Skills
96,770 packaged capabilities and playbooks for agents. Install any of them with one command.
Design & UI
Designs end-of-article CTAs — copy, layout, placement, A/B test plan, accessibility — for blog posts, newsletters, and essays. Use whenever the user asks to write, review, or improve a CTA at the bottom of an article; mentions "end-of-post CTA", "call-to-action", "signup box", "newsletter CTA", "subscribe block", or "what should I put at the bottom"; or asks how to turn readers into subscribers, leads, customers, or paying supporters. Covers personal blogs, paid newsletters (Substack, beehiiv, Ghost), and brand content-marketing blogs. Do NOT use for opening hooks, ledes, or post titles — use samber/cc-skills@copywriting-hooks instead. Not for landing-page, ad, or email copy.
Build a custom cmux sidebar from a plain-language request. Use when the user asks for a custom sidebar, a sidebar that shows their workspaces/tabs/PRs/clock, a vibe-coded sidebar, or anything involving files in ~/.config/cmux/sidebars/. Covers authoring the interpreted SwiftUI-style file, enabling the beta flag, selecting it, and iterating with hot reload
OmniStudio OmniScript creation and validation with 120-point scoring. Use when building guided digital experiences, multi-step forms, or interactive processes that orchestrate Integration Procedures and Data Mappers. TRIGGER when: user creates OmniScripts, designs step flows, configures element types, or reviews existing OmniScript configurations. DO NOT TRIGGER when: building FlexCards (use omnistudio-flexcard-generate), creating Integration Procedures directly (use omnistudio-integration-procedure-generate), or analyzing dependencies (use omnistudio-dependencies-analyze).
OmniStudio FlexCard creation and validation with 130-point scoring. Use when building at-a-glance UI cards, configuring data source bindings to Integration Procedures, or reviewing existing FlexCard definitions for accessibility and performance. TRIGGER when: user creates FlexCards, configures data sources, designs card layouts, or asks about OmniUiCard metadata. DO NOT TRIGGER when: building OmniScripts (use omnistudio-omniscript-generate), creating Integration Procedures (use omnistudio-integration-procedure-generate), or analyzing dependencies (use omnistudio-dependencies-analyze).
Create distinctive, production-grade frontend interfaces with strong visual direction, polished typography, considered layout, and working HTML/CSS/JS or framework code. Use for websites, landing pages, dashboards, React components, application screens, and UI beautification.
Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
ALWAYS use this skill when working on ecommerce storefronts, online stores, shopping sites. Use for ANY storefront component including checkout pages, cart, payment flows, product pages, product listings, navigation, homepage, or ANY page/component in a storefront. CRITICAL for adding checkout, implementing cart, integrating Medusa backend, making a store agent-friendly for AI shopping agents, or building any ecommerce functionality. Framework-agnostic (Next.js, SvelteKit, TanStack Start, React, Vue). Provides patterns, decision frameworks, backend integration guidance.
Write or review UX copy — microcopy, error messages, empty states, CTAs. Trigger with "write copy for", "what should this button say?", "review this error message", or when naming a CTA, wording a confirmation dialog, filling an empty state, or writing onboarding text
OKLCH color space for web projects. Convert hex/rgb/hsl to oklch, generate palettes, check contrast, handle gamut boundaries, and theme with Tailwind v4. Triggers on oklch, color conversion, palette generation, contrast ratio, gamut, display p3, design tokens, hue drift, chroma, and dark mode colors
Expert UI/UX design guidance for unique, accessible interfaces. Use for visual decisions, colors, typography, layouts. Always ask before making design decisions. Use this skill when the user asks to build web components, pages, or applications.
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components—not for simple single-file HTML/JSX artifacts.
Comprehensive skill for Three.js 3D web development. Use when building interactive 3D scenes, WebGL/WebGPU applications, product configurators, 3D visualizations, or immersive web experiences. Triggers on tasks involving Three.js, 3D rendering, scenes, cameras, meshes, materials, lights, animations, textures, or WebGL/WebGPU rendering.
Use when users request diagrams, flowcharts, architecture charts, or visualizations. Also use proactively when explaining systems with 3+ components, complex data flows, or relationships that benefit from visual representation. Generates .excalidraw files and exports to PNG/SVG via the Kroki API or locally using excalidraw-brute-export-cli.
UI/UX best practices for web interfaces. Use when reviewing animations, CSS, audio, typography, UX patterns, prefetching, or icon implementations. Covers 11 categories from animation principles to typography. Outputs file:line findings.
Create or update a DESIGN.md from an existing product repository or public website. Use when asked to document an interface's design language, reconstruct its visual system, extract design tokens and guidance from current evidence, or give coding agents persistent UI context. Do not modify product source or promote accidental implementation patterns into design decisions
Skill for creating and managing a Design System using Tailwind CSS and shadcn/ui. Use when defining design tokens, setting up theming with CSS variables, building a consistent UI component library, initializing a design system configuration, or wrapping shadcn/ui components into design system primitives.
React Native and Expo app patterns — Expo Router navigation, state separation (server/client/route/form), TanStack Query data fetching with Zod, performant lists, NativeWind/StyleSheet styling, native APIs, and secure storage. Use when building or editing React Native / Expo screens, components, navigation, or data layers.
Uniwind — Tailwind CSS v4 styling for React Native. Use when adding, building, or debugging components in a React Native project that uses Uniwind classNames. Covers setup, Metro config, global.css, theming, className props, accent-* color props, platform/data/state/responsive variants, CSS variables, custom utilities, withUniwind for third-party components, cn/tailwind-merge, tailwind-variants, safe area utilities, ScopedVariables, LayoutDirection, gradients, fonts, React Navigation, UI kits, diagnostics, troubleshooting, and Uniwind Pro features. Does not cover NativeWind migration.
Build production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.
Load automatically when planning, researching, or implementing Medusa Admin dashboard UI (widgets, custom pages, forms, tables, data loading, navigation). REQUIRED for all admin UI work in ALL modes (planning, implementation, exploration). Contains design patterns, component usage, and data loading patterns that MCP servers don't provide.
Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up theming (light/dark modes), document foundations, or reconcile gaps between code and Figma. Also use when the user asks to create or generate any component in Figma — even a single one — since components require proper variable foundations, variant states, and design token bindings to be production-quality. This skill teaches WHAT to build and in WHAT ORDER — it complements the `figma-use` skill which teaches HOW to call the Plugin API. Both skills should be loaded together.
Implement SwiftUI navigation patterns including NavigationStack, NavigationSplitView, sheet presentation, tab-based navigation, and deep linking. Use when building push navigation, programmatic routing, multi-column layouts, modal sheets, tab bars, universal links, or custom URL scheme handling.
Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.
Renders assistant message text as markdown in assistant-ui. Use when wiring MarkdownTextPrimitive or the markdown-text element into MessagePrimitive.Parts, installing Shiki or Prism highlighting, adding KaTeX math or Mermaid diagrams, normalizing model-produced math delimiters, or choosing StreamdownTextPrimitive for block-aware streaming with optional code, math, Mermaid, and CJK plugins. Covers defer and smooth parsing behavior, code block overrides, and stream completion. For the surrounding unstyled message composition use primitives, and for installing or editing a styled renderer use elements.
Measure mesh files against Design for Additive Manufacturing (DfAM) rules and report printability findings per process (FDM, SLS, SLA/DLP, metal PBF, MJF). Use when the user asks whether a part is printable, wants overhang/wall-thickness/support analysis of an `.stl`, `.obj`, `.ply`, or `.3mf` mesh, wants a build-orientation recommendation, or wants DfAM redesign guidance before slicing with `$gcode` or regenerating geometry with `$cad`.
Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
Apple Human Interface Guidelines for Mac. Use when building macOS apps with SwiftUI or AppKit, implementing menu bars, toolbars, window management, or keyboard shortcuts. Triggers on tasks involving Mac UI, desktop apps, or Mac Catalyst.
Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use for data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI.
Audit, document, or extend your design system. Use when checking for naming inconsistencies or hardcoded values across components, writing documentation for a component's variants, states, and accessibility notes, or designing a new pattern that fits the existing system.
Open plans and HTML artifacts in a local browser canvas where the human annotates elements, chats, and approves or requests changes without leaving the page. Use when presenting a plan for review, or when feedback like "move this, change that" is easier pointed at than typed.
Audit a design against Dieter Rams' ten "Good design is..." principles, then hand off a /make-plan prompt for one of three outcomes — new design, refine design, or redesign. Use when the user says "audit this design", "design review", "check this UI against Rams", "is this UI good", "critique this design", "design audit", or asks for a critique that should lead to a plan.
Build Grafana plugin pages using the @grafana/scenes framework. Use when creating new scene pages, adding panels/visualizations, setting up drilldown navigation, defining variables, configuring query runners, building table/timeseries/stat panels, or extending SceneObjectBase for custom scene objects. Triggers on any work involving SceneApp, SceneAppPage, EmbeddedScene, SceneQueryRunner, SceneDataTransformer, PanelBuilders, SceneFlexLayout, QueryVariable, or drilldown/tab configuration in Grafana plugins.
Direct-invocation specialist for self-contained HTML diagrams whose layout, notation, and interaction clarify relationships, sequence, topology, state, hierarchy, or quantitative structure. Use when the user explicitly invokes html-diagram or the broad html skill routes a diagram request here. Do not activate independently from a general request.
Use the Appllama MCP (mcp.appllama.io) effectively: research real top-grossing mobile apps, their screens, flows, and UI elements, then build based on what you learn. Load when the Appllama MCP is connected and the task involves building a mobile app or screen, researching app design patterns, studying onboarding/paywall/feature flows, improving an existing screen, or whenever an appllama_* / search_apps / list_app_screens tool is available. Covers the tool map, pagination, expiring media, and the full build-from-research playbooks.
Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar/tab bar, static status badges vs interactive controls, morphing transitions, tinting, interactive glass, ToolbarSpacer, scrollEdgeEffectStyle, backgroundExtensionEffect, and availability gating. Use when asked about Liquid Glass, glass buttons, glassEffect, GlassEffectTransition, glassEffectID, glassEffectUnion, scroll edge effects, or adopting iOS 26 design.
Premium UI/UX design audit and refinement skill. Conducts systematic visual audits of existing apps and produces phased, implementation-ready design plans. Use this skill whenever the user asks to audit a UI, improve an app's visual design, make an interface feel more polished or premium, review design consistency, fix visual hierarchy, or refine spacing/typography/color. Also trigger when the user says "design review", "make it look better", "UI polish", "visual refinement", "design pass", "audit the design", or references making an app feel more professional. This skill is purely visual — it does not touch functionality, logic, or features. It elevates what exists.
Decision guide for antd 6.x, Ant Design Pro 5/ProComponents, Ant Design X v2, and the offline `@ant-design/cli`. Use for component selection, theming/tokens, SSR, a11y, performance, routing/access/CRUD, AI/chat UI patterns, local API lookup, debugging, migration, and usage analysis.
Generate Mermaid diagrams (.mmd) and export to PNG/SVG/PDF using mmdc CLI or Kroki API. USE THIS SKILL when user mentions diagram, flowchart, sequence diagram, class diagram, ER diagram, state machine, architecture, visualize, git graph, 画图, 架构图, 流程图, 时序图. PROACTIVELY USE when explaining ANY system with 3+ components, API flows, authentication sequences, class hierarchies, database schemas, or state machines. Supports 11+ diagram types with fully automatic layout.
Create professional Marp presentation slides with 7 beautiful themes (default, minimal, colorful, dark, gradient, tech, business). Use when users request slide creation, presentations, or Marp documents. Supports custom themes, image layouts, and "make it look good" requests with automatic quality improvements.
Synthesize user research into themes, insights, and recommendations. Use when you have interview transcripts, survey results, usability test notes, support tickets, or NPS responses that need to be distilled into patterns, user segments, and prioritized next steps.
Run a WCAG 2.1 AA accessibility audit on a design or page. Trigger with "audit accessibility", "check a11y", "is this accessible?", or when reviewing a design for color contrast, keyboard navigation, touch target size, or screen reader behavior before handoff.
Use when user requests diagrams, flowcharts, sequence diagrams, class diagrams, component diagrams, ER diagrams, architecture charts, or visualizations — including generating a diagram from existing source code, or rendering/extracting PlantUML embedded in a Markdown file to images (e.g. preparing docs for Confluence/Notion). Also use proactively when explaining systems with 3+ components, APIs, data flows, or class hierarchies. Generates .puml files and exports to PNG/SVG via Kroki API (no local install required).
Implement, review, or improve SwiftUI gesture handling. Use when adding tap, long press, drag, magnify, or rotate gestures, composing gestures with simultaneously/sequenced/exclusively, managing transient state with @GestureState, resolving parent/child gesture conflicts with highPriorityGesture or simultaneousGesture, building custom Gesture protocol conformances, or migrating from deprecated MagnificationGesture to MagnifyGesture or using the newer RotateGesture.
Choose GPT-Image2 / gpt-image-2 visual styles and industrial prompt templates from the awesome-gpt-image-2 style library. Use when an agent needs to create, rewrite, classify, or improve image-generation prompts with repository-backed templates, categories, style tags, scene tags, pitfalls, and example cases.
Implement, review, or improve WidgetKit widgets and controls. Use when building Home Screen, Lock Screen, StandBy, or CarPlay widgets with timeline providers; configurable widgets with AppIntentTimelineProvider; interactive widgets or Control Center controls with Button/Toggle wiring; WidgetKit push reloads, refresh budgets, deep links, Smart Stack relevance, Liquid Glass/accented rendering, widget extension setup, WidgetBundle, App Groups, and entitlements.
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.
