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framer-motion

framer-motion

github.com/dralgorhythm设计与 UI12965 次安装14 周前更新
代码仓库

关于 framer-motion

面向使用 Framer Motion 12.x 的 React 开发者的 Web 动画技能。涵盖声明式动画、手势、过渡效果及减少动态效果的无障碍支持。

主要功能

  1. 01声明式动画组件
  2. 02复杂序列的变体配置
  3. 03悬停、点击与拖拽手势
  4. 04页面与布局过渡
  5. 05滚动触发动画
  6. 06减少动态效果支持

适用场景

  1. 01为 React 交互元素添加动画
  2. 02编排跨组件动画序列
  3. 03为页面或状态切换添加过渡
  4. 04遵循减少动态效果偏好

安装

复制下面的命令,在终端中运行。

$npx skills add https://github.com/dralgorhythm/claude-agentic-framework --skill framer-motion

安装后在 Claude Code 中输入/framer-motion确认已加载。

详细介绍

Framer Motion

平台: 仅限 Web。移动端动画请参阅 react-native-reanimated 技能。

概述

使用 Framer Motion 12.x 为 React 创建动画模式。提供声明式动画、手势处理、布局过渡和页面动画,并内置性能优化与无障碍支持。

安装:pnpm add framer-motion

工作流

添加动画:

  1. 导入 motion 组件:import { motion } from 'framer-motion'
  2. 将元素替换为 motion 变体:<div> → <motion.div>
  3. 添加动画属性:initial、animate、transition
  4. 在启用减少动态效果的情况下进行测试
  5. 在 DevTools 中确认性能达到 60fps

复杂序列:

  1. 定义带有命名状态的 variants 对象
  2. 将 variants 应用于父元素和子元素
  3. 使用编排属性:staggerChildren、delayChildren
  4. 如果要卸载元素,请用 AnimatePresence 包裹
  5. 添加无障碍回退方案

动画基元

基础 Motion 组件
import { motion } from 'framer-motion';

// Simple fade-in
<motion.div
  initial={{ opacity: 0 }}
  animate={{ opacity: 1 }}
  transition={{ duration: 0.3 }}
>
  Content
</motion.div>

// Slide up with fade
<motion.div
  initial={{ opacity: 0, y: 20 }}
  animate={{ opacity: 1, y: 0 }}
  transition={{ duration: 0.3, ease: 'easeOut' }}
>
  Content
</motion.div>
用于复杂动画的 Variants
const containerVariants = {
  hidden: { opacity: 0 },
  visible: {
    opacity: 1,
    transition: {
      staggerChildren: 0.1,
      delayChildren: 0.2
    }
  },
  exit: { opacity: 0, transition: { duration: 0.15 } }
};

const itemVariants = {
  hidden: { opacity: 0, y: 20 },
  visible: { opacity: 1, y: 0 },
  exit: { opacity: 0, y: -20 }
};

<motion.ul variants={containerVariants} initial="hidden" animate="visible" exit="exit">
  {items.map(item => (
    <motion.li key={item.id} variants={itemVariants}>
      {item.name}
    </motion.li>
  ))}
</motion.ul>

过渡

标准时长
// Use consistent timing across app
const timing = {
  fast: 0.15,    // Micro-interactions
  normal: 0.3,   // Default animations
  slow: 0.5,     // Page transitions
  stagger: 0.05  // Between items
};

// Duration and easing
<motion.div
  animate={{ x: 100 }}
  transition={{ duration: timing.normal, ease: 'easeInOut' }}
/>

// Spring physics (preferred for natural motion)
<motion.div
  animate={{ scale: 1.2 }}
  transition={{ type: 'spring', stiffness: 300, damping: 20 }}
/>

// Keyframes
<motion.div
  animate={{ scale: [1, 1.2, 1] }}
  transition={{ duration: 0.5, times: [0, 0.5, 1] }}
/>

// Repeat
<motion.div
  animate={{ rotate: 360 }}
  transition={{ duration: 2, repeat: Infinity, repeatType: 'loop' }}
/>

手势

悬停、点击、焦点
<motion.button
  whileHover={{ scale: 1.05 }}
  whileTap={{ scale: 0.95 }}
  whileFocus={{ outline: '2px solid blue' }}
  transition={{ duration: 0.15 }}
>
  Click me
</motion.button>

// Complex hover state
<motion.div
  initial="rest"
  whileHover="hover"
  variants={{
    rest: { scale: 1, boxShadow: '0 2px 4px rgba(0,0,0,0.1)' },
    hover: { scale: 1.02, boxShadow: '0 8px 16px rgba(0,0,0,0.15)' }
  }}
>
  Card content
</motion.div>
带约束的拖动
import { useRef } from 'react';

const constraintsRef = useRef(null);

<div ref={constraintsRef} style={{ width: 400, height: 400 }}>
  <motion.div
    drag
    dragConstraints={constraintsRef}
    dragElastic={0.1}
    whileDrag={{ scale: 1.1, cursor: 'grabbing' }}
  >
    Drag me
  </motion.div>
</div>

// Drag along single axis
<motion.div drag="x" dragConstraints={{ left: -100, right: 100 }}>
  Slide horizontal
</motion.div>

布局动画

自动布局动画
// Auto-animates position/size changes
<motion.div layout>
  {expanded ? <FullContent /> : <Summary />}
</motion.div>

// Shared element transitions
<motion.div layoutId="card-123">
  <motion.img layoutId="card-image-123" src={image} />
</motion.div>

// Coordinate sibling animations
import { LayoutGroup } from 'framer-motion';

<LayoutGroup>
  {items.map(item => (
    <motion.div key={item.id} layout>
      {item.content}
    </motion.div>
  ))}
</LayoutGroup>

页面过渡

使用 AnimatePresence 实现退出动画
import { AnimatePresence } from 'framer-motion';

// Single element
<AnimatePresence mode="wait">
  {isVisible && (
    <motion.div
      initial={{ opacity: 0 }}
      animate={{ opacity: 1 }}
      exit={{ opacity: 0 }}
    >
      Content
    </motion.div>
  )}
</AnimatePresence>

// Route transitions (with React Router)
import { useLocation } from 'react-router-dom';

const location = useLocation();

<AnimatePresence mode="wait" initial={false}>
  <motion.div
    key={location.pathname}
    initial={{ opacity: 0, x: -20 }}
    animate={{ opacity: 1, x: 0 }}
    exit={{ opacity: 0, x: 20 }}
    transition={{ duration: 0.3 }}
  >
    <Routes location={location}>
      {/* routes */}
    </Routes>
  </motion.div>
</AnimatePresence>

交错模式

// Parent orchestration
const listVariants = {
  hidden: { opacity: 0 },
  visible: {
    opacity: 1,
    transition: {
      staggerChildren: 0.1,
      delayChildren: 0.2
    }
  }
};

const itemVariants = {
  hidden: { opacity: 0, x: -20 },
  visible: { opacity: 1, x: 0 }
};

<motion.ul variants={listVariants} initial="hidden" animate="visible">
  {items.map(item => (
    <motion.li key={item.id} variants={itemVariants}>
      {item.name}
    </motion.li>
  ))}
</motion.ul>

// Custom stagger with useAnimate
import { useAnimate, stagger } from 'framer-motion';

const [scope, animate] = useAnimate();

useEffect(() => {
  animate('.item', { opacity: 1 }, { delay: stagger(0.05) });
}, []);

性能

GPU 加速属性
// ✅ FAST: Only transform and opacity
<motion.div
  animate={{
    opacity: 1,
    scale: 1.2,
    x: 100,
    rotate: 45
  }}
/>

// ❌ SLOW: Layout-affecting properties
<motion.div
  animate={{
    width: 300,    // Triggers layout
    height: 200,   // Triggers layout
    top: 50        // Triggers layout
  }}
/>
willChange 优化
// Hint browser before expensive animations
<motion.div
  style={{ willChange: 'transform' }}
  whileHover={{ scale: 1.1 }}
>
  Content
</motion.div>

// Auto willChange with layout animations
<motion.div layout transition={{ layout: { duration: 0.3 } }}>
  Content
</motion.div>

无障碍

减少动态效果支持
import { useReducedMotion } from 'framer-motion';

function AnimatedComponent() {
  const shouldReduceMotion = useReducedMotion();

  return (
    <motion.div
      initial={{ opacity: 0, y: shouldReduceMotion ? 0 : 20 }}
      animate={{ opacity: 1, y: 0 }}
      transition={{ duration: shouldReduceMotion ? 0 : 0.3 }}
    >
      Content
    </motion.div>
  );
}

// Disable animations completely
const prefersReducedMotion = useReducedMotion();

<motion.div
  {...(prefersReducedMotion ? {} : {
    initial: { opacity: 0 },
    animate: { opacity: 1 },
    transition: { duration: 0.3 }
  })}
>
  Content
</motion.div>
焦点管理
// Maintain focus during animations
<AnimatePresence>
  {isOpen && (
    <motion.dialog
      initial={{ opacity: 0, scale: 0.95 }}
      animate={{ opacity: 1, scale: 1 }}
      exit={{ opacity: 0, scale: 0.95 }}
      onAnimationComplete={() => {
        // Focus first input after enter animation
        dialogRef.current?.querySelector('input')?.focus();
      }}
    >
      <form>...</form>
    </motion.dialog>
  )}
</AnimatePresence>

滚动动画

useScroll 和 useInView
import { motion, useScroll, useTransform, useInView } from 'framer-motion';
import { useRef } from 'react';

// Scroll progress indicator
function ScrollProgress() {
  const { scrollYProgress } = useScroll();

  return (
    <motion.div
      className="fixed top-0 left-0 right-0 h-1 bg-blue-600 origin-left"
      style={{ scaleX: scrollYProgress }}
    />
  );
}

// Parallax effect
function ParallaxSection() {
  const ref = useRef(null);
  const { scrollYProgress } = useScroll({
    target: ref,
    offset: ["start end", "end start"]
  });

  const y = useTransform(scrollYProgress, [0, 1], [100, -100]);

  return (
    <div ref={ref}>
      <motion.div style={{ y }}>
        Parallax content
      </motion.div>
    </div>
  );
}

// Trigger animation when element enters viewport
function AnimateOnScroll({ children }: { children: React.ReactNode }) {
  const ref = useRef(null);
  const isInView = useInView(ref, { once: true, margin: "-100px" });

  return (
    <motion.div
      ref={ref}
      initial={{ opacity: 0, y: 50 }}
      animate={isInView ? { opacity: 1, y: 0 } : { opacity: 0, y: 50 }}
      transition={{ duration: 0.5 }}
    >
      {children}
    </motion.div>
  );
}

MotionConfig

全局动画设置
import { MotionConfig } from 'framer-motion';

// Apply global settings to all descendants
function App() {
  return (
    <MotionConfig
      reducedMotion="user"  // Respect prefers-reduced-motion
      transition={{ duration: 0.3, ease: "easeOut" }}
    >
      <YourApp />
    </MotionConfig>
  );
}

// Override transitions for a section
function FastSection() {
  return (
    <MotionConfig transition={{ duration: 0.15 }}>
      <motion.div animate={{ scale: 1.1 }}>
        Uses fast transition
      </motion.div>
    </MotionConfig>
  );
}

最佳实践

  • 复杂的多步动画使用 variants,而不是内联对象
  • 优先使用弹簧物理效果,而不是基于时长的缓动,以实现自然运动
  • 仅为 transform 和 opacity 添加动画,以达到 60fps 性能
  • 务必在启用减少动态效果的情况下进行测试(系统设置 → 辅助功能)
  • 使用 layoutId 在路由或状态之间实现共享元素过渡
  • 使用 AnimatePresence 包裹退出动画,并设置唯一键
  • 为频繁播放动画的元素设置 willChange
  • 列表动画使用 staggerChildren,而不是手动设置延迟
  • 结合使用 layout 和 whileHover,实现动态交互布局
  • 将过渡时长控制在 500ms 以内,提升感知性能

反模式

  • ❌ 直接为 width/height 添加动画(改用 scale + layout)
  • ❌ 条件渲染时忘记使用 AnimatePresence 包裹
  • ❌ 将时长值硬编码(使用常量)
  • ❌ 忽略 prefers-reduced-motion
  • ❌ 为非 GPU 属性添加动画(top、left、width、height、margin)
  • ❌ 对每个元素都使用 motion(会给静态内容带来开销)
  • ❌ 深度嵌套布局动画(会影响性能)
  • ❌ AnimatePresence 的子元素缺少键
  • ❌ 不使用 AnimatePresence 就使用 exit
  • ❌ 在 SSR 期间播放动画(会导致水合不匹配)

反馈循环

动画质量:

# Check frame rate in Chrome DevTools
# Performance → Record → Look for dropped frames
# Target: 60fps (16.67ms per frame)

减少动态效果测试:

# macOS: System Settings → Accessibility → Display → Reduce Motion
# Test all animations with this enabled

性能分析:

// Use React DevTools Profiler
// Measure commit duration with/without animations
// Aim for <16ms commits

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