Skills
97,222 packaged capabilities and playbooks for agents. Install any of them with one command.
Development
Use when setting up linting for a Go project, configuring golangci-lint, or adding Go checks to a CI/CD pipeline. Also use when starting a new Go project and deciding which linters to enable, even if the user only asks about "code quality" or "static analysis" without mentioning specific linter names. Does not cover code review process (see go-code-review).
Use when errors occur deep in execution and you need to trace back to find the original trigger - systematically traces bugs backward through call stack, adding instrumentation when needed, to identify source of invalid data or incorrect behavior
Agentforce Builder metadata path for Builder-managed topics/actions, Prompt Builder templates, GenAiFunction/GenAiPlugin, Models API, and custom Lightning types. TRIGGER when: user maintains or configures Builder metadata agents, creates topics/actions, works with Prompt Builder templates, or touches .genAiFunction, .genAiPlugin, or .genAiPromptTemplate metadata XML files. DO NOT TRIGGER when: Agent Script DSL .agent files (use sf-ai-agentscript), agent testing (use sf-ai-agentforce-testing), or persona design (use sf-ai-agentforce-persona).
Set up Browser Use Cloud payments with x402 — pay per request from a crypto wallet (USDC on Base mainnet), no signup or API key. Two setups it works out up front — "just use it" (set up a wallet so you or Claude Code can run cloud browser tasks paid from the wallet — Claude writes and runs throwaway scripts, nothing touches your codebase) or "build it in" (install the SDK and write the key + code into your project). Walks through wallet setup, funding, .env, and a ~$1 test run. Use when the user asks about x402, pay-per-use, USDC payments, or wants Browser Use Cloud without an API key. For the free-tier signup (reverse-CAPTCHA → API key), use `browser-use cloud signup` or the `cloud` skill instead.
Builds with and operates Pi, the minimal terminal coding harness. Use for installing Pi, configuring providers/models/settings/environment variables, creating Pi skills/extensions/packages/themes/prompt templates, embedding Pi through the SDK, integrating over RPC or JSON event streams, parsing sessions, running local models through the llama.cpp router, developing custom Pi providers and TUI components, or using ecosystem packages such as pi-subagents (delegation/orchestration), pi-mcp-adapter (MCP servers), pi-interview (interactive forms), and pi-web-access (web search, fetching, video understanding).
Guides the usage of Gemini API on Google Cloud Vertex AI with the Gen AI SDK. Use when the user asks about using Gemini in an enterprise environment or explicitly mentions Vertex AI. Covers SDK usage (Python, JS/TS, Go, Java, C#), capabilities like Live API, tools, multimedia generation, caching, and batch prediction.
Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig conventions, combat move timing and contact contracts, runtime state boundaries, placeholder fallbacks, deterministic fixtures, or production playthrough validation.
Create a Hyvä child theme in a Magento 2 project. This skill should be used when the user wants to create a new Hyvä child theme, set up a custom theme based on Hyvä, or initialize a new frontend theme directory structure. Trigger phrases include "create hyva child theme", "new hyva theme", "setup child theme", "create custom theme", "initialize theme".
Work with the @upstash/vector TypeScript/JavaScript SDK, a serverless vector database for embeddings, similarity search, semantic search, and RAG (retrieval-augmented generation). Use when upserting, querying, fetching, ranging, or deleting vectors, upserting raw text against an index with a built-in embedding model, choosing dense, sparse, or hybrid indexes, filtering by metadata, organizing data with namespaces, running resumable queries, or connecting Upstash Vector to an AI or LLM application. Also use when the user asks for a vector store, vector search, nearest-neighbor or kNN search, embeddings storage, semantic cache, recommendations or similarity features, or a hosted vector index that needs no infrastructure.
Translates Figma motion and animations into production-ready application code. Use when implementing animation/motion from a Figma design — user mentions "implement this motion", "add animation from Figma", "animate this component", provides a Figma URL whose node is animated, or when `get_design_context` returns motion data or instructs you to call `get_motion_context`
Use when writing Go code that returns, wraps, or handles errors — choosing between sentinel errors, custom types, and fmt.Errorf (%w vs %v), structuring error flow, or deciding whether to log or return. Also use when propagating errors across package boundaries or using errors.Is/As, even if the user doesn't ask about error strategy. Does not cover panic/recover patterns (see go-defensive).
React 19 performance patterns and composition architecture for Vite + Cloudflare projects. 50+ rules ranked by impact — eliminating waterfalls, bundle optimisation, re-render prevention, composition over boolean props, server/client boundaries, and React 19 APIs. Use when writing, reviewing, or refactoring React components. Triggers: 'react patterns', 'react review', 'react performance', 'optimise components', 'react best practices', 'composition patterns', 'why is it slow', 'reduce re-renders', 'fix waterfall'.
Use when capturing or analyzing an iOS .memgraph, especially when the task mentions a memory leak, heap growth, persistent memory increase, ownership path, or matched-capture comparison with Apple CLI tools. Covers unambiguous Simulator capture, leaks/heap/vmmap/malloc_history evidence, raw artifact preservation, and same-flow verification. Use debugging-instruments for interactive Xcode Memory Graph, Instruments, generic retain-cycle inspection, or LLDB work
Use this skill whenever the prompt contains any `github.com` URL, even if the user only pastes a link and gives no GitHub-specific keywords. Handles git and GitHub operations using the gh CLI. Triggers include any GitHub link to an issue, pull request, commit, compare page, Actions run, release, discussion, or repository. Covers creating and reviewing PRs, repository security advisories (GHSA), their comments, and fix PRs in their temporary private forks, private vulnerability report discussions, watching CI checks, interactive rebasing, branch cleanup, submodule management, and repository archaeology with git log/blame/bisect.
Comprehensive ABAP development skill for SAP systems. Use when writing ABAP code, working with internal tables, structures, ABAP SQL, object-oriented programming, RAP (RESTful Application Programming Model), CDS views, EML statements, ABAP Cloud development, string processing, dynamic programming, RTTI/RTTC, field symbols, data references, exception handling, or ABAP unit testing. Covers both classic ABAP and modern ABAP for Cloud Development patterns.
Use only for MSBuild failure investigation, build-performance analysis, or review of existing build XML/extension contracts. A plan to convert a working legacy/non-SDK project to SDK style or migrate packages.config is a project-system migration, NOT a build-file review: do not activate, even to check scope. Framework/API upgrades are also excluded. Activate for advisory Import/Exists hook and NuGet packed-import questions even without a checkout or failed build; .csproj/.fsproj/.vbproj/.props/.targets conditions; custom-target inputs/outputs; .binlog capture/replay; failing dotnet build/restore/pack/publish or MSBuild-based test builds; slow evaluation, compilation, copying, or no-change builds; and controlled timing comparisons. Exclude SDK installation alone, C# refactoring, runtime profiling, assertions after successful builds, and non-MSBuild builds.
Build, integrate, audit, or refactor rigged monsters for Three.js and web action games. Use for monster asset contracts, procedural or imported creature rigs, semantic joints and sockets, hurtboxes and attack volumes, combat animation states, enemy-runtime adapters, LODs, deterministic review fixtures, and validating that every monster follows one shared system.
Use this skill when users want to add, customize, or troubleshoot Magic UI components in React/Next.js projects. It covers component selection, shadcn registry installation (`@magicui/*`), integration patterns, and practical quality checks for accessibility and maintainability.
Use to create, generate, or validate Salesforce Custom Setting metadata. Trigger on custom settings (hierarchy/list), customSettingsType, SetupOwnerId, per-profile/per-user config overrides, feature flags/toggles, kill switches, or admin on/off switches (e.g. bypass triggers during a data load); also "create a custom setting" or a setting that silently deployed as a regular object. A kill switch is just a checkbox on a hierarchy setting — generate ONLY the setting, never an Apex trigger/handler. DO NOT TRIGGER for Custom Metadata Types (use platform-custom-metadata-type-generate), business-record objects (use platform-custom-object-generate), or secrets/tokens (use a Named Credential)
Build, extend, or audit production-linked browser map editors for Three.js and isometric games. Use when Codex needs to create a private director view, derive a versioned editor document from authored placements, add outliner, layer, selection, drag, snap, inspector, or camera controls, expose enemy aggro, leash, or patrol overlays, implement local draft import, export, undo, and reset, secure an editor route with IP and password sessions, or validate and release a map editor without mutating live gameplay data.
Use when writing concurrent Go code—goroutines, channels, mutexes, or thread-safety guarantees. Also use when parallelizing work, fixing data races, or protecting shared state, even if the user doesn't explicitly mention concurrency primitives. Does not cover context.Context patterns (see go-context).
Use when executing implementation plans with independent tasks in the current session or facing 3+ independent issues that can be investigated without shared state or dependencies - dispatches fresh subagent for each task with code review between tasks, enabling fast iteration with quality gates
Implements and debugs deep links in Capacitor apps - custom URL schemes, iOS Universal Links (apple-app-site-association, Associated Domains entitlement), Android App Links (assetlinks.json, autoVerify), and routing via @capacitor/app `appUrlOpen` + `App.getLaunchUrl()`. Covers the Capacitor 8.5+ UIScene change where AppDelegate `application(_:open:options:)` and `continue userActivity` stop being called and custom handling must move to SceneDelegate, plus cold vs warm launch testing. Use when links open Safari/Chrome instead of the app, `appUrlOpen` never fires, the launch URL is lost on cold start, or OAuth redirects do not return to the app. Do not use for the full UIScene migration (capacitor-uiscene-migration), push notification taps (capacitor-push-notifications), or social login plugin setup (capacitor-plugins).
Reverse engineer, debloat, de-ad, patch, or re-sign Android APKs, and analyze their runtime and server-side behaviour. Use for an .apk/.aab/.dex/.so sample, smali or dex patching, Frida hooking, repacking, ad or SDK removal, API probing, or deciding whether a client-side patch can work. Covers recon, anti-tamper, membership limits, surgical dex patching, repack pitfalls, device setup, and a failure catalogue.
Optimize LLM prompt caching hit rate to reduce API costs and improve latency. Analyzes prompt structure, identifies cacheable vs non-cacheable content, and recommends restructuring to maximize cache reuse. TRIGGER when: user says "prompt cache", "cache hit rate", "reduce LLM cost", "optimize token usage", "cheaper LLM calls", or asks about prompt caching strategies for OpenAI/Anthropic/other providers. DO NOT TRIGGER when: user just wants to optimize a single prompt's quality (use prompt-optimizer instead), or asks about general caching infrastructure.
Writes and reviews structured Lean 4 proofs and designs Lean libraries following Mathlib conventions. Use when proving theorems in Lean, formalizing mathematics or specifications in Lean 4, defining new types or definitions in a Lean library, reviewing Lean proofs for readability and maintainability, refactoring long tactic proofs into lemmas, filling in sorry placeholders in a Lean development, setting up CI or linters for a Lean project, diagnosing slow proofs or maxHeartbeats timeouts, or writing custom tactics, macros, or linters.
Debug a MAX model that loads, compiles, serves, and generates tokens but whose output disagrees with a reference implementation. Use when parity debugging stalls on scalar taps, the model returns gibberish or wrong greedy tokens, logit cosine is high but argmax differs, or generation is coherent then diverges. Applies during an architecture port, a quantization bring-up, a multi-GPU conversion, or after a MAX upgrade. Triggers on “parity failure,” “silent corruption,” “logits match but tokens diverge,” “top-1 mismatch,” “greedy divergence,” and “model serves but generates garbage.” Not for crashes on load or pre-serve scaffolding (use import-model). Mandates reference-vs-MAX tensor-dump comparators first, numerical verification of fixes before recompiling, and a serve-vs-pipeline bisect when dumps match but text diverges.
Compile Tailwind CSS for Hyvä themes in Magento 2. Use when the user wants to build styles, generate CSS, compile Tailwind, run Tailwind, or create production/development stylesheets for a Hyvä theme. Also use when Tailwind classes are not taking effect or some styles appear missing after template changes — this typically means CSS needs to be recompiled. Triggers include "compile tailwind", "build styles", "generate css", "styles not working", "styles are missing", "styles not applied"
Use when writing or reviewing documentation for Go packages, types, functions, or methods. Also use proactively when creating new exported types, functions, or packages, even if the user doesn't explicitly ask for documentation. Does not cover code comments for non-exported symbols (see go-style-core).
Use when defining or implementing Go interfaces, designing abstractions, creating mockable boundaries for testing, or composing types through embedding. Also use when deciding whether to accept an interface or return a concrete type, or using type assertions or type switches, even if the user doesn't explicitly mention interfaces. Does not cover generics-based polymorphism (see go-generics).
Design principles for building polished, native-feeling SwiftUI apps and widgets. Use this skill when creating or modifying SwiftUI views, iOS widgets (WidgetKit), or any native Apple UI. Ensures proper spacing, typography, colors, and widget implementations that look and feel like quality apps rather than AI-generated slop
Generate responsive image code for Hyvä Theme templates using the Media view model. This skill should be used when the user wants to render images in a Hyvä template, create responsive picture elements, add hero images, product images, or any image that needs responsive breakpoints. Trigger phrases include "render image", "add image to template", "responsive image", "picture element", "hero image", "responsive banner", "image for mobile and desktop", or "banner image".
Gets, filters, streams, and saves logs and crash reports from Capacitor apps on iOS Simulator, iPhone, Android emulator and devices. Explains where Capacitor output goes (iOS bridge and mirrored JS console lines are stdout-only, so missing from Console.app and `log stream`; Android tags `Capacitor` and `Capacitor/Console`). Covers `xcrun simctl spawn booted log stream --predicate`, `simctl launch --console-pty`, `xcrun devicectl device process launch --console`, `log collect --device-udid`, Console.app, devicectl `systemCrashLogs`, `adb logcat --pid`, `-b crash`, Android Studio `package:mine`, tombstones, ANRs, `adb bugreport`. Use for "how do I see logs", "console.log not showing on device", "no logs in Console.app", "get the crash log", "logcat too noisy". Do not use for diagnosing the bug once logs are in hand (debugging-capacitor), production crash SDKs (capacitor-native-observability), MCP log tooling (capacitor-mcp), or profiling (capacitor-performance)
Work with the @upstash/search TypeScript/JavaScript SDK, a serverless full-text and semantic search database with built-in reranking. Use when adding search to an app or site, creating a search index, upserting documents with searchable content and filterable metadata, running keyword, semantic, or hybrid search queries, reranking results, filtering with SQL-like or structured filter syntax, paginating with range, fetching or deleting documents, resetting an index, or checking index info. Also use when the user asks for site search, product, document, or knowledge-base search, or a managed search service that needs no cluster to run.
Design, implement, backfill, audit, and release in-game changelogs with contiguous versioning, deployment provenance, menu-state navigation, accessible toggle, close, and Escape behavior, and responsive release-ledger UI. Use when Codex needs to add or revise a changelog or version screen in a game, reconstruct release history from deployments and Git, define version-bump rules, keep displayed versions synchronized with live builds, or test changelog mechanics across desktop and mobile.
Apply Hyva UI template-based components to a Hyvä theme. This skill should be used when the user wants to add, install, or apply a Hyva UI component (such as header, footer, gallery, menu, minicart, etc.) to their Hyvä theme. It lists available non-CMS components and their variants, displays component README instructions, and copies component files to the theme directory.
Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models. Use when adding a character, enemy, prop, or equipment asset to the Vesperfall catalog; creating a card-PNG plus inspector-model treatment; exposing an isolated model or moveset route; or standardizing provenance, grounding, tests, and Codex-browser validation for game art review.
Append a GitHub issue link and its Linear ticket to the current PR's description. Use when asked to “link issue to pr,” “fill in issue and linear in pr,” “add issue refs to pr,” or when given a GitHub issue URL and asked to attach it to the current PR. Resolves the Linear ticket automatically from the issue's linear-linkback comment.
Diagnoses a Grafana Frontend Observability (RUM) session: whether it is healthy, what went wrong, ranked problems with timestamps and evidence, likely cause, how to fix it. Optional follow-up: zoom in on the top error, impact across sessions, Session Replay, or a Tempo trace if the user asks. Fetches telemetry with `gcx frontend sessions get --save` and reads only that dump file. Use when the user asks to explain, diagnose, analyse, RCA, or review a session; asks if a session is healthy; pastes Frontend Observability session context (app id, session id, datasource UID); or mentions Faro, user journey, Core Web Vitals, exceptions, ANR, or a web or mobile RUM session — even if they do not say "session narrator" or "frontend-session-rca". Do not use this skill to instrument an app (Faro Web, React Native, Flutter, native OpenTelemetry) — use `app-observability` for Faro Web setup instead.
Implement, tune, debug, or validate soft wall-aware fog of war and gameplay perception in Three.js action games. Use for orthographic or isometric visibility masks, obstacle-aware line of sight, player and enemy vision ranges, hidden-enemy targeting rules, fog shader artifacts such as spokes or seams, mobile ray budgets, lifecycle and menu-state integration, and deterministic fog-of-war tests.
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.
