mcpField
T
to-spring-or-not-to-spring

to-spring-or-not-to-spring

github.com/raphaelsalajaその他42272 回インストール今日更新
リポジトリ

to-spring-or-not-to-spring について

操作の種類に応じたアニメーションのタイミング関数をレビューするスキルです。スプリング、イージング、時間、アニメーションなしのルールを確認し、ファイル名と行番号で問題を報告します。

主な機能

  1. 01ジェスチャーや中断可能な動きにスプリングを選択
  2. 02状態変化やトランジションのイージングを確認
  3. 03アニメーション時間の制限をレビュー
  4. 04高頻度操作でのアニメーションを検出
  5. 05ルール ID と行番号で問題を報告

活用シーン

  1. 01ドラッグやスワイプのアニメーション選択をレビュー
  2. 02モーダルの表示と終了時のイージングを確認
  3. 03ホバーや押下時のトランジション時間を監査
  4. 04入力中やキーボード操作中のアニメーションを検出

インストール

コマンドをコピーしてターミナルで実行します。

$npx skills add https://github.com/raphaelsalaja/skills --skill to-spring-or-not-to-spring

インストール後、Claude Code で/to-spring-or-not-to-springを入力して読み込まれたか確認します。

README(原文)English

プロジェクトの README より

この README の日本語訳はまだありません。以下は英語の原文です。日本語の紹介はページ上部をご覧ください。

To Spring or Not To Spring

Review animation code for correct timing function selection based on interaction type.

How It Works

  1. Read the specified files (or prompt user for files/pattern)
  2. Check against all rules below
  3. Output findings in file:line format

Rule Categories

PriorityCategoryPrefix
1Spring Selectionspring-
2Easing Selectioneasing-
3Durationduration-
4No Animationnone-

Decision Framework

Ask: Is this motion reacting to the user, or is the system speaking?

Motion TypeBest ChoiceWhy
User-driven (drag, flick, gesture)SpringSurvives interruption, preserves velocity
System-driven (state change, feedback)EasingClear start/end, predictable timing
Time representation (progress, loading)Linear1:1 relationship between time and progress
High-frequency (typing, fast toggles)NoneAnimation adds noise, feels slower

Rules

Spring Selection Rules
spring-for-gestures

Gesture-driven motion (drag, flick, swipe) must use springs.

Fail:

<motion.div
  drag="x"
  transition={{ duration: 0.3, ease: "easeOut" }}
/>

Pass:

<motion.div
  drag="x"
  transition={{ type: "spring", stiffness: 500, damping: 30 }}
/>
spring-for-interruptible

Motion that can be interrupted must use springs.

Fail:

// User can click again mid-animation
<motion.div
  animate={{ x: isOpen ? 200 : 0 }}
  transition={{ duration: 0.3 }}
/>

Pass:

<motion.div
  animate={{ x: isOpen ? 200 : 0 }}
  transition={{ type: "spring", stiffness: 400, damping: 25 }}
/>
spring-preserves-velocity

When velocity matters, use springs to preserve input energy.

Fail:

// Fast flick and slow flick animate identically
onDragEnd={(e, info) => {
  animate(target, { x: 0 }, { duration: 0.3 });
}}

Pass:

// Fast flick moves faster than slow flick
onDragEnd={(e, info) => {
  animate(target, { x: 0 }, {
    type: "spring",
    velocity: info.velocity.x,
  });
}}
spring-params-balanced

Spring parameters must be balanced; avoid excessive oscillation.

Fail:

transition={{
  type: "spring",
  stiffness: 1000,
  damping: 5, // Too low - excessive bounce
}}

Pass:

transition={{
  type: "spring",
  stiffness: 500,
  damping: 30, // Balanced - settles quickly
}}
Easing Selection Rules
easing-for-state-change

System-initiated state changes should use easing curves.

Fail:

// Toast notification using spring
<motion.div
  animate={{ y: 0 }}
  transition={{ type: "spring" }}
/>
// Feels restless for a simple announcement

Pass:

<motion.div
  animate={{ y: 0 }}
  transition={{ duration: 0.2, ease: "easeOut" }}
/>
easing-entrance-ease-out

Entrances must use ease-out (arrive fast, settle gently).

Fail:

.modal-enter {
  animation-timing-function: ease-in;
}

Pass:

.modal-enter {
  animation-timing-function: ease-out;
}
easing-exit-ease-in

Exits must use ease-in (build momentum before departure).

Fail:

.modal-exit {
  animation-timing-function: ease-out;
}

Pass:

.modal-exit {
  animation-timing-function: ease-in;
}
easing-transition-ease-in-out

View/mode transitions use ease-in-out for neutral attention.

Pass:

.page-transition {
  animation-timing-function: ease-in-out;
}
easing-linear-only-progress

Linear easing only for progress bars and time representation.

Fail:

.card-slide {
  transition: transform 200ms linear; /* Mechanical feel */
}

Pass:

.progress-bar {
  transition: width 100ms linear; /* Honest time representation */
}
Duration Rules
duration-press-hover

Press and hover interactions: 120-180ms.

Fail:

.button:hover {
  transition: background-color 400ms;
}

Pass:

.button:hover {
  transition: background-color 150ms;
}
duration-small-state

Small state changes: 180-260ms.

Pass:

.toggle {
  transition: transform 200ms ease;
}
duration-max-300ms

User-initiated animations must not exceed 300ms.

Fail:

<motion.div transition={{ duration: 0.5 }} />

Pass:

<motion.div transition={{ duration: 0.25 }} />
duration-shorten-before-curve

If animation feels slow, shorten duration before adjusting curve.

Fail (common mistake):

/* Trying to fix slowness with sharper curve */
.element {
  transition: 400ms cubic-bezier(0, 0.9, 0.1, 1);
}

Pass:

/* Fix slowness with shorter duration */
.element {
  transition: 200ms ease-out;
}
No Animation Rules
none-high-frequency

High-frequency interactions should have no animation.

Fail:

// Animated on every keystroke
function SearchInput() {
  return (
    <motion.div animate={{ scale: [1, 1.02, 1] }}>
      <input onChange={handleSearch} />
    </motion.div>
  );
}

Pass:

function SearchInput() {
  return <input onChange={handleSearch} />;
}
none-keyboard-navigation

Keyboard navigation should be instant, no animation.

Fail:

function Menu() {
  return items.map(item => (
    <motion.li
      whileFocus={{ scale: 1.05 }}
      transition={{ duration: 0.2 }}
    />
  ));
}

Pass:

function Menu() {
  return items.map(item => (
    <li className={styles.menuItem} /> // CSS :focus-visible only
  ));
}
none-context-menu-entrance

Context menus should not animate on entrance (exit only).

Fail:

<motion.div
  initial={{ opacity: 0, scale: 0.95 }}
  animate={{ opacity: 1, scale: 1 }}
  exit={{ opacity: 0 }}
/>

Pass:

<motion.div exit={{ opacity: 0, scale: 0.95 }} />

Output Format

When reviewing files, output findings as:

file:line - [rule-id] description of issue

Example:
components/drawer/index.tsx:45 - [spring-for-gestures] Drag interaction using easing instead of spring
components/modal/styles.module.css:23 - [easing-entrance-ease-out] Modal entrance using ease-in

Summary Table

After findings, output a summary:

RuleCountSeverity
spring-for-gestures2HIGH
easing-entrance-ease-out1MEDIUM
duration-max-300ms3MEDIUM

Quick Reference

InteractionTimingType
Drag releaseSpringstiffness: 500, damping: 30
Button press150msease
Modal enter200msease-out
Modal exit150msease-in
Page transition250msease-in-out
Progress barvarieslinear
Typing feedback0msnone

References

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