local tools to ToolUniverse alongside the 1000+ built-in tools. Covers JSON-config tools (simplest, no code), Python class tools (REST/SOAP/GraphQL APIs, computational logic), and best practices for return schemas. Use for wrapping new APIs, adding domain-specific computations, or contributing tools to the registry

Development289
T
torch-geometric
torch-geometric
davila7 / claude-code-templates

Graph Neural Networks (PyG). Node/graph classification, link prediction, GCN, GAT, GraphSAGE, heterogeneous graphs, molecular property prediction, for geometric deep learning.

Data & databases289
T
twilio-sendgrid-email-send

Send transactional and bulk email via the SendGrid v3 Mail Send API. Covers single sends, personalized batch sends with dynamic templates, scheduled sends with cancellation, attachments, and sandbox mode for testing. Use this skill when the caller has a SendGrid API key (SG.-prefix). Do NOT use this skill if the caller is using the Twilio Email API (comms.twilio.com) — that is a separate product with different credentials.

Development289
Z
zod4
zod4
kastalien-research / thoughtbox-dot-claude

Comprehensive guide for Zod 4 schema validation library. This skill should be used when migrating from Zod 3, learning Zod 4 idioms, or building new validation schemas. Covers breaking changes, new features, and migration patterns.

Development289
Z
zustand-state-management
zustand-state-management
secondsky / claude-skills

Zustand state management for React with TypeScript. Use for global state, Redux/Context API migration, localStorage persistence, slices pattern, devtools, Next.js SSR, or encountering hydration errors, TypeScript inference issues, persist middleware problems, infinite render loops.

Development289
0
032-architecture-adr-non-functional-requirements
032-architecture-adr-non-functional-requirements
jabrena / plinth

Facilitates conversational discovery to create Architectural Decision Records (ADRs) for non-functional requirements using the ISO/IEC 25010:2023 quality model. Use when the user wants to document quality attributes, NFR decisions, security/performance/scalability architecture, or design systems with measurable quality criteria. This should trigger for requests such as Create ADR for Non-functional requirements; Document Non-functional requirements; Capture Non-functional requirements; Generate Non-functional requirements in an ADR; Create ADR for performance scalability or security requirements. Part of Plinth Toolkit

Development288
A
angular-architect
angular-architect
farmage / opencode-skills

Generates Angular 17+ standalone components, configures advanced routing with lazy loading and guards, implements NgRx state management, applies RxJS patterns, and optimizes bundle performance. Use when building Angular 17+ applications with standalone components or signals, setting up NgRx stores, establishing RxJS reactive patterns, performance tuning, or writing Angular tests for enterprise apps.

Development288
A
app-renderer-systems
app-renderer-systems
pedronauck / skills

Create, extend, or debug frontend domain modules organized under systems/. Covers adapters, Query hooks, local state, and public exports; excludes generic components and backend implementation

Development288
B
bitrix-request-response
bitrix-request-response
bxmaximum / bitrix-framework-skills

Application, Context, HttpRequest (query/post/JSON body), HttpResponse, Json/AjaxJson/Redirect/file responses, cookies, Converter, Uri, UuidGenerator. Use instead of $_GET/$_POST, header(), setcookie() or json_encode().

Development288
C
callidescope-configure
callidescope-configure
organizzolini / codebase

Tell callidescope what to do — the command-line flags (--check, --write, --addresses, --config, --format, and an override for every configured field, from --directories and --exclude through --include-tests, --maximum-depth, --maximum-breadth, --json, --markdown, and --mermaid) and the callidescope.config.ts they layer over, covering the two depth and breadth limits, entry points, exclusions and excluded callees, and where a run writes its JSON, markdown, and mermaid reports. Use when wiring a depth gate into CI or a commit hook, when a whole-workspace run is slow, when choosing between --check and --write, when a repository has no callidescope configuration yet, when a traced project has no callidescope.config.ts of its own or one that leaves a field out, when a project needs its own depth or breadth limit, when a package low in the graph measures nothing, when a trace judges code it should not, when everything is reported as an orphan root, or when deciding where a committed report should live.

Testing & quality288
C
callidescope-trace
callidescope-trace
organizzolini / codebase

Run callidescope and read what it printed — a whole-workspace trace, one project's gate verdict, or the depth and breadth commands against one or more callables, each addressed as file#qualified-name. Use when running callidescope or npx callidescope, when reading a call stack or a breadth row, when reading what a per-project gate or trace target printed, when reading a project readme's Limits table, when a depth printed as "≥ n" needs interpreting, when reading a committed markdown report, mermaid diagram, or JSON report, when a run narrowed with --directories reports a frame, a stack, or a project the run was never pointed at, when a depth moved without an edit that explains it, or when asking who calls this, what does it call, what would this rename touch, and where should this callable be split before a refactor starts.

Development288
C
chrome-devtools
chrome-devtools
secondsky / claude-skills

Browser automation with Puppeteer CLI scripts. Use for screenshots, performance analysis, network monitoring, web scraping, form automation, or JavaScript debugging and browser automation errors

Development288
C
commerce-app-eventing
commerce-app-eventing
adobe / skills

Add or modify Commerce and external event subscriptions, configure event field extraction and filter rules in an Adobe Commerce app. Use when the user wants to set up event-driven workflows triggered by Commerce operations (such as order placement or catalog changes) or third-party systems. Requires a base app initialized with commerce-app-init.

Development288
C
convex-ddd-architecture
convex-ddd-architecture
sebas5384 / agentic-stuff

Use when structuring or refactoring Convex codebases with Domain-Driven Design boundaries, repository abstractions, adapters for external APIs, and transaction-safe workflows. Also use for naming—ubiquitous language, bounded context, short locals inside clear parent scope (avoid verbose identifiers)

Development288
D
dx-devops-project-manage
dx-devops-project-manage
forcedotcom / sf-skills

Use to list, view, or manage DevOps Center projects in a Salesforce org — show all projects, create a project, or update an existing project's name, description, or active status. Invoke to run sf devops project list on any listing request, or to create a project, set up a new pipeline foundation, initialize DevOps Center for a feature, update project settings, or activate/deactivate (archive) a project. Consolidates sf devops project list/create/update. DO NOT TRIGGER for work item, pipeline, promotion, or conflict operations — those are separate skills

Cloud & DevOps288
E
effect-ts
effect-ts
kastalien-research / thoughtbox-dot-claude

Comprehensive guide for Effect-TS, the functional TypeScript library. Use when building Effect applications, especially MCP servers. Covers correct APIs, common misconceptions, and MCP-specific patterns.

Development288
G
game-audio
game-audio
omer-metin / skills-for-antigravity

Expert game audio designer and implementer specializing in interactive sound design, adaptive music systems, spatial audio, and audio middleware integration. Brings deep knowledge of FMOD, Wwise, and native engine audio systems to create immersive sonic experiences that respond dynamically to gameplay. Use when "game audio, sound design, game music, FMOD, Wwise, spatial audio, 3D sound, audio middleware, game sfx, adaptive music, interactive audio, audio bus, game mixing, audio occlusion, reverb zones, audio pooling, sound manager, audio, sound, music, game-audio, fmod, wwise, spatial-audio, middleware, mixing, sound-design" mentioned.

Creative & media288
G
game-developer
game-developer
farmage / opencode-skills

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimization, shader programming, game AI.

Development288
G
glab-glql

No description yet

Development288
G
golang-pro
golang-pro
farmage / opencode-skills

Implements concurrent Go patterns using goroutines and channels, designs and builds microservices with gRPC or REST, optimizes Go application performance with pprof, and enforces idiomatic Go with generics, interfaces, and robust error handling. Use when building Go applications requiring concurrent programming, microservices architecture, or high-performance systems. Invoke for goroutines, channels, Go generics, gRPC integration, CLI tools, benchmarks, or table-driven testing.

Development288
H
hz-vr-debug
hz-vr-debug
meta-quest / agentic-tools

Debug Meta VR and Horizon OS VR, MR, and Android applications using the metavr CLI—view logs, capture screenshots, and diagnose common issues. Use when troubleshooting crashes, errors, or unexpected behavior on Meta VR devices. Build paths: All; use hz-quest-verify-first if the path is unclear.

Development288
I
improve-codebase-architecture
improve-codebase-architecture
akillness / jeo-skills

Scan a codebase for deepening opportunities, present them as a visual HTML report, then grill through whichever one you pick. Use when the user wants architecture improvement candidates surfaced before choosing one. Triggers on: improve the architecture, find deepening opportunities, where should we refactor.

Development288
L
logging-patterns
logging-patterns
decebals / claude-code-java

Java logging best practices with SLF4J, structured logging (JSON), and MDC for request tracing. Includes AI-friendly log formats for Claude Code debugging. Use when the user asks about logging, debugging application flow, or analyzing logs.

Development288
M
motion
motion
pedronauck / skills

Build React animations with Motion (Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG. Bundle: 2.3 KB (mini) to 34 KB (full). Use when: drag-and-drop, scroll animations, modals, carousels, parallax. Troubleshoot: AnimatePresence exit, list performance, Tailwind conflicts, Next.js "use client".

Design & UI288
N
nft-blockchain
nft-blockchain
decentraland / sdk-skills

NFT display and blockchain interaction in Decentraland. Use when the user wants NFTs, blockchain, wallet, smart contracts, Web3, or token gating. Do NOT use for player avatar data or emotes (see player-avatar).

Development288
N
npcs
npcs
decentraland / sdk-skills

Create NPCs (non-player characters) in Decentraland scenes. Two approaches: the NPC Toolkit library (dcl-npc-toolkit) for GLB NPCs with dialogue, movement, and state machines; and AvatarShape for avatar-look NPCs in wearables, including custom label plates above their name (AvatarNametag). Use when the user wants to add an NPC, shopkeeper, or quest giver—any non-player entity with behavior or dialogue. For live player data (position, profile, wearables), see player-avatar instead

Development288
O
oracle-db-skills
oracle-db-skills
oracle / skills

117 Oracle Database reference guides covering SQL, PL/SQL, performance tuning, security, ORDS, SQLcl, migrations, and more. Load individual skill files on demand for expert guidance on any Oracle topic.

Data & databases288
P
player-physics
player-physics
decentraland / sdk-skills

Apply physics forces to the player in Decentraland scenes. Includes impulses (one-shot pushes), knockback (push away from a point with falloff), continuous forces (wind tunnels, anti-gravity, lift, hover), timed forces, and repulsion fields. Use when the user wants launch pads, knockback on hit, wind zones, gravity fields, or to lift, float, or hover the player. This is also the right skill when an agent's first instinct is to mutate `Transform` on `engine.PlayerEntity` to move, lift, or push the player—that does not work (the player Transform is engine-controlled and read-only); use the Physics API instead. Do not use for player movement speed (see player-avatar AvatarLocomotionSettings) or platform movement (see animations-tweens).

Development288
P
prd-worktree
prd-worktree
vtmocanu / skills

Create a git worktree for PRD work with a descriptive branch name. Infers PRD from context or asks user.

Development288
P
puck
puck
puckeditor / skills

Build with Puck, the visual editor for React. Use when needing to (1) add Puck, a page builder, or a visual/drag-and-drop editor to an application, new or existing, (2) author or extend a Puck config so the app's own components become editable, (3) debug a Puck integration — unstyled previews, RSC errors, iframe or persistence problems, or (4) look up how any Puck API, field, or plugin works.

Development288
Q
queue-job-processor
queue-job-processor
patricio0312rev / skills

Implements background job processing with BullMQ/Redis including job queues, workers, scheduling, retries, and monitoring. Use when users request "background jobs", "queue processing", "async tasks", "BullMQ", or "job scheduler".

Development288
S
spec-miner
spec-miner
farmage / opencode-skills

Reverse-engineering specialist that extracts specifications from existing codebases. Use with legacy or undocumented systems, inherited projects, or old codebases without documentation. Invoke to map code dependencies, generate API documentation from source, identify undocumented business logic, understand what code does, or create architecture documentation from implementation. Trigger phrases: reverse engineer, old codebase, no docs, no documentation, figure out how this works, inherited project, legacy analysis, code archaeology, undocumented features.

Development288
S
st-create-plan
st-create-plan
e0ipso / strikethroo

Use when the user asks to draft, scope, or write up a new Strikethroo plan for a work order, feature, or initiative in this repository. Triggers include create plan, new plan, plan this, scope a plan, and strikethroo plan. Do not use to decompose an existing plan into tasks, execute a plan, or for generic brainstorming outside Strikethroo.

Agent workflows288
S
st-execute-task
st-execute-task
e0ipso / strikethroo

Use when the user asks to run, execute, or implement one specific task ID within a Strikethroo plan in this repository. Triggers include execute task, run task, implement task, and do task N. Do not use to execute a whole plan or blueprint, generate tasks, or for generic development outside Strikethroo.

Agent workflows288
S
st-refine-plan
st-refine-plan
e0ipso / strikethroo

Use when the user asks to review, refine, improve, interrogate, pressure-test, or update an existing Strikethroo plan by plan ID in this repository — triggers include refine plan, improve plan, review plan, red-team the plan, update plan. Do not use to create a new plan, to generate tasks, or for generic brainstorming outside Strikethroo.

Agent workflows288
S
strapi-docs-mcp
strapi-docs-mcp
strapi / skills

Query the official Strapi documentation through the strapi-docs MCP server (powered by Kapa). Use for any Strapi question—API syntax, configuration, features, plugins, upgrades, CLI. If the server is missing, instruct the user how to install it

Development288
W
wix-cli-dashboard-modal
wix-cli-dashboard-modal
wix / skills

Use when adding popup forms, confirmations, or detail views to Wix dashboards; creating reusable dialog components across dashboard pages; showing context-specific information in overlays; opening modals from dashboard pages; or passing data between dashboard pages and modals. Do NOT use for static content (use dashboard pages instead) or site-facing UI (use site widgets/embedded scripts).

Development288
W
wix-cli-dashboard-page
wix-cli-dashboard-page
wix / skills

Use when building admin interfaces, management pages, CRUD operations, or dashboard configuration UIs. Triggers include dashboard, admin panel, data management, settings pages.

Development288
W
wix-cli-embedded-script
wix-cli-embedded-script
wix / skills

Use when adding tracking code, advertising pixels, third-party integrations, popups, banners, or client-side JavaScript to sites. Triggers include embed, inject, script, third-party integration, DOM injection, Google Analytics, Facebook Pixel, tracking pixel, chat widget, popup, coupon popup, custom JavaScript, site script.

Development288
W
wix-cli-service-plugin
wix-cli-service-plugin
wix / skills

Use when implementing service plugin extensions that inject custom backend logic into existing Wix business solution flows or introduce new flows to Wix sites (eCommerce, Bookings, etc.). Triggers include SPI, service plugin, backend flow, business logic, custom shipping rates, additional fees, tax calculation, checkout validation, discount triggers, gift cards, eCommerce customization, bookings staff sorting.

Development288
W
wix-cli-site-component
wix-cli-site-component
wix / skills

Use when building React site components with editor manifests for Wix CLI applications. Triggers include site component, editor manifest, custom component, visual customization, editor element, CSS properties, data API, site builder component, Wix Editor component. Use this skill whenever the user wants to create a component that site owners can customize through the Wix Editor's visual interface.

Development288
W
wix-cli-site-plugin
wix-cli-site-plugin
wix / skills

Use when building interactive components for predefined slots in Wix business solutions. Triggers include site plugin, slot, Wix app integration, plugin explorer, business solution extension.

Development288
W
wix-cli-site-widget
wix-cli-site-widget
wix / skills

Use when building interactive widgets, custom data displays, or configurable site components with settings panels. Triggers include widget, custom element, interactive component, editor component, configurable widget, web component.

Development288
W
write-a-prd
write-a-prd
mattpocock / ai-engineer-workshop-2026-project

Generate a PRD from the client brief and write it as a local markdown file in issues/. Use when the user wants to turn a client request into a structured PRD.

Development288
11041–11100 of 37,547

New to MCP?

From what the protocol is to installing your first server, these answers cover most first questions.

An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.