mcpField

Skills

97,222 packaged capabilities and playbooks for agents. Install any of them with one command.

Development

P
project-docs
project-docs
jezweb / claude-skills

Generate project documentation from codebase analysis — ARCHITECTURE.md, API_ENDPOINTS.md, DATABASE_SCHEMA.md. Reads source code, schema files, routes, and config to produce accurate, structured docs. Use when starting a project, onboarding contributors, or when docs are missing or stale. Triggers: 'generate docs', 'document architecture', 'create api docs', 'document schema', 'project documentation', 'write architecture doc'.

Development1.2k
G
go-data-structures
go-data-structures
cxuu / golang-skills

Use when working with Go slices, maps, or arrays—choosing between new and make, using append, declaring empty slices (nil vs literal for JSON), implementing sets with maps, and copying data at boundaries. Also use when building or manipulating collections, even if the user doesn't ask about allocation idioms. Does not cover concurrent data structure safety (see go-concurrency).

Development1.2k
G
go-functional-options
go-functional-options
cxuu / golang-skills

Use when designing a Go constructor or factory function with optional configuration—especially with 3+ optional parameters or extensible APIs. Also use when building a New* function that takes many settings, even if they don't mention “functional options” by name. Does not cover general function design (see go-functions).

Development1.2k
G
git-commit

No description yet

Development1.2k
S
safe-action-hooks
safe-action-hooks
next-safe-action / skills

Use when executing next-safe-action actions from React client components or building optimistic UI -- useAction, useOptimisticAction, useStateAction, useOptimisticStateAction, status/callbacks (onSuccess/onError/onSettled), execute vs executeAsync, formAction, reset, and queued or serialized mutations such as drag-to-reorder, Kanban boards, overlapping saves, accumulating changes, and shared pending-change lists

Development1.2k
U
ue-character-movement
ue-character-movement
quodsoler / unreal-engine-skills

Use when writing or debugging UCharacterMovementComponent code: custom movement modes, floor detection, jumping, crouching, root motion, moving platforms, or client-side movement prediction. Also use when the user mentions 'CharacterMovementComponent', 'CMC', 'PhysCustom', 'PhysWalking', 'MOVE_Custom', 'FSavedMove_Character', 'GetCompressedFlags', 'FCharacterNetworkMoveData', 'MovementBase', 'LaunchCharacter', 'WalkableFloorAngle', 'SetGravityDirection', 'NavWalking', or 'FRootMotionSource'. For the Mover plugin, see ue-mover; for replication mechanics, see ue-networking-replication.

Development1.2k
G
go-control-flow
go-control-flow
cxuu / golang-skills

Use when writing conditionals, loops, or switch statements in Go—including if with initialization, early returns, for loop forms, range, switch, type switches, and blank identifier patterns. Also use when writing a simple if/else or for loop, even if the user doesn't mention guard clauses or variable scoping. Does not cover error flow patterns (see go-error-handling).

Development1.2k
R
react-patterns
react-patterns
sickn33 / agentic-awesome-skills

Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices.

Development1.2k
C
context7
context7
am-will / codex-skills

Fetch up-to-date library documentation via Context7 CLI. Use PROACTIVELY when: (1) Working with ANY external library (React, Next.js, Supabase, etc.) (2) User asks about library APIs, patterns, or best practices (3) Implementing features that rely on third-party packages (4) Debugging library-specific issues (5) Need current documentation beyond training data cutoff (6) AND MOST IMPORTANTLY, when you are installing dependencies, libraries, or frameworks you should ALWAYS check the docs to see what the latest versions are. Do not rely on outdated knowledge. Always prefer this over guessing library APIs or using outdated knowledge.

Development1.2k
A
add-lang
add-lang
colbymchenry / codegraph

Add tree-sitter language support to codegraph end-to-end — wire the grammar + extractor, write tests, then benchmark extraction quality and retrieval value on 3 popular real-world repos. Use when the user runs /add-lang <language> or asks to add/support a new language (e.g. Lua, Elixir, Zig, OCaml) in codegraph.

Development1.2k
D
developing-genkit-dart
developing-genkit-dart
genkit-ai / skills

Generates code and provides documentation for the Genkit Dart SDK. Use when the user asks to build AI agents in Dart, use Genkit flows, or integrate LLMs into Dart/Flutter applications.

Development1.2k
I
ios-memgraph-leaks
ios-memgraph-leaks
openai / plugins

Capture and inspect iOS leaks and memgraphs. Use when debugging leaked objects, retain cycles, memory growth, or before/after leak evidence.

Development1.2k
M
mvcc
mvcc
tursodatabase / turso

Overview of Experimental MVCC feature - snapshot isolation, versioning, limitations

Data & databases1.2k
A
axiom-uikit
axiom-uikit
charleswiltgen / axiom

Use when bridging UIKit and SwiftUI, modernizing UIKit apps (scene lifecycle, resizability), debugging Auto Layout, Combine, TextKit, PencilKit, or UIKit animations.

Development1.2k
C
cloud-functions
cloud-functions
tencentcloudbase / skills

CloudBase function runtime guide for building, deploying, and debugging your own Event Functions or HTTP Functions. Use when users need application runtime code on CloudBase, not when they are merely calling CloudBase official platform APIs.

Cloud & DevOps1.2k
S
safe-action-advanced
safe-action-advanced
next-safe-action / skills

Use when working with bind arguments, metadata schemas, framework errors (redirect/notFound/forbidden/unauthorized), type inference utilities (InferSafeActionFnInput/Result), or server-level action callbacks

Development1.2k
C
comet
comet
rpamis / comet

Comet workflow entry. Use when the user invokes /comet or asks to use Comet without choosing Native or Classic; load Native or Classic from project configuration.

Agent workflows1.2k
G
game-architecture
game-architecture
playableintelligence / game-creator

Game architecture patterns and best practices for browser games. Use when designing game systems, planning architecture, structuring a game project, or making architectural decisions about game code.

Development1.2k
R
react-spectrum-s2

Build UIs with React Spectrum S2 (Spectrum 2), Adobe's component library for React. Use when developers are using `@react-spectrum/s2` or need Adobe design system components. Includes React Aria Components docs as a reference for building custom components on top of unstyled primitives.

Design & UI1.2k
C
css
css
mindrally / skills

Best practices for CSS development including modern layout techniques, naming conventions, theming, and maintainable stylesheet architecture

Design & UI1.2k
R
react19-test-patterns
react19-test-patterns
github / awesome-copilot

Provides before/after patterns for migrating test files to React 19 compatibility, including act() imports, Simulate removal, and StrictMode call count changes.

Testing & quality1.2k
S
spec-workflow
spec-workflow
tencentcloudbase / skills

Use when medium-to-large changes need explicit requirements, technical design, and task planning before implementation, especially for multi-module work, unclear acceptance criteria, or architecture-heavy requests.

Development1.2k
U
ue-procedural-generation
ue-procedural-generation
quodsoler / unreal-engine-skills

Use when generating world content or geometry procedurally in Unreal Engine: PCG graphs, custom PCG nodes in C++, runtime mesh building, instancing and seeded noise. Also use when the user mentions 'PCG', 'UPCGComponent', 'UPCGSettings', 'IPCGElement', 'UPCGBasePointData', 'surface sampler', 'static mesh spawner', 'runtime generation', 'CreateMeshSection', 'UProceduralMeshComponent', 'UDynamicMeshComponent', 'Geometry Script', 'AddInstance', 'HISM', 'spline mesh', 'PerlinNoise', 'FRandomStream', 'scatter foliage' or 'marching cubes'. For collision on generated geometry, see ue-physics-collision; for instance materials, see ue-materials-rendering; for background work, see ue-async-threading.

Development1.2k
A
adk-integrations
adk-integrations
botpress / skills

Guidelines for discovering, adding, configuring, and using Botpress integrations in ADK projects. Use when users ask about connecting services, managing dependencies, or using integration actions.

Agent workflows1.2k
O
omni-providers
omni-providers
cheaper-inference / omniroute

Manage provider connections, API keys, OAuth flows, and connection tests via the REST API. List, add, update, remove, and test AI provider integrations across OmniRoute's 377-provider catalog

Development1.2k
U
ue-physics-collision
ue-physics-collision
quodsoler / unreal-engine-skills

Use when setting up collision channels and profiles, running line/sweep/overlap queries, wiring hit and overlap events, or simulating rigid bodies in Unreal Engine C++. Also use when the user mentions 'collision channel', 'collision profile', 'LineTraceSingleByChannel', 'SweepSingleByChannel', 'OverlapMultiByObjectType', 'FHitResult', 'FCollisionQueryParams', 'FCollisionShape', 'OnComponentHit', 'OnComponentBeginOverlap', 'SetCollisionProfileName', 'SetSimulatePhysics', 'AddRadialImpulse', 'ragdoll', 'Chaos solver', 'ECC_GameTraceChannel1', or 'my overlap never fires'. For component attachment, see ue-actor-component-architecture; for capsule floor checks, see ue-character-movement

Development1.2k
C
change-impact

Perform evidence-backed impact analysis before changing code, data, interfaces, or governance documents, then compare the planned impact with the actual diff after implementation. Covers call paths, data and schema, API contracts, tests, documentation, ADRs, deployment, migration, and rollback. Use for cross-module or high-risk changes, database migrations, authentication, public interfaces, blast-radius questions, pre-change checks, and post-implementation alignment.

Development1.2k
C
commit
commit
neolabhq / context-engineering-kit

Create well-formatted commits with conventional commit messages and emoji

Development1.2k
A
amazon-eventbridge-event-bus
amazon-eventbridge-event-bus
aws / agent-toolkit-for-aws

Builds, runs, debugs, and operates event-driven applications using EventBridge Event Bus - a managed, centrally governed publish/subscribe event bus that an organization can share across many teams and accounts. Applicable when workloads need event-driven architectures, decoupling, choreography, asynchronous integration, pub/sub, fan-out, event ordering, delivered in sequence, event router, event broker, event bus, event store, event retention, event replay, deduplication, avro, protobuf, cloudevents, uses events or messages. Designed as a centrally managed event bus platform allowing governance and control - such as subscriber control, revocation, per-account throttling - while giving application owners flexibility across an organization spanning multiple accounts, with end-to-end open-standards observability and cost allocation. Also helps reduce costs in high fan-out scenarios where multi-account forwarding adds cost. A serverless, managed alternative to self-managed event streaming platforms.

Cloud & DevOps1.2k
D
document-api-endpoint
document-api-endpoint
getsentry / skills

Document and type a Sentry API endpoint. Write or fix @extend_schema decorators, specify response TypedDicts, type request parameters, correct type drift between the declared schema and the runtime response, and validate the generated spec. Use when asked to "document an endpoint", "add OpenAPI docs", "add/fix @extend_schema", "type an endpoint response", "fix the response type", "fix type drift", "reuse a response type", "split an overloaded endpoint", "specify the response schema", "add a TypedDict response", "migrate a legacy api-docs path", "fix a parameter type", or "make an endpoint public" / "promote an endpoint" (promotion is one section here).

Development1.2k
S
sf-docs
sf-docs
jaganpro / sf-skills

Official Salesforce documentation retrieval guidance. Use when you need authoritative Salesforce docs from developer.salesforce.com or help.salesforce.com, especially when pages are JS-heavy, shell-rendered, or hard to extract with naive fetching.

Productivity1.2k
S
svelte
svelte
vercel-labs / json-render

Svelte 5 renderer for json-render that turns JSON specs into Svelte component trees. Use when working with @json-render/svelte, building Svelte UIs from JSON, creating component catalogs, or rendering AI-generated specs.

Development1.2k
C
create-plugin-scaffold
create-plugin-scaffold
cursor / plugins

Create a new Cursor plugin scaffold with a valid manifest, component directories, and marketplace wiring. Use when starting a new plugin or adding a plugin to a multi-plugin repository.

Development1.2k
M
motion-react
motion-react
pedronauck / skills

Build React animations with Motion (formerly Framer Motion) - gestures (drag, hover, tap), scroll effects, spring physics, layout animations, SVG, exit animations, and motion values. Use when: building React animations, adding hover/tap/drag interactions, scroll-triggered effects, layout transitions, shared element animations, exit animations with AnimatePresence, or working with motion values and springs. Triggers: "animate", "motion component", "framer motion", "gesture", "drag", "scroll animation", "layout animation", "exit animation", "spring", "whileHover", "whileTap", "whileInView", "AnimatePresence", "layoutId", "useScroll", "useSpring", "useAnimate", "motion value", "reorder", "parallax".

Design & UI1.2k
P
publish-project-to-github
publish-project-to-github
mengto / skills

Package a finished local project into an intentional GitHub repository, create a strong README and visual preview, push it safely, configure a public GitHub Pages URL when the project is compatible, and verify the deployed result. Use when a user asks to upload, publish, open-source, share, or turn a local HTML/CSS/JavaScript experiment or small web project into a documented GitHub repository with a live demo.

Cloud & DevOps1.2k
S
safe-action-validation-errors
safe-action-validation-errors
next-safe-action / skills

Use when working with validation errors: returnValidationErrors, formatted vs. flattened shapes, custom validation error shapes, throwValidationErrors, or displaying field-level and form-level errors

Development1.2k
C
csharp-expert
csharp-expert
dotnet / skills

Route C# and .NET requests to the exact installed specialist or smallest dotnet/skills marketplace plugin. USE FOR: "which specialist should own this" or "how do I add the skill" requests involving ASP.NET Core endpoints, Blazor, MAUI binding, Windows Forms specialist selection or installation, EF Core queries, test or framework migration, runtime CPU/allocation evidence, file-based C#, editor/compiler defects, a surviving MSBuild `.binlog`, or a plugin missing from `/skills`; also use for C# semantics when no narrower specialist exists. DO NOT USE FOR: requests that already name the exact installed specialist to invoke, or work unrelated to C# or .NET

Agent workflows1.2k
F
filament-resource
filament-resource
mwguerra / claude-code-plugins

Generate FilamentPHP v4 resources with form, table, relation managers, and actions

Development1.2k
F
frontend-react-best-practices
frontend-react-best-practices
sergiodxa / agent-skills

React performance optimization guidelines. Use when writing, reviewing, or refactoring React components to ensure optimal rendering and bundle patterns. Triggers on tasks involving React components, hooks, memoization, or bundle optimization

Development1.2k
C
capacitor-performance
capacitor-performance
cap-go / capgo-skills

Diagnoses and fixes performance problems specific to Capacitor apps—slow cold starts or long splash screens, white screens after camera use or backgrounding (WKWebView "WebView process terminated" reloads, Android onRenderProcessGone), large base64 payloads over the native bridge (Camera, Filesystem.readFile, CapacitorHttp), jank in the WebView, memory growth from unremoved plugin listeners, oversized Preferences storage, slow Android WebView versions, and debug logging left on in release. Covers profiling with Safari Web Inspector, chrome://inspect, Xcode Instruments, Android Studio Profiler, and adb timing commands. Do not use for crash or stack-trace debugging (use debugging-capacitor or capacitor-native-observability), device log capture (use ios-android-logs), offline data architecture (use capacitor-offline-first / sqlite-to-fast-sql), splash configuration details (use capacitor-splash-screen), or generic web performance unrelated to Capacitor.

Development1.2k
C
conductor-setup
conductor-setup
biw / skills

Configure .conductor/settings.toml, migrate legacy conductor.json, and set up local/cloud Conductor workspace scripts, env vars, files, and caches.

Agent workflows1.2k
P
prd-generator
prd-generator
jamesrochabrun / skills

Generate comprehensive Product Requirements Documents (PRDs) for product managers. Use this skill when users ask to "create a PRD", "write product requirements", "document a feature", or need help structuring product specifications.

Documents1.2k
R
re0-memo
re0-memo
lilmgenius / paperthin

Turn a finished, failed, or disappointing work cycle into portable lessons, anti-patterns, quality gates, and next-cycle vocabulary. Use after a build, QA pass, demo, user complaint, or abandoned attempt when the useful output is what the next pass must learn rather than the code itself.

Agent workflows1.2k
B
brownfield-retrospective

Run the ECC engineering process retroactively against an existing project slice. Audit current state, reconstruct past decisions, produce a four-axis gap register (thinking, coding practice, missing features, technology selection), then execute fixes forward through the plan-TDD-review pipeline. Use when adopting ECC mid-project, taking over an inherited codebase, or asking what was missed and what would have been built differently from day one.

Testing & quality1.2k
D
deepspace
deepspace
deepdotspace / deepspace-skill

Use when building or maintaining real-time collaborative apps with the DeepSpace SDK on Cloudflare Workers; when code imports `deepspace`, `deepspace/worker`, or uses `RecordRoom`; when running `npx deepspace`; or when the task involves app.space deploys, live sync, presence, collaborative editing, RBAC, messaging, payments, Durable Objects, or DeepSpace source; or when creating or migrating native DeepSpace documentation with `documentation.json`, Markdown/MDX, the documentation feature, or an explicitly attached documentation domain.

Development1.2k
O
open-graph
open-graph
kostja94 / marketing-skills

When the user wants to add, audit, implement, or optimize Open Graph metadata for social sharing, including og:title, og:description, og:image, og:url, Facebook previews, LinkedIn previews, or social share previews. For a full metadata lifecycle use page-metadata; for X-specific previews use twitter-cards.

Marketing & growth1.2k
C
compose-state-and-effects
compose-state-and-effects
chrisbanes / skills

Use when writing or reviewing Jetpack Compose state ownership, remember state, state hoisting, screen state holders, LaunchedEffect, DisposableEffect, SideEffect, Flow collection, navigation, snackbar, analytics, or focus requests.

Development1.2k
O
omni-mcp
omni-mcp
cheaper-inference / omniroute

Connect to the OmniRoute MCP server (110 tools, 3 transports: SSE/stdio/HTTP). Covers routing, cache, compression, memory, skills, providers, and audit tools across 33 permission scopes.

Agent workflows1.2k
R
re0-loop
re0-loop
lilmgenius / paperthin

Run repeated build -> QA -> re0-memo -> re0-work cycles while preserving learning and letting code die. Use for long agentic projects where progress must be measured by quality-cleared templates, reusable modules, and eliminated anti-patterns rather than hours spent or features accumulated.

Agent workflows1.2k
F
file-name-wizard
file-name-wizard
cygnusfear / agent-skills

Audit all filename and naming conventions in the codebase against AGENTS.md standards and common patterns. Use when user asks to check naming conventions, audit filenames, find naming inconsistencies, or validate file naming patterns.

Testing & quality1.2k
G
glab

No description yet

Development1.2k
S
start-issue
start-issue
vkehfdl1 / marshroom

Start working on a Marshroom cart issue — creates branch, injects context, updates status to running

Development1.2k
T
technical-writing
technical-writing
mindrally / skills

Expert technical writing guidelines for creating clear, in-depth developer tutorials and documentation with practical, implementable knowledge

Documents1.2k
T
tresjs
tresjs
onmax / nuxt-skills

Use when building 3D scenes with TresJS (Vue Three.js) - provides TresCanvas, composables (useTres, useLoop), Cientos helpers (OrbitControls, useGLTF, Environment), and post-processing effects

Creative & media1.2k
U
ue-gameplay-abilities
ue-gameplay-abilities
quodsoler / unreal-engine-skills

Use when implementing or debugging the Gameplay Ability System in C++ — abilities, effects, attributes, cues and the AbilitySystemComponent. Also use when the user mentions 'GAS', 'UGameplayAbility', 'ActivateAbility', 'CommitAbility', 'UGameplayEffect', 'UAttributeSet', 'FGameplayAttributeData', 'AbilitySystemComponent', 'InitAbilityActorInfo', 'GiveAbility', 'TryActivateAbility', 'ability task', 'GameplayCue', 'cooldown', 'cost', 'buff', 'debuff', 'damage execution' or 'ASC on PlayerState'. For montage playback, see ue-animation-system; for replication modes and prediction, see ue-networking-replication.

Development1.2k
J
jira
jira
davila7 / claude-code-templates

Use when the user mentions Jira issues (e.g., "PROJ-123"), asks about tickets, wants to create/view/update issues, check sprint status, or manage their Jira workflow. Triggers on keywords like "jira", "issue", "ticket", "sprint", "backlog", or issue key patterns.

Productivity1.2k
R
remotion
remotion
digitalsamba / claude-code-video-toolkit

Toolkit-specific Remotion patterns — custom transitions, shared components, and project conventions. For core Remotion framework knowledge (hooks, animations, rendering, etc.), see the `remotion-official` skill.

Creative & media1.2k
S
sumsub-check-permissions
sumsub-check-permissions
sumsub / agent-skills

Fetch the current tenant's allowed entitlements (BackgroundCheckTarget list). Returns JSON `{"allowedChecks":{key:label}}` — a map whose keys are the enabled entitlement keys. Called by sumsub-create-level (and other create-* skills) before building a payload to gate entitlement-required features.

Development1.2k
A
axiom-graphics
axiom-graphics
charleswiltgen / axiom

Use when working with ANY GPU rendering, Metal, OpenGL migration, shaders, 3D content, RealityKit, AR, USD/USDZ files, or display performance. Covers Metal migration, shader conversion, RealityKit ECS, RealityView, USDKit, ProMotion.

Development1.2k
M
macos-reverse
macos-reverse
zhaoxuya520 / reverse-skill

Use for authorized macOS and Mach-O reverse engineering including codesign, Objective-C/Swift recovery, endpoint security surfaces, and Apple platform malware analysis.

Security1.2k
4261–4320 of 37,216

New to MCP?

From what the protocol is to installing your first server, these answers cover most first questions.

An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.