Skills
97,725 packaged capabilities and playbooks for agents. Install any of them with one command.
Development
Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way platforms, and state machines. Use for player characters, NPCs, or enemies. Trigger keywords: CharacterBody2D, move_and_slide, is_on_floor, coyote_time, jump_buffer, velocity, get_slide_collision, one_way_platforms, state_machine.
Write internal technical documentation for engineers and operators: technical specs, architecture docs, ADRs, runbooks, migration plans, and developer-facing implementation guides. Use when the main job is capturing a technical decision, system boundary, operating procedure, or rollout path for builders and maintainers. Triggers on: tech spec, design doc, architecture doc, ADR, runbook, migration guide, implementation guide, rollout doc, operational guide, and internal technical writing. End-user onboarding guides, tutorials, FAQs, and help-center flows belong here too. Route API portals to `api-documentation`, release notes to `changelog-maintenance`, decks to `presentation-builder`, and GTM messaging to `marketing-automation`.
Comprehensive guide for configuring and managing GitHub Dependabot. Use this skill when users ask about creating or optimizing dependabot.yml files, managing Dependabot pull requests, configuring dependency update strategies, setting up grouped updates, monorepo patterns, multi-ecosystem groups, security update configuration, auto-triage rules, or any GitHub Advanced Security (GHAS) supply chain security topic related to Dependabot. For pre-commit dependency vulnerability scanning in AI coding agents via the GitHub MCP Server, this skill references the Advanced Security plugin (`advanced-security@copilot-plugins`). Use this skill when an agent needs to scan dependencies for known vulnerabilities before committing
Expert patterns for 2D/3D camera control including smooth following (lerp, position_smoothing), camera shake (trauma system), screen shake with frequency parameters, deadzone/drag for platformers, look-ahead prediction, and camera transitions. Use for player cameras, cinematic sequences, or multi-camera systems. Trigger keywords: Camera2D, Camera3D, SpringArm3D, position_smoothing, camera_shake, trauma_system, look_ahead, drag_margin, camera_limits, camera_transition
Animate React and Vue components with Animate UI (Motion-based primitives for Radix UI, Base UI, React Aria and reka-ui). For shadcn/ui or shadcn-vue components, runs the `@animate-ui/cli` codemod that swaps their primitives for Animate UI's; for components built directly on those libraries, swaps the import to `@animate-ui/react` or `@animate-ui/vue`; for anything else (custom components, plain markup), applies Animate UI's motion rules, tokens (springs, curves, scales, blur) and recipes with Motion. Also reviews existing motion with the `audit` command, migrates Animate UI v1 projects, and turns any icon (Lucide, Hugeicons, Tabler, a custom SVG…) into an animated icon compatible with `AnimateIcon`. Use when asked to animate a component, make shadcn "animated", add enter/exit, press or swap animations, animate page transitions, set up Animate UI in a React, Vue or Nuxt project, animate an icon, change the animation pace, review whether motion follows Animate UI's rules, or find slow and janky animations.
Expert patterns for 3D level design using GridMap with MeshLibrary, CSG constructive solid geometry, occlusion, and runtime GridMap builders. Use when building 3D levels, modular tilesets, or BSP-style geometry. For sky/fog/Environment recipes, route to godot-3d-lighting. Trigger keywords: GridMap, MeshLibrary, set_cell_item, get_cell_item, map_to_local, local_to_map, CSGCombiner3D, CSGBox3D, CSGSphere3D, CSGPolygon3D, OccluderInstance3D, bake CSG.
Production-grade logging and observability patterns for ASP.NET Core Razor Pages. Covers structured logging with Serilog, correlation IDs, health checks, request logging, OpenTelemetry integration, and diagnostic best practices. Use when setting up structured logging in ASP.NET Core applications, implementing distributed tracing with OpenTelemetry, or configuring health checks and observability.
Rust compiler skill for systems programming. Use when selecting RUSTFLAGS, configuring Cargo profiles, tuning release builds, reading assembly or MIR output, understanding monomorphization, or diagnosing compilation errors. Activates on queries about rustc flags, Cargo.toml profiles, opt-level, LTO, codegen-units, target-cpu, emit asm, MIR, or Rust build performance.
Full Sentry SDK setup for React Native and Expo. Use when asked to "add Sentry to React Native", "install @sentry/react-native", "setup Sentry in Expo", or configure error monitoring, tracing, profiling, session replay, or logging for React Native applications. Supports Expo managed, Expo bare, and vanilla React Native.
Set up Storybook for React Native in Expo, React Native CLI, or Re.Pack projects. Use when adding Storybook to a project, configuring metro.config.js with withStorybook, creating .rnstorybook configuration files, setting up Storybook routes in Expo Router, configuring getStorybookUI, or adding the StorybookPlugin to a Re.Pack rspack/webpack config. Covers Expo, Expo Router, plain React Native CLI, and Re.Pack setups.
Build, configure, and debug native Apple extension and target types (widgets, App Clips, share extensions, watchOS apps, Safari extensions, notification extensions, VPN/network extensions, and 40+ more) in an Expo app using the @bacons/apple-targets config plugin. Use when a user wants to add home screen presence, share sheets, custom keyboards, Siri/App Intents, push notification handling, AutoFill/passkeys, Screen Time controls, or any other Apple app extension to a React Native / Expo project.
Generate grounded, verified, engine-agnostic database documentation with 100% parity with the actual schema. Introspects the live database as the source of truth and cross-validates against ORM models, migrations, generated types, seeds, and application queries, then proves completeness by diffing the documentation against the database. Produces ER diagrams (Mermaid), per-table data dictionaries, and a machine-readable schema.json. Works with PostgreSQL, MySQL, SQL Server, and SQLite with any ORM (Prisma, TypeORM, Drizzle, Sequelize, Knex, Django, Rails) or raw SQL. Use to document a database, produce an ERD or data dictionary, write db/schema docs, audit schema drift, or refresh existing DB docs.
Add, fix, audit, and maintain Flutter internationalization with gen-l10n, ARB files, AppLocalizations, flutter_localizations, intl formatting, plural/select messages, RTL support, locale-specific number/date formatting, and localization build errors. Use when asked to add l10n or i18n, translate Flutter UI text, configure l10n.yaml, manage ARB translations, migrate away from package:flutter_gen imports, or troubleshoot generated localization code.
Apply Spatie's JavaScript coding standards for any task that creates, edits, reviews, refactors, or formats JavaScript or TypeScript code; use for variable declarations, comparisons, functions, destructuring, and Prettier configuration to align with Spatie's JS conventions.
Stop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use for web or iOS UI design, implementation, redesign, critique, and pre-ship review in Codex, Claude Code, Cursor, Copilot, and other coding agents.
Creates comprehensive frontend UI/UX designs including user interfaces, design systems, component libraries, responsive layouts, and accessibility implementations. Produces wireframes, mockups, design specifications, and implementation guidelines. Use when designing user interfaces, creating design systems, building component libraries, implementing responsive designs, ensuring accessibility compliance, or when users mention UI design, UX design, interface design, design systems, user experience, or frontend design patterns.
Server-driven architecture patterns for Inertia Rails + React. Load this FIRST when building any Inertia page or feature — it routes to the right skill. Decision matrix for data loading, forms, navigation, state management. NEVER useEffect+fetch, NEVER redirect_to for external URLs (use inertia_location), NEVER react-hook-form (use Form component). MUST invoke when adding pages, models with views, CRUD, or displaying data in an Inertia Rails app. ALWAYS `render inertia: { key: value }` to pass data — `@ivars` are NOT auto-passed as props.
Generate complete SEO meta tags for every page. Covers title patterns, meta descriptions, Open Graph, Twitter Cards, and JSON-LD structured data (LocalBusiness, Service, FAQ, BreadcrumbList). Use when: building pages, adding social sharing, implementing structured data, optimizing for search engines.
Create flowcharts, sequence diagrams, state machines, class diagrams, Gantt charts, and mindmaps using simple text-based syntax. Best for process flows, API interactions, and technical documentation. NOT for data-driven charts (use vega), quick KPI visuals (use infographic), or layered system architecture (use architecture).
Rust cross-compilation skill. Use when building Rust binaries for a different target architecture or OS, using cross or cargo-zigbuild for hermetic cross-compilation, configuring .cargo/config.toml for cross targets, or targeting embedded and bare-metal systems. Activates on queries about Rust cross-compilation, rustup targets, cross tool, cargo-zigbuild, aarch64-unknown-linux-gnu, thumbv7m-none-eabi, or building for embedded.
Create a durable Zapier workflow from natural language using @zapier/zapier-durable and the Zapier SDK CLI. Use when the user wants to build a Zapier workflow, create an automation, write a durable workflow, build me a Zap that, create a durable that, or automate a multi-step process involving Zapier-connected apps
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.
