mcpField

Skills

97,222 packaged capabilities and playbooks for agents. Install any of them with one command.

Design & UI

R
remotion-motion-graphics
remotion-motion-graphics
shadcn-labs / snapcn

A shadcn registry of Remotion components for product demo videos. Install a text reveal, device frame, terminal session, logo sting or a whole scene with a command.

Creative & media97
S
skeuomorphic-ui
skeuomorphic-ui
boraoztunc / skills

Create skeuomorphic web UI surfaces with layered gradients, stacked inner and outer shadows, reflective gradient borders, micro texture, and embossed text or icon details. Use when asked for pressed, carved, tactile, realistic, soft-plastic, soft-metal, or premium physical interface styling.

Design & UI97
S
syncfusion-aspnetcore-appbar
syncfusion-aspnetcore-appbar
syncfusion / aspnetcore-ui-components-skills

Implement Syncfusion AppBar component to provide consistent top-level navigation and actions in your ASP.NET Core applications.

Design & UI97
S
syncfusion-aspnetcore-carousel
syncfusion-aspnetcore-carousel
syncfusion / aspnetcore-ui-components-skills

Implement Syncfusion ASP.NET Core Carousel component for displaying rotating content and image galleries with customizable animations, navigation controls, and event handling.

Design & UI97
S
syncfusion-aspnetcore-timeline
syncfusion-aspnetcore-timeline
syncfusion / aspnetcore-ui-components-skills

Display temporal sequences with Syncfusion Timeline component. Supports vertical/horizontal orientations, flexible item alignment (Before/After/Alternate), rich templating for content and dots, content positioning strategies, and comprehensive event handling for item rendering lifecycle. Essential for chronological visualization in ASP.NET Core applications.

Design & UI97
T
tailadmin-nextjs
tailadmin-nextjs
rebyteai-template / rebyte-skills

Next.js 16 admin dashboard with 30+ components, Tailwind CSS 4, ApexCharts, dark mode.

Design & UI97
T
theatre-js
theatre-js
noklip-io / agent-skills

Use when implementing motion design, timeline animations, visual animation editors, animating Three.js/R3F scenes, creating keyframe animations, or using Theatre.js, @theatre/core, @theatre/studio, @theatre/r3f, theatric, or building animation tooling for the web.

Design & UI97
T
thinking-orbs
thinking-orbs
boraoztunc / skills

Add accessible animated AI loading and agent-status indicators with the React thinking-orbs library. Use when a chat, copilot, voice, search, generation, or tool-running interface needs a semantic working, searching, solving, listening, composing, or shaping state; when replacing a generic spinner with an AI activity orb; or when implementing the library's size, theme, speed, pause, reduced-motion, and canvas behavior.

Design & UI97
U
ux-flow-designer
ux-flow-designer
thomaspraun / ux-flow-designer

Design and document app user flows, screens, and use cases using Mermaid diagrams and HTML wireframes. Use when creating user flow diagrams (flowcharts, state diagrams, sequence diagrams), screen wireframes (HTML), use case documentation, screen maps, or when the user mentions 'flows', 'wireframes', 'user journey', 'screen map', 'navigation flow', 'use cases', 'app flow', 'screen layout', 'flujos', 'pantallas', 'casos de uso'. Bridges Product (PRD) and Visual Design phases. Outputs serve as input for ui-ux-pro-max. Optional Figma export when user explicitly requests it.

Design & UI97
U
ux-loaders-and-progress
ux-loaders-and-progress
uxcel-lab / product-skills

Design or critique loading states and progress indicators — match the feedback type (spinner, text, determinate bar, skeleton, progress tracker) to the wait duration and task structure, and manage perceived performance. Trigger when the user asks to design or review loaders, spinners, loading states, skeleton screens, progress bars, progress trackers, steppers, or multi-step flow progress.

Design & UI97
U
ux-selection-controls
ux-selection-controls
uxcel-lab / product-skills

Design or critique selection controls — pick the right control (checkbox, radio button, toggle switch, dropdown, slider, picker) for the choice being made, and apply labeling, alignment, and state best practices. Trigger when the user asks to design or review checkboxes, radio buttons, toggles/switches, dropdowns, sliders, range filters, or any "which control should I use" question.

Design & UI97
U
ux-settings
ux-settings
uxcel-lab / product-skills

Design or critique a settings / preferences page — organizing many options without overwhelm, plus the save model (autosave vs. explicit Save, confirmation, revert). Applies the always-true core (only relevant settings, frequency-ordered groups, plain labels, visible current status, destructive actions last, clear save feedback) and gates context-dependent levers (autosave vs. Save button, search, advanced-settings split, sensitive-change confirmation) with trade-offs. Trigger when the user asks to design or review a settings page, preferences screen, account settings, app configuration, or a save/confirmation pattern.

Design & UI97
B
better-writing
better-writing
boraoztunc / skills

UX writing and interface copy, from voice and button labels to error messages and empty states. Use when writing or reviewing any user-facing text: button and link labels, form errors, placeholders, settings labels, onboarding flows, notifications, or empty states. Triggers on UX writing, microcopy, interface copy, product copy, copywriting, button labels, link text, error messages, empty states, placeholder text, settings labels, capitalization, title case, sentence case, voice and tone.

Design & UI96
C
custom-icons
custom-icons
jkc66 / custom-icons-skill

Create or refine custom icon assets as native or traced SVGs and transparent PNG/WebP files. Use when the user asks for a bespoke icon or cohesive icon set, wants an image traced into a clean vector, or needs a detailed or 3D icon with transparency.

Design & UI96
D
design-for-ai
design-for-ai
ryanthedev / design-for-ai

Visual design principles from Design for Hackers — the visual + surface core of a design-foundations system. Use when building or improving UI/frontend visual design: choosing fonts, building color systems, establishing a unique design direction or design DNA, designing for a device class (phone, TV, watch, in-car, kiosk, voice), auditing designs, choosing animation/motion/3D libraries, or polishing before shipping. Also when something 'looks wrong' or 'feels off', or a design looks generic or AI-generated. Triggers on: pick fonts, color palette, design audit, visual hierarchy, redesign, unique design, 10-foot UI, device layout, add motion, which animation library, GSAP, three.js. Not for: graphic-design tools (Figma/Sketch), print, logos, illustration; or sibling-pillar concerns — operability (usability), UX writing (content-design), chart/data encoding (data-viz), dark patterns (deceptive-patterns), user flows and journey maps (journey), design tokens (design-systems), agent/LLM interfaces (ai-native).

Design & UI96
D
design-movements
design-movements
hermeticormus / libreuiux-claude-code

Design movements from Arts and Crafts through Bauhaus, Swiss Style, Memphis, and grunge to flat design and current styles, with context, visual markers, and UI tokens for each. Use when choosing an aesthetic direction, explaining why a style reads the way it does, or applying a period style without misusing it.

Design & UI96
D
developer-portfolio
developer-portfolio
rebyteai-template / rebyte-skills

Next.js 16 portfolio with Lottie animations, contact form (Email/Telegram), dev.to integration.

Design & UI96
E
editorial-portfolio-chapters
editorial-portfolio-chapters
boraoztunc / skills

Create or redesign creative-studio, agency, photographer, artist, and portfolio websites where project work leads the story. Use for dark editorial shells, full-bleed campaign media, color-coded case-study chapters, oversized service typography, restrained project reveals, and a decisive contact finale.

Design & UI96
I
image-analysis
image-analysis
pascalorg / skills

Extract color palettes from images (screenshots, Figma exports, design mockups) to help implement matching UI. Use when the user shares a screenshot, design image, or asks to "match these colors", "extract colors from this image", "implement this design", or "get the color palette".

Design & UI96
I
interaction-design
interaction-design
petekp / agent-skills

Design intuitive, meaningful interactions grounded in user goals and cognitive principles. Use when designing component behaviors, user flows, feedback systems, error handling, loading states, transitions, accessibility, keyboard navigation, touch/gesture interactions, or when evaluating interaction quality. Also use for modal vs modeless decisions, direct manipulation patterns, input device considerations, emotional/dramatic aspects of UX, or when asked about making interfaces feel responsive, humane, and goal-directed.

Design & UI96
M
mesh-gradient-dark-blue-clean
mesh-gradient-dark-blue-clean
boraoztunc / skills

Create a futuristic, premium, clean dark-blue mesh-gradient design system across background rendering, hero shell, navigation, floating nodes, framed sections, CTAs, and motion. Use when the interface needs a near-black navy foundation, procedural blue mesh atmosphere, disciplined minimal structure, and infrastructural or planetary depth.

Design & UI96
O
operational-enterprise-ai
operational-enterprise-ai
boraoztunc / skills

Create or redesign enterprise AI, automation, security, and operations product pages that explain system boundaries, approvals, auditability, exceptions, and rollback. Use for dark cinematic heroes, hairline grids, metric pauses, expandable solution rows, case-study evidence, security proof, and qualified demo or waitlist handoffs.

Design & UI96
P
page-cro
page-cro
syntax-syndicate / marketing-skills

When the user wants to optimize, improve, or increase conversions on any marketing page — including homepage, landing pages, pricing pages, feature pages, or blog posts. Also use when the user says "CRO," "conversion rate optimization," "this page isn't converting," "improve conversions," "why isn't this page working," "my landing page sucks," "nobody's converting," "low conversion rate," "bounce rate is too high," "people leave without signing up," or "this page needs work." Use this even if the user just shares a URL and asks for feedback — they probably want conversion help. For signup/registration flows, see signup-flow-cro. For post-signup activation, see onboarding-cro. For forms outside of signup, see form-cro. For popups/modals, see popup-cro.

Marketing & growth96
P
polish-tables-figures
polish-tables-figures
shaishavmaisuria / research-paper-lifecycle-skills

Polishes LaTeX tables and figures to publication quality. Use when a researcher mentions table formatting, booktabs, figure layout, subfigures, captions, colorblind-safe colors or palettes, cref/cleveref consistency, overfull hbox, column widths, or asks to make tables and figures look professional or camera-ready for a venue (ACM, IEEE, NeurIPS, LNCS, CHI). Converts hline-and-vertical-rule tables to booktabs, sizes columns within the page budget, lays out subfigures with subcaption, applies caption conventions per venue family (table captions above, figure captions below, ACM Description alt-text), fixes ref/cref inconsistencies, and recommends colorblind-safe palettes (Okabe-Ito, Paul Tol) using bundled stdlib-Python linters and palette generators. Edits presentation only — never alters data values, units, or results.

Documents96
S
shadcn-ui
shadcn-ui
pedronauck / skills

Provides complete shadcn/ui component library patterns, including installation, configuration, and implementation of accessible React components. Use when setting up shadcn/ui, installing components, building forms with React Hook Form and Zod, customizing themes with Tailwind CSS, or implementing UI patterns such as buttons, dialogs, dropdowns, tables, and complex form layouts.

Development96
T
tailwind-best-practices

Write Tailwind CSS following practices that keep a fast-to-write codebase maintainable — use design tokens instead of magic values, keep class lists short, group tokens semantically, generate classes in consistent order, avoid @apply for extracting repeated styles, and use fixed variants instead of arbitrary className props. Use this whenever writing or editing Tailwind classes, components, or config, and also when reviewing, cleaning up, refactoring, or auditing an existing Tailwind project. Do NOT use for general CSS architecture unrelated to Tailwind, or for build tooling unrelated to CSS output (bundlers, JS minification, etc.).

Design & UI96
T
tenzir-design-system
tenzir-design-system
tenzir / skills

Tenzir design system: brand tokens (colors, typography, spacing, shadows, motion), design principles and invariants, and official logos. Use when styling anything Tenzir-branded: web UIs (shadcn/ui, Tailwind, plain CSS, or any frontend framework), Quarto documents and reports, slide decks, or diagrams (Mermaid, Graphviz). Also use when the user asks about Tenzir brand colors, fonts, logos, gradients, dark mode, or how to make output look like a Tenzir product.

Design & UI96
T
tt-reward-ui-generator

No description yet

Design & UI96
U
unistyles-v2-to-v3-migration
unistyles-v2-to-v3-migration
jpudysz / react-native-unistyles

Migrate react-native-unistyles from v2 to v3. Triggers on: "migrate unistyles", "upgrade unistyles", "v2 to v3", "unistyles migration", "update unistyles", "convert unistyles v2". Covers all API changes including StyleSheet.create, useStyles removal, theme configuration, variants, withUnistyles, Babel plugin setup, style spreading fixes, and third-party component wrapping.

Development96
U
user-journey-mapping
user-journey-mapping
nickcrew / claude-cortex

Create comprehensive user journey maps that identify pain points, opportunities, and emotional states across touchpoints. Use when mapping user experiences or analyzing conversion flows.

Design & UI96
U
ux-expert
ux-expert
mathews-tom / armory

UX design expert for auditing and redesigning pages, dashboards, and data-dense interfaces via 4-phase collaborative reviews across 8 UX dimensions. Triggers on: "review UX", "audit this page", "redesign the dashboard", "UX review", "improve the layout", "dashboard UX audit", "component recommendations".

Design & UI96
U
ux-login-signup
ux-login-signup
uxcel-lab / product-skills

Design or critique a login / sign-up screen. Applies the always-true core (separate pages, minimal fields, inline validation, full password-reset flow) and gates context-dependent choices (social login, 2FA, "stay logged in", username vs. email) with trade-offs. Trigger when designing auth screens, sign-up forms, registration flows, or password recovery.

Design & UI96
U
ux-menus
ux-menus
uxcel-lab / product-skills

Design or critique UI menus — pick the right menu type (dropdown, cascading, contextual, single/multi-select, search, inline) for the action set, and apply item ordering, grouping, labeling, and state best practices. Trigger when the user asks to design or review a menu, dropdown, context/right-click menu, overflow (⋮) menu, or asks how to organize actions into a menu.

Design & UI96
U
ux-pricing
ux-pricing
uxcel-lab / product-skills

Design or critique a pricing page. Applies the always-true core (plan ordering, CTA clarity, ethics guardrail) and gates context-dependent levers (freemium, usage sliders, live chat, PPP pricing, charm vs. round numbers) with trade-offs. Trigger when designing pricing tiers, plan tables, monetization screens, or when a pricing page isn't converting.

Design & UI96
W
weapp-tailwindcss-react-native
weapp-tailwindcss-react-native
sonofmagic / skills

Configure the Tailwind CSS 4 compiler, Metro virtual module, Babel JSX transform, style manifest, tw runtime, and dark/ios/android/native variants of @weapp-tailwindcss/react-native 0.2.5 for Expo/React Native. Use for Expo SDK 54+, React Native 0.81+, Metro, native className, and Android/iOS style compilation; not for uni-app App, ReactLynx, or ordinary mini-program builds.

Development96
W
webapp-ui-skill
webapp-ui-skill
sergekostenchuk / ui-ux-agent-skill-system

Build, refactor, audit, and validate dense web application UI. Use this skill whenever the user asks for SaaS dashboards, admin panels, CRM screens, internal tools, tables, filters, settings flows, data-heavy workflows, empty/loading/error states, responsive app screens, accessibility fixes, or product UI implementation where hierarchy, state coverage, keyboard behavior, and visual verification matter. Do not use for landing pages unless the task is actually an app surface.

Design & UI96
A
ai-drawio
ai-drawio
gbsoss / ai-drawio

Generate draw.io diagrams from natural language and render in browser

Design & UI95
A
arcgis-widgets-ui
arcgis-widgets-ui
saschabrunnerch / arcgis-maps-sdk-js-ai-context

Build map user interfaces with ArcGIS widgets, Map Components, and Calcite Design System. Use for adding legends, layer lists, search, tables, time sliders, and custom UI layouts.

Design & UI95
A
artifact-cafe
artifact-cafe
artifact-cafe / skill

The artifact layer for AI agents. artifact.cafe is the Artifact Layer for AI Agents: publish interactive static artifacts (HTML apps, dashboards, mockups, reports, slides, docs) to a review URL that humans open with no login and comment on directly — pinning feedback to elements and text. Authors then publish new immutable versions. Use when asked to "publish this for review", "share this for feedback", "put this online for comments", "get review on this", "ship a preview", "make a review link", "publish an artifact", "send this to a reviewer", "publish v2", "make a poll", "guestbook", "RSVP", or "collect submissions"

Productivity95
C
cli-audit
cli-audit
mgifford / accessibility-skills

Audit live URLs using Playwright and Axe combined with WCAG skills

Testing & quality95
D
design-better-interfaces
design-better-interfaces
joelfrancisco / skills

Product-interface quality gate for evidence-based UI decisions. Use when designing or implementing a user-facing UI, reviewing its usability, refining an existing interface, or changing responsive, stateful, overlay, or cross-platform behavior.

Design & UI95
D
design-playful-app-icons
design-playful-app-icons
chunkithwang / design-playful-app-icons

Create, generate, refine, or critique bold playful app icons using a text-only visual system with measurable composition rules, compact palettes, mascot and dimensional style recipes, originality safeguards, and small-size quality checks. Use for app-icon concept development, production-ready image prompts, icon reviews, visual iteration, and iOS or Android handoff when no reference images should be bundled or required.

Design & UI95
D
documentary-brutalist-agency
documentary-brutalist-agency
boraoztunc / skills

Create or redesign creative agency, production studio, architecture, culture, and portfolio websites with billboard typography, hard black-and-white chapters, exposed grids, documentary imagery, irregular collages, restrained parallax, brutalist navigation, and accessible FAQ controls.

Design & UI95
F
figma-to-weaverse
figma-to-weaverse
weaverse / shopify-hydrogen-skills

Use when recreating a Figma design as Hydrogen + Weaverse pages in this repo — turning a Figma file, frame, or flow into reusable Weaverse sections. Triggers on a figma.com URL, "build this design", "implement this Figma", or "create the storefront from the design". The Figma counterpart of cloning-websites-to-weaverse.

Design & UI95
F
forms
forms
mwguerra / claude-code-plugins

Create FilamentPHP v4 forms with fields, validation, sections, tabs, and relationships

Development95
G
gtk-ui-ux-engineer
gtk-ui-ux-engineer
gotar / opencode-config

A GTK (GTK4/GTK3) UI/UX specialist that crafts beautiful, native-feeling desktop applications following GNOME Human Interface Guidelines. Use this skill when working with GTK widget composition, Libadwaita theming, CSS styling, accessible layouts, and modern GTK4 features like GtkListView, property bindings, and event controllers. Handles visual design decisions, layout composition, responsive designs, and theme-aware styling for Linux desktop applications.

Design & UI95
J
jacky-motion
jacky-motion
jackywxsz / jacky-motion

Turn a Chinese spoken script into a screen-recordable 16:9 informational animation in HTML. Six-stage pipeline: script review → storyboard → style lock → HTML generation → acceptance → voice-over recording.

Creative & media95
M
make-slides
make-slides
shaishavmaisuria / research-paper-lifecycle-skills

Builds a conference talk deck (Beamer or Marp markdown) from a paper draft - problem-first narrative, one claim per slide, figures reused straight from the paper's LaTeX source, sized to the real slot (12-20 minute full talk vs 5-minute lightning). Use when the user asks to make slides, build a presentation or talk deck for an accepted paper, turn a paper into a talk, prepare a conference presentation, fit a talk into N minutes, or check and trim an existing deck that is too long or too text-heavy. Inventories the paper's figures by in-text reference count, computes a minutes-and-slides budget per section, drafts the deck, and deterministically lints pacing, overfull slides, missing or unrenderable figures, and generic non-claim titles. Venue profiles give context only; the slot length must come from the venue's presenter instructions or acceptance email.

Documents95
M
marketing-cro
marketing-cro
vasilyu1983 / ai-agents-public

Use when optimizing conversion rates, designing A/B tests, or improving landing pages. Covers A/B testing methodology, landing page optimization, form design, statistical significance, funnel analysis, and CRO prioritization frameworks.

Marketing & growth95
P
pixel-art-game-builder
pixel-art-game-builder
cooksaw / claude-skills

Expert skill for building pixel art idle/incremental games with procedural sprite generation, React/TypeScript/Zustand architecture, and contemplative game design. Use when creating pixel art games, implementing idle game mechanics, generating procedural sprites via Canvas API, building collection-based games, or implementing incremental game economies. Triggers on requests for pixel art, idle games, sprite generation, incremental games, collection games, or contemplative game experiences.

Development95
P
ppt-design-skill
ppt-design-skill
sunchaokun / ppt-design-skill

Design, generate, review, and revise editable PowerPoint presentations through a rigorous brief-to-PNG workflow using the public pptx-designer Python library.

Documents95
Q
qiaomu-icon-generator
qiaomu-icon-generator
joeseesun / qiaomu-icon-generator

Generate multiple app, favicon, or website icon candidates with either the local QM Icon Studio CLI or Codex built-in image generation with reference icons, then present a contact sheet so the user can choose. Use when building websites or apps and needing reusable icon options.

Design & UI95
R
remotion-kinetic-typography
remotion-kinetic-typography
shadcn-labs / snapcn

A shadcn registry of Remotion components for product demo videos. Install a text reveal, device frame, terminal session, logo sting or a whole scene with a command.

Creative & media95
S
shadcn-svelte-inertia
shadcn-svelte-inertia
inertia-rails / skills

shadcn-svelte (bits-ui) component integration for Inertia Rails Svelte (NOT SvelteKit): forms, dialogs, tables, toasts, dark mode, and more. Use when building UI with shadcn-svelte components in an Inertia + Svelte app or adapting shadcn-svelte examples from SvelteKit. Wire shadcn-svelte inputs to Inertia Form via name attribute and {#snippet} syntax. Flash toasts require Rails flash_keys initializer config.

Development95
S
shaders-cursor-ripples
shaders-cursor-ripples
boraoztunc / skills

Add cursor-following fluid WebGPU distortion over an existing image with the Shaders library's ImageTexture and CursorRipples components. Use when a hero, gallery, or media panel needs a water-ripple mouse effect; when replacing a drifting CSS spotlight or flashlight reveal; or when a prompt says to borrow only the shader interaction from a Shaders.com reference while preserving the current brand, image, copy, and layout.

Design & UI95
S
speech-recognition
speech-recognition
mgifford / accessibility-skills

Load this skill whenever the project must support speech input or voice control — dictation, "click by voice" grammars, Dragon NaturallySpeaking, Voice Control (iOS/macOS), Voice Access (Android), or any interface where users activate controls by speaking. Under no circumstances let an aria-label override a visible label without keeping the visible text intact and in order. Absolutely always ensure the accessible name contains the visible label, and load alongside keyboard/SKILL.md since speech tools commonly emulate keyboard and pointer input.

Design & UI95
S
splunk-setup-page-builder
splunk-setup-page-builder
splunk / splunk-agent-skills

Build a certification-compliant first-run setup page for a Splunk app or add-on that collects non-secret settings via the configurations REST endpoint and secrets via storage/passwords, wires app.conf/default.meta correctly, and avoids the deprecated setup.xml mechanism. Use when the user wants a "Set up your app" screen, first-run configuration wizard, or a way to collect an endpoint/credential/API token for a Splunkbase app or TA. Route general app packaging, compatibility, upgrade, or removal lifecycle guidance unrelated to the setup page itself to app-and-add-on-lifecycle-advisor, and broader knowledge-object governance beyond this app's own default.meta to knowledge-object-governance.

Development95
T
tui-designer
tui-designer
ckorhonen / claude-skills

Design and implement retro/cyberpunk/hacker-style terminal UIs. Covers React (Tuimorphic), SwiftUI (Metal shaders), and CSS approaches. Use when creating terminal aesthetics, CRT effects, neon glow, scanlines, phosphor green displays, or retro-futuristic interfaces.

Design & UI95
U
ui-ux-pro-max
ui-ux-pro-max
duc01226 / easyplatform

[Frontend] Use when designing beautiful or aesthetic interfaces with curated UI styles, palettes, fonts, charts, and stacks.

Design & UI95
V
voxel-icon
voxel-icon
biasia / voxel-icon

Generate clean, playful low-density isometric voxel icon illustrations and explicitly requested four-frame physically credible loops built from large opaque face-lit acrylic blocks on an exact #F4F4F4 background. Preserve the subject's native palette by default, with optional explicitly selected Oreo preset-directed modes. Use for voxel art, macro-voxel 3D icons, isometric block-built objects, animated voxel icon loops or GIFs, blocky editorial symbols, emoji-to-voxel objects, or a visually consistent series. Prefer this skill for isolated objects rather than dense cube grids, Minecraft scenes, smooth low-poly renders, glossy edge-lit toys, transparent glass objects, or 2D pixel art.

Creative & media95
6301–6360 of 10,627

New to MCP?

From what the protocol is to installing your first server, these answers cover most first questions.

An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.