Skills
97,222 packaged capabilities and playbooks for agents. Install any of them with one command.
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Optimize and verify latency-sensitive systems — realtime dashboards, market data feeds, streaming agents, execution gateways, queues, and caches — by tracking p50/p95/p99 latency, freshness age, and queue depth, mapping hot paths, and running live readbacks. Use when p95 latency, throughput, or data freshness matters.
Use this skill when rendering text in PixiJS v8. Covers Text for canvas-quality styled labels, BitmapText for cheap per-frame updates via glyph atlas, HTMLText for HTML/CSS markup via SVG, SplitText and SplitBitmapText for per-character animation, TextStyle, tagStyles, constructor options, TextOptions, HTMLTextOptions, BitmapText, SplitTextOptions, SplitBitmapTextOptions. Triggers on: Text, BitmapText, HTMLText, SplitText, SplitBitmapText, TextStyle, HTMLTextStyle, BitmapFont.install, tagStyles, fontFamily, wordWrap.
Installs and configures assistant-ui with the `assistant-ui` CLI (`create`, `init`, `add`, `update`, `upgrade`, `codemod`, `doctor`, `info`, `mcp`, `agent`) and picks the runtime adapter for a backend. Use for first-time install (`npx assistant-ui@latest create`, templates, `--example` scaffolds), adding to an existing Next.js app (`init`), or keeping an install current. Covers the runtime hook per backend: `useChatRuntime` (AI SDK v7), `useLangGraphRuntime`, `useStreamRuntime` (LangChain), `useAdkRuntime`, `useA2ARuntime`, `useAgUiRuntime`, `useEveAgentRuntime`, `useOpenCodeRuntime`, `useLocalRuntime`, `useExternalStoreRuntime`, `useDataStreamRuntime`, and `useAssistantTransportRuntime`, plus wiring guides for Mastra, Cloudflare Agents, Claude Managed Agents, LLM gateways, and Electron, the Expo (`--native`) and React Ink (`--ink`) scaffolds, and the hosted MCP docs server. Once a runtime exists, use elements for the styled Thread, runtime for hooks and adapters, and update for a deep migration.
Use this skill when running per-frame logic or controlling the PixiJS v8 render loop. Covers Ticker.add/addOnce/remove, deltaTime vs deltaMS vs elapsedMS, UPDATE_PRIORITY ordering, maxFPS/minFPS capping, speed scaling, Ticker.shared vs new instances, per-object onRender hook, manual rendering. Triggers on: Ticker, UPDATE_PRIORITY, deltaTime, deltaMS, elapsedMS, onRender, app.ticker, maxFPS, minFPS, Ticker.shared.
Set up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.
Speed up a task by turning it into a dependency graph of parallel lanes with a lane matrix, batched reads and checks, write surfaces isolated by file, worktree, branch, or service, and a final verification table. Use when the user wants a task done much faster through parallel work, concurrent agents, batched tool calls, isolated worktrees, or many independent verification lanes without losing correctness.
Reconcile App Store Connect subscriptions and in-app purchases with RevenueCat products, entitlements, offerings, and packages using asc and RevenueCat MCP. Use when setting up or syncing subscription catalogs across ASC and RevenueCat.
Use this skill when applying visual effects to PixiJS v8 containers via the filter pipeline. Covers built-in filters (AlphaFilter, BlurFilter, ColorMatrixFilter, DisplacementFilter, NoiseFilter), custom Filter.from() with GLSL/WGSL, options (resolution, padding, antialias, blendRequired), filterArea optimization, and the pixi-filters community package. Triggers on filters, BlurFilter, ColorMatrixFilter, DisplacementFilter, NoiseFilter, Filter.from, GLSL filter, pixi-filters, filterArea.
Writes the body of a pull request - the summary, the repository template sections, and reviewer guidance such as a recommended reading order and focus areas. Use whenever drafting or revising a PR description, filling in a repository's PR template, refreshing a description that no longer matches the branch, or preparing a branch for review. Use it even when the user only says "open a PR", "put this up for review", or "write this up" without naming the description.
Rules and formatting guidelines for writing Dart /// API documentation and doc comments. Use when documenting Dart code, writing doc comments for any Dart declaration (libraries, classes, methods, variables, etc.), or when instructed to follow the Effective Dart documentation guidelines.
Use this skill when rendering thousands of lightweight sprites in PixiJS v8. Covers ParticleContainer with Particle instances, addParticle/removeParticle, particleChildren array, dynamicProperties (vertex, position, rotation, uvs, color), boundsArea, roundPixels, update, and alpha/tint/blendMode inherited from ancestors. Triggers on: ParticleContainer, Particle, IParticle, addParticle, particleChildren, dynamicProperties, boundsArea, particle effects, particle alpha, particle tint, fade particles, constructor options, ParticleContainerOptions, ParticleOptions.
Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.
Package and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.
Generate competitive SEO content briefs with per-section word counts, competitor scoring, keyword density guidance, and page-type templates. Supports both new page briefs and improve-existing-page briefs. Use when user says “content brief”, “write a brief”, “content outline”, “blog brief”, “service page brief”, “brief for”, “writing brief”, “content plan”, or “outline for”.
Use to EXECUTE Salesforce org operations immediately via the sf CLI (this skill runs them, it does NOT generate scripts): create scratch orgs (from edition, definition file, snapshot, or org shape), list/display/resume/delete scratch orgs, open orgs in browser. Trigger: 'create scratch org', 'create org from snapshot', 'delete scratch org', 'open my org'. Do NOT use for switching the default org (use dx-org-switch), deploying metadata (use platform-metadata-deploy), or creating/checking/listing/deleting org snapshots (use dx-org-snapshot-manage).
Build NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.
Implements, configures, and debugs Unity In-App Purchases, including subscriptions, receipt validation, and direct-to-customer payments via Stripe or Coda. Use when asked about real-money purchases or microtransactions, or migrating from native store billing, RevenueCat, Adapty, Essential Kit, or UniPay.
Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.
Routes AWS networking requests to the correct service skill for implementation. Covers Route 53 (DNS, health checks, routing policies, Resolver, DNS Firewall), CloudFront (caching, edge, OAC, mTLS, signed URLs), Transit Gateway (multi-VPC hub, segmentation, centralized egress), Direct Connect (hybrid link, DX Gateway, MACsec), Site-to-Site VPN (IPsec tunnels, static or BGP), WAF (web ACLs, AWS Managed Rules, rate-based rules, Bot and Fraud Control), and Shield Advanced (L3/L4 DDoS). Applicable when creating, configuring, troubleshooting, or designing across these services, choosing between them, or diagnosing connectivity or traffic-filtering issues. Not for VPC subnets and route tables, load balancers, VPC endpoints, PrivateLink, API Gateway, IAM policy logic, container or serverless networking, or IaC authoring.
Modern animation library for React and JavaScript. Create smooth, production-ready animations with motion components, variants, gestures (hover/tap/drag), layout animations, AnimatePresence exit animations, spring physics, and scroll-based effects. Use when building interactive UI components, micro-interactions, page transitions, or complex animation sequences.
REQUIRED companion for Salesforce metadata generation — load this schema/API-context skill in the SAME turn as ANY metadata generator (if you load a generator, you ALSO load this). Use whenever you create, generate, edit, or author metadata or a *-meta.xml file (custom object, field, flow, and 604 Metadata API types): it gives authoritative schema, required flags, and XML structure so files deploy cleanly. Trigger on *-meta.xml, metadata schema, api context. DO NOT use for SOQL, DML, runtime sObject access, or Tooling API records.
Diagnose and accelerate large data movement — ingestion, backfill, export, ETL, warehouse loading, manifest catch-up, and table synchronization — by isolating the true bottleneck, benchmarking variants, and codifying the fastest path with a hard accounting block proving rows and timestamps cohere. Use when a pipeline or backfill is too slow and must get faster without losing data correctness.
Use when users create, generate, modify or validate Salesforce Lightning pages (FlexiPages). Trigger on RecordPage, AppPage, HomePage, Lightning pages, adding components to a page, page customization (e.g. 'customize the record page'), or .flexipage-meta.xml files (regions, components, deployment errors). DO NOT TRIGGER for Visualforce pages, page layout assignments in the UI, UI Bundle/Experience Cloud site pages, or Aura/Lightning Web Component development without FlexiPage context.
Research prediction markets as data sources or oracle signals for products, agents, dashboards, and corporate decision intelligence. Use for source-grounded analysis of market-implied probabilities, caveats, and integration patterns without investment advice. Use when evaluating prediction markets as a data source or oracle signal for a product, agent, or dashboard.
Download YouTube videos with customizable quality and format options. Use this skill when the user asks to download, save, or grab YouTube videos. Supports various quality settings (best, 1080p, 720p, 480p, 360p), multiple formats (mp4, webm, mkv), and audio-only downloads as MP3.
Delegate a coding task to the Google Antigravity CLI (`agy`) as a background implementer, then review its diff and land it yourself. Use this whenever the user wants to hand implementation work to Antigravity or agy - phrasings like “have Antigravity do X”, “delegate this to agy”, “run it through agy”, or “use Antigravity to implement/fix/refactor” - or wants to run a queue of coding tasks through agy while staying the reviewer. DO NOT USE for tasks small enough to do inline, or when the user wants the code written directly without delegating.
Use this skill when writing custom shaders, uniforms, filters, batchers, or low-level draw code in PixiJS v8. Covers Shader.from({gl, gpu, resources}), GlProgram/GpuProgram, UniformGroup with typed uniforms (f32, vec2, mat4x4), UBO mode, textures as resources, TextureView for depth sampling, 3D and array textures (depth, arrayLayerCount, sampler3D, texture_3d), WebGPU storage textures (storage: true), WGSL override constants, custom bind group layouts (gpuLayout), partial buffer updates (Buffer.update), Geometry.vertexCount/indexCount, TexturePool scratch textures, State winding and culling (clockwiseFrontFace, cullMode), WebGPU render bundles, custom Filter via Filter.from, GLSL ES 3.0 conventions (finalColor), uBackTexture sampling, pixi.js/unsafe-eval for strict CSP, custom Batcher and InstructionPipe.destroyInstructionSet via extensions. Triggers on: Shader, GLSL, WGSL, uniform, custom shader, blendRequired, ShaderOverrides, bind group layout, depth texture, 3D texture, sampler3D, texture_3d, storage texture, getSize, indexCount, TexturePool, getOptimalTexture, destroyInstructionSet, beginBundle, executeBundle, RenderBundle.
Generate, edit, and read PowerPoint presentations. Create from scratch with PptxGenJS (cover, TOC, content, section divider, summary slides), edit existing PPTX via XML workflows, or extract text with markitdown. Triggers: PPT, PPTX, PowerPoint, presentation, slide, deck, slides.
Run repeated rollouts ("Prime Gauss" style recursive prompting) while keeping an append-only decision ledger of trials, marks, coherence checks, and promotion gates, so recursive confidence never auto-approves live trading, deploy, or destructive actions. Use when the user asks for repeated rollouts, marked decision processes, high-dimensional search, stochastic optimization, local-optima exploration, ensemble comparison, or recursive reasoning with a visible evidence trail.
Optimizes database queries and improves performance across PostgreSQL and MySQL systems. Use when investigating slow queries, analyzing execution plans, or optimizing database performance. Invoke for index design, query rewrites, configuration tuning, partitioning strategies, lock contention resolution.
Diagnoses Google Ads account performance issues such as conversion loss (value or volume), low lead flow/volume, and lost impression share (opportunities) due to ad rank, bids, or budgets. Use when troubleshooting sudden performance drops, analyzing campaign impression share metrics, investigating low lead flow, or searching for bidding and budget constraints. Don't use for setting up new campaigns, uploading conversion events directly, or general Google Mobile Ads SDK integration issues (use gma-android-integrate instead).
Use this skill when scaffolding a new PixiJS v8 project with the create-pixi CLI or adding PixiJS to an existing project. Covers npm/yarn/pnpm/bun create commands, interactive vs non-interactive flows, bundler vs creation template categories, available template presets (bundler-vite, bundler-webpack, bundler-esbuild, bundler-import-map, creation-web, framework-react, extension-default), Node version requirements, `npm install pixi.js` for existing projects, TypeScript 5/6/7 tsconfig setup (moduleResolution, @webgpu/types, @types/web), post-scaffold dev flow, and the Vite top-level-await production-build gotcha. Triggers on: create pixi.js, npm create, npm install pixi.js, scaffold, template, bundler-vite, bundler-webpack, creation-web, framework-react, new project, existing project, getting started, quick start, TypeScript, tsconfig, moduleResolution, @webgpu/types, @types/web, Cannot find name GPUTextureUsage.
Diagnoses and resolves Amazon EFS issues including mount failures, NFS timeouts, permission errors, throughput problems, and burst credit exhaustion. Use when the user has an EFS file system that is not mounting, returning errors, performing slowly, or showing access denied.
Use this skill when creating, converting, or manipulating colors in PixiJS v8. Covers Color class input formats (hex, CSS names, RGB/HSL objects, arrays, Uint8Array), conversion methods (toHex, toNumber, toArray,toRgba), component access, setAlpha/multiply/premultiply, Color.shared singleton. Triggers on Color, ColorSource, hex, rgb, hsl, tint, premultiply, Color.shared, color conversion.
Use this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code', 'convert this modal/dialog/drawer/panel to Figma'. This is the preferred workflow skill whenever the user wants to build or update a full page, modal, dialog, drawer, sidebar, panel, form, dashboard, list, table, card, header, message preview, or other composed product UI in Figma from code or a description—even when the user calls that composed UI a component. Discovers design system components, variables, and styles from Code Connect files, existing screens, and library search, then imports them and assembles views incrementally section-by-section using design system tokens instead of hardcoded values.
Parses and processes SARIF files from static analysis tools like CodeQL, Semgrep, or other scanners. Triggers on "parse sarif", "read scan results", "aggregate findings", "deduplicate alerts", or "process sarif output". Handles filtering, deduplication, format conversion, and CI/CD integration of SARIF data. Does NOT run scans — use the Semgrep or CodeQL skills for that.
Use when working with icons in any project. Provides CLI for searching 200+ icon libraries (Iconify) and retrieving SVGs. Commands: `better-icons search <query>` to find icons, `better-icons get <id>` to get SVG. Also available as MCP server for AI agents.
Use when building, configuring, or debugging enterprise Java applications with Spring Boot 3.x, microservices, or reactive programming. Invoke to implement WebFlux endpoints, optimize JPA queries and database performance, configure Spring Security with OAuth2/JWT, or resolve authentication issues and async processing challenges in cloud-native Spring applications.
Use when users get, create, edit, delete, or retrieve Salesforce Sharing Rules metadata for record-level access. TRIGGER on sharing rules, record/criteria-based/role-based/guest-user sharing, sharingCriteriaRules/sharingOwnerRules/sharingGuestRules, .sharingRules-meta.xml files, or sharing records with roles or groups, including viewing or modifying existing rules. DO NOT TRIGGER for permission sets/profiles or object-level (not record-level) security (use platform-permission-set-generate).
Structure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.
Use this skill when compositing display objects with blend modes in PixiJS v8. Covers standard modes (normal, add, multiply, screen, erase, min, max), advanced modes via pixi.js/advanced-blend-modes (color-burn, overlay, hard-light, etc.), batch-friendly ordering. Triggers on: blendMode, additive, multiply, screen, overlay, color-burn, color-dodge, advanced-blend-modes, glow, erase.
New to MCP?
From what the protocol is to installing your first server, these answers cover most first questions.
An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.
