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ffmpeg-color-grading-chromakey

ffmpeg-color-grading-chromakey

github.com/josiahsiegel创意与媒体59173 次安装19 周前更新
代码仓库

关于 ffmpeg-color-grading-chromakey

面向视频编辑者和创作者的 FFmpeg 调色技能,涵盖色度键控与颜色处理,并提供滤镜示例,涉及抠像、校色和色彩空间转换。

主要功能

  1. 01绿幕与蓝幕抠像
  2. 02基于 LUT 的调色
  3. 03曲线与色彩平衡调整
  4. 04色相、饱和度和白平衡
  5. 05HDR 转 SDR

适用场景

  1. 01将抠像素材合成到背景上
  2. 02使用 LUT 应用电影风格
  3. 03校正偏色与饱和度
  4. 04将 HDR 素材转换为 SDR

安装

复制下面的命令,在终端中运行。

$npx skills add https://github.com/josiahsiegel/claude-plugin-marketplace --skill ffmpeg-color-grading-chromakey

安装后在 Claude Code 中输入/ffmpeg-color-grading-chromakey确认已加载。

详细介绍

关键指南

Windows 文件路径要求

强制要求:在 Windows 上始终使用反斜杠表示文件路径

在 Windows 上使用 Edit 或 Write 工具时,文件路径必须使用反斜杠(\),不得使用正斜杠(/)。


快速参考

任务命令
移除绿幕-vf "chromakey=0x00FF00:0.3:0.1"
移除蓝幕-vf "chromakey=0x0000FF:0.3:0.1"
应用 LUT-vf "lut3d=cinematic.cube"
色彩曲线-vf "curves=preset=vintage"
调整饱和度-vf "eq=saturation=1.5"
色相偏移-vf "hue=h=30"
白平衡-vf "colortemperature=6500"

何时使用此技能

用于色彩处理操作:

  • 移除绿幕/蓝幕背景
  • 应用 LUT 进行色彩分级
  • 色彩校正与增强
  • 创建电影感色彩效果
  • HDR/SDR 转换
  • 用于合成的色度键控

FFmpeg 色彩分级与色度键控(2025)

使用 FFmpeg 进行色彩处理、移除绿幕、LUT 分级和高级色彩特效的完整指南。

移除绿幕(色度键控)

基本色度键控
# Remove green screen (standard green 0x00FF00)
ffmpeg -i foreground.mp4 -i background.mp4 \
  -filter_complex "[0:v]chromakey=0x00FF00:0.3:0.1[fg];[1:v][fg]overlay" \
  -c:v libx264 -crf 18 output.mp4

# Parameters:
# - color: The key color (hex 0xRRGGBB)
# - similarity: How close to key color (0.0-1.0, lower = more precise)
# - blend: Edge softness (0.0-1.0, higher = softer edges)
调整色度键控参数
# Tight key (clean edges, may leave green fringe)
ffmpeg -i green_screen.mp4 -i background.jpg \
  -filter_complex "[0:v]chromakey=0x00FF00:0.1:0.0[fg];[1:v][fg]overlay" \
  output.mp4

# Loose key (removes all green, may eat into subject)
ffmpeg -i green_screen.mp4 -i background.jpg \
  -filter_complex "[0:v]chromakey=0x00FF00:0.5:0.2[fg];[1:v][fg]overlay" \
  output.mp4

# Balanced (recommended starting point)
ffmpeg -i green_screen.mp4 -i background.jpg \
  -filter_complex "[0:v]chromakey=0x00FF00:0.3:0.1[fg];[1:v][fg]overlay" \
  output.mp4
移除蓝幕
# Remove blue screen
ffmpeg -i blue_screen.mp4 -i background.mp4 \
  -filter_complex "[0:v]chromakey=0x0000FF:0.3:0.1[fg];[1:v][fg]overlay" \
  output.mp4

# Chroma blue (common broadcast blue)
ffmpeg -i footage.mp4 -i background.mp4 \
  -filter_complex "[0:v]chromakey=0x0047AB:0.3:0.15[fg];[1:v][fg]overlay" \
  output.mp4
绿幕颜色示例
名称十六进制用途
纯绿0x00FF00数字绿幕
色度绿0x00B140专业电影/电视
浅绿0x90EE90较浅的背景
纯蓝0x0000FF数字蓝幕
色度蓝0x0047AB专业广播
带消除溢色的高级色度键控

移除绿色溢色(主体上的绿色反光):

# Remove green screen with despill
ffmpeg -i green_screen.mp4 -i background.mp4 \
  -filter_complex "\
    [0:v]chromakey=0x00FF00:0.3:0.1,\
    colorbalance=gs=-0.1:gm=-0.1:gh=-0.1[fg];\
    [1:v][fg]overlay" \
  output.mp4

# More aggressive despill using hue filter
ffmpeg -i green_screen.mp4 -i background.mp4 \
  -filter_complex "\
    [0:v]chromakey=0x00FF00:0.3:0.1,\
    hue=s=0.9[fg];\
    [1:v][fg]overlay" \
  output.mp4

Colorkey 滤镜(透明度)

Colorkey 会创建真正的透明效果(alpha 通道),而不是进行合成:

# Create transparent video (WebM with alpha)
ffmpeg -i green_screen.mp4 \
  -vf "colorkey=0x00FF00:0.3:0.1" \
  -c:v libvpx-vp9 -pix_fmt yuva420p \
  output_transparent.webm

# Create transparent PNG sequence
ffmpeg -i green_screen.mp4 \
  -vf "colorkey=0x00FF00:0.3:0.1" \
  frame_%04d.png
Colorkey 与 Chromakey 对比
特性colorkeychromakey
输出Alpha 通道已合成
格式需要支持 alpha任意格式
用途创建蒙版直接合成
格式WebM、PNG、ProRes 4444MP4、MKV 等

LUT 色彩分级

应用 3D LUT
# Apply .cube LUT file
ffmpeg -i input.mp4 \
  -vf "lut3d=cinematic.cube" \
  -c:v libx264 -crf 18 output.mp4

# Apply .3dl LUT
ffmpeg -i input.mp4 \
  -vf "lut3d=film_look.3dl" \
  output.mp4

# Specify interpolation method
ffmpeg -i input.mp4 \
  -vf "lut3d=lut.cube:interp=trilinear" \
  output.mp4
LUT 插值方法
方法质量速度
nearest最低最快
trilinear良好快
tetrahedral最佳较慢
# High quality LUT application
ffmpeg -i input.mp4 \
  -vf "lut3d=film.cube:interp=tetrahedral" \
  -c:v libx264 -crf 18 output.mp4
混合原始画面与 LUT
# 50% LUT strength
ffmpeg -i input.mp4 \
  -filter_complex "\
    [0:v]split[a][b];\
    [a]lut3d=cinematic.cube[graded];\
    [b][graded]blend=all_expr='A*0.5+B*0.5'" \
  output.mp4

# Variable LUT intensity using colorbalance
ffmpeg -i input.mp4 \
  -vf "lut3d=lut.cube,colorbalance=rs=0:gs=0:bs=0" \
  output.mp4
常见 LUT 风格

无需外部 LUT 即可创建常见效果:

# Teal and Orange (blockbuster look)
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs=0.1:gs=-0.1:bs=-0.2:rm=0.05:gm=-0.05:bm=-0.1:rh=0.1:gh=-0.05:bh=-0.15" \
  output.mp4

# Vintage/Retro
ffmpeg -i input.mp4 \
  -vf "curves=preset=vintage,eq=saturation=0.8:contrast=1.1" \
  output.mp4

# High Contrast Cinematic
ffmpeg -i input.mp4 \
  -vf "eq=contrast=1.2:brightness=-0.05:saturation=1.1,unsharp=5:5:0.8" \
  output.mp4

# Desaturated/Bleach Bypass
ffmpeg -i input.mp4 \
  -vf "eq=saturation=0.5:contrast=1.3:brightness=-0.02" \
  output.mp4

# Warm/Golden Hour
ffmpeg -i input.mp4 \
  -vf "colortemperature=5000,eq=saturation=1.2:brightness=0.05" \
  output.mp4

# Cool/Moonlight
ffmpeg -i input.mp4 \
  -vf "colortemperature=8000,eq=saturation=0.9:brightness=-0.05" \
  output.mp4

色彩曲线

预设曲线
# Vintage look
ffmpeg -i input.mp4 -vf "curves=preset=vintage" output.mp4

# Cross process (film developing effect)
ffmpeg -i input.mp4 -vf "curves=preset=cross_process" output.mp4

# Negative image
ffmpeg -i input.mp4 -vf "curves=preset=negative" output.mp4

# Increase contrast
ffmpeg -i input.mp4 -vf "curves=preset=strong_contrast" output.mp4

# Lighter
ffmpeg -i input.mp4 -vf "curves=preset=lighter" output.mp4

# Darker
ffmpeg -i input.mp4 -vf "curves=preset=darker" output.mp4

# Linear contrast
ffmpeg -i input.mp4 -vf "curves=preset=linear_contrast" output.mp4

# Medium contrast
ffmpeg -i input.mp4 -vf "curves=preset=medium_contrast" output.mp4
自定义曲线
# S-curve for contrast (RGB)
ffmpeg -i input.mp4 \
  -vf "curves=all='0/0 0.25/0.20 0.5/0.5 0.75/0.80 1/1'" \
  output.mp4

# Lift shadows, lower highlights
ffmpeg -i input.mp4 \
  -vf "curves=all='0/0.05 0.5/0.5 1/0.95'" \
  output.mp4

# Per-channel curves (R, G, B)
ffmpeg -i input.mp4 \
  -vf "curves=r='0/0 0.5/0.6 1/1':g='0/0 0.5/0.5 1/1':b='0/0 0.5/0.4 1/1'" \
  output.mp4

# Crushed blacks (film look)
ffmpeg -i input.mp4 \
  -vf "curves=all='0/0.03 0.15/0.15 0.5/0.5 0.85/0.85 1/1'" \
  output.mp4

色彩平衡

colorbalance 滤镜
# Warm highlights, cool shadows
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs=-0.1:gs=-0.05:bs=0.1:rh=0.1:gh=0.05:bh=-0.1" \
  output.mp4

# Parameters:
# rs/gs/bs = red/green/blue shadows (-1 to 1)
# rm/gm/bm = red/green/blue midtones (-1 to 1)
# rh/gh/bh = red/green/blue highlights (-1 to 1)
常见色彩平衡预设
# Orange and Teal (cinematic)
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs=0.15:bs=-0.15:rh=0.1:bh=-0.1" \
  output.mp4

# Warm overall
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs=0.1:rm=0.05:rh=0.1:bs=-0.05:bm=-0.03:bh=-0.05" \
  output.mp4

# Cool shadows, warm highlights (split toning)
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs=-0.1:bs=0.1:rh=0.15:bh=-0.1" \
  output.mp4

色相与饱和度

hue 滤镜
# Rotate hue by 30 degrees
ffmpeg -i input.mp4 -vf "hue=h=30" output.mp4

# Increase saturation
ffmpeg -i input.mp4 -vf "hue=s=1.5" output.mp4

# Decrease saturation (desaturate)
ffmpeg -i input.mp4 -vf "hue=s=0.5" output.mp4

# Adjust brightness
ffmpeg -i input.mp4 -vf "hue=b=0.1" output.mp4

# Animated hue rotation
ffmpeg -i input.mp4 \
  -vf "hue=h=t*36" \
  output.mp4  # Full rotation every 10 seconds
eq 滤镜(综合)
# Full color adjustment
ffmpeg -i input.mp4 \
  -vf "eq=contrast=1.1:brightness=0.05:saturation=1.2:gamma=1.1" \
  output.mp4

# eq parameters:
# contrast: 0-2 (default 1)
# brightness: -1 to 1 (default 0)
# saturation: 0-3 (default 1)
# gamma: 0.1-10 (default 1)
# gamma_r/gamma_g/gamma_b: per-channel gamma

白平衡

colortemperature 滤镜(FFmpeg 5.1+)
# Warm up (lower temperature)
ffmpeg -i input.mp4 \
  -vf "colortemperature=temperature=5000" \
  output.mp4

# Cool down (higher temperature)
ffmpeg -i input.mp4 \
  -vf "colortemperature=temperature=8000" \
  output.mp4

# Neutral daylight
ffmpeg -i input.mp4 \
  -vf "colortemperature=temperature=6500" \
  output.mp4
手动白平衡
# Using colorbalance for white balance
# Correct blue cast (add warmth)
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs=0.1:rm=0.05:bs=-0.1:bm=-0.05" \
  output.mp4

# Correct yellow/orange cast (add blue)
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs=-0.1:rm=-0.05:bs=0.1:bm=0.05" \
  output.mp4

色彩空间转换

SDR 色彩空间
# Convert BT.601 to BT.709
ffmpeg -i input.mp4 \
  -vf "colorspace=bt709:iall=bt601-6-625:fast=1" \
  -c:v libx264 -crf 18 \
  output.mp4

# Force color space metadata
ffmpeg -i input.mp4 \
  -color_primaries bt709 -color_trc bt709 -colorspace bt709 \
  -c:v libx264 -crf 18 output.mp4
HDR 转 SDR 色调映射
# Basic HDR to SDR (BT.2020/PQ to BT.709)
ffmpeg -i hdr_input.mp4 \
  -vf "zscale=t=linear:npl=100,format=gbrpf32le,\
       zscale=p=bt709,tonemap=tonemap=hable:desat=0,\
       zscale=t=bt709:m=bt709:r=tv,format=yuv420p" \
  -c:v libx264 -crf 18 sdr_output.mp4

# HDR10 to SDR with better quality
ffmpeg -i hdr10_input.mp4 \
  -vf "zscale=t=linear:npl=100,format=gbrpf32le,\
       zscale=p=bt709,tonemap=tonemap=reinhard:param=0.4:desat=0,\
       zscale=t=bt709:m=bt709,format=yuv420p" \
  -c:v libx264 -crf 18 output.mp4
色调映射算法
算法特性
none仅裁切
clip硬裁切至 SDR 范围
linear线性缩放
gammaGamma 曲线
reinhard柔和滚降,自然
hable类似胶片,由 John Hable 提出
mobiusS 曲线,平滑

选择性色彩处理

色彩隔离(选择性去饱和)
# Keep only red, desaturate rest (Sin City effect)
ffmpeg -i input.mp4 \
  -vf "hue=s=0,\
       split[a][b];\
       [a]hue=s=0[bw];\
       [b]colorkey=0xFF0000:0.3:0.1[red];\
       [bw][red]overlay" \
  output.mp4

# Isolate specific color range using selectivecolor
# Note: Use colorchannelmixer for more control
colorchannelmixer
# Convert to grayscale with proper luminance weights
ffmpeg -i input.mp4 \
  -vf "colorchannelmixer=.3:.59:.11:0:.3:.59:.11:0:.3:.59:.11" \
  output.mp4

# Sepia tone
ffmpeg -i input.mp4 \
  -vf "colorchannelmixer=.393:.769:.189:0:.349:.686:.168:0:.272:.534:.131" \
  output.mp4

# Swap red and blue channels
ffmpeg -i input.mp4 \
  -vf "colorchannelmixer=0:0:1:0:0:1:0:0:1:0:0:0" \
  output.mp4

# Boost reds, reduce blues
ffmpeg -i input.mp4 \
  -vf "colorchannelmixer=1.2:0:0:0:0:1:0:0:0:0:0.8:0" \
  output.mp4

专业分级链

胶片模拟
# 35mm Film Look
ffmpeg -i input.mp4 \
  -vf "\
    eq=contrast=1.1:saturation=0.95:gamma=1.05,\
    curves=preset=cross_process,\
    colorbalance=rs=0.05:bh=-0.05,\
    noise=c0s=3:c1s=3:c0f=t:c1f=t,\
    unsharp=3:3:0.5" \
  -c:v libx264 -crf 18 film_look.mp4

# Kodak Portra Style
ffmpeg -i input.mp4 \
  -vf "\
    eq=saturation=0.9:contrast=1.05,\
    colorbalance=rs=0.1:gs=-0.02:rm=0.05:gm=-0.02,\
    curves=r='0/0.02 1/0.98':g='0/0 1/1':b='0/0.02 1/0.95'" \
  output.mp4

# Fuji Film Style
ffmpeg -i input.mp4 \
  -vf "\
    eq=saturation=1.1:contrast=1.05,\
    colorbalance=gs=0.05:bs=0.08:gm=0.02:bm=0.05,\
    curves=g='0/0.02 1/1'" \
  output.mp4
现代电影风格
# Blockbuster Orange & Teal
ffmpeg -i input.mp4 \
  -vf "\
    eq=contrast=1.15:saturation=1.1:brightness=-0.02,\
    colorbalance=rs=0.12:gs=-0.04:bs=-0.15:rh=0.08:bh=-0.12,\
    curves=all='0/0.02 0.5/0.5 1/0.98',\
    unsharp=5:5:0.6" \
  -c:v libx264 -crf 18 cinematic.mp4

# Moody/Dark Cinematic
ffmpeg -i input.mp4 \
  -vf "\
    eq=contrast=1.2:brightness=-0.08:saturation=0.85,\
    colorbalance=bs=0.1:bm=0.05:gh=-0.05,\
    curves=all='0/0.05 0.5/0.45 1/0.9'" \
  output.mp4

# High Key Bright
ffmpeg -i input.mp4 \
  -vf "\
    eq=contrast=0.9:brightness=0.1:saturation=0.9:gamma=0.85,\
    colorbalance=rs=0.05:gs=0.02:bs=0.02" \
  output.mp4
音乐视频风格
# Neon/Cyberpunk
ffmpeg -i input.mp4 \
  -vf "\
    eq=contrast=1.3:saturation=1.5:brightness=-0.05,\
    colorbalance=rs=0.2:bs=0.2:rm=-0.1:bm=0.15,\
    unsharp=5:5:1.0" \
  output.mp4

# VHS/Retro
ffmpeg -i input.mp4 \
  -vf "\
    eq=saturation=1.2:contrast=0.95,\
    chromashift=cbh=2:cbv=2,\
    noise=c0s=10:c1s=5:allf=t,\
    curves=preset=vintage" \
  output.mp4

# Dream/Ethereal
ffmpeg -i input.mp4 \
  -filter_complex "\
    [0:v]split[a][b];\
    [a]gblur=sigma=15,eq=brightness=0.1[blur];\
    [b][blur]blend=all_mode=screen:all_opacity=0.3[out]" \
  -map "[out]" -c:v libx264 -crf 18 dream.mp4

动态色彩效果

基于时间的色彩变化
# Gradually warm over time
ffmpeg -i input.mp4 \
  -vf "colorbalance=rs='0.1*t/30':bs='-0.1*t/30'" \
  output.mp4

# Pulsing saturation
ffmpeg -i input.mp4 \
  -vf "hue=s='1+0.3*sin(t*2)'" \
  output.mp4

# Day to night transition
ffmpeg -i input.mp4 \
  -vf "\
    colortemperature=temperature='8000-3000*t/30',\
    eq=brightness='-0.2*t/30':saturation='1-0.3*t/30'" \
  output.mp4

故障排除

常见问题

分级后渐变出现色带:

# Add dithering
ffmpeg -i input.mp4 \
  -vf "lut3d=lut.cube,format=yuv420p10le" \
  -c:v libx264 -profile:v high10 -crf 18 output.mp4

# Or add subtle noise
ffmpeg -i input.mp4 \
  -vf "lut3d=lut.cube,noise=c0s=2:c0f=a" \
  output.mp4

编码后色彩偏移:

# Force color space flags
ffmpeg -i input.mp4 \
  -vf "your_filters" \
  -color_primaries bt709 -color_trc bt709 -colorspace bt709 \
  -c:v libx264 -crf 18 output.mp4

色度键控出现绿色边缘:

# Use despill with colorbalance
ffmpeg -i green_screen.mp4 -i bg.mp4 \
  -filter_complex "\
    [0:v]chromakey=0x00FF00:0.25:0.1,\
    colorbalance=gs=-0.15:gm=-0.1[fg];\
    [1:v][fg]overlay" \
  output.mp4

本指南介绍 FFmpeg 色彩分级和色度键控操作。有关转场,请参阅 ffmpeg-transitions-effects;有关形状,请参阅 ffmpeg-shapes-graphics。

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