关于 macos-spm-app-packaging
此技能用于在不使用 Xcode 的情况下搭建、构建、打包和发布 SwiftPM macOS 应用。它涵盖应用包、代码签名、公证及可选的 Sparkle 更新元数据。
主要功能
- 01搭建 SwiftPM 应用项目
- 02使用 SwiftPM 构建和测试
- 03打包 macOS .app 应用包
- 04为开发或发布版本签名
- 05指导公证和发布分发
- 06可选生成 Sparkle appcast 条目
适用场景
- 01不使用 Xcode 开始开发 macOS 应用
- 02将 SwiftPM 构建结果打包为应用
- 03准备签名并经过公证的发布版本
- 04发布带版本号的 GitHub 版本
安装
复制下面的命令,在终端中运行。
$
npx skills add https:/ / github.com/ patrickserrano/ skills --skill macos-spm-app-packaging安装后在 Claude Code 中输入/macos-spm-app-packaging确认已加载。
详细介绍
macOS SwiftPM 应用打包
概述
引导搭建完整的 SwiftPM macOS 应用,然后无需 Xcode 即可构建、打包并运行。本指南涵盖从项目脚手架搭建到发布分发的完整工作流。
项目脚手架搭建
基本结构
MyApp/
├── Package.swift
├── Sources/
│ └── MyApp/
│ ├── MyApp.swift # @main App entry
│ └── ContentView.swift
├── Resources/
│ ├── Assets.xcassets/
│ └── Info.plist
├── Scripts/
│ ├── package_app.sh
│ ├── compile_and_run.sh
│ └── sign-and-notarize.sh
└── version.env
Package.swift
// swift-tools-version: 5.9
import PackageDescription
let package = Package(
name: "MyApp",
platforms: [.macOS(.v14)],
products: [
.executable(name: "MyApp", targets: ["MyApp"])
],
targets: [
.executableTarget(
name: "MyApp",
resources: [
.process("Resources")
]
)
]
)
version.env
APP_NAME="MyApp"
BUNDLE_ID="com.example.myapp"
VERSION="1.0.0"
BUILD_NUMBER="1"
MIN_MACOS="14.0"
# Set to 1 for menu bar apps
MENU_BAR_APP=0
构建和运行
使用 SwiftPM 构建
# Debug build
swift build
# Release build
swift build -c release
# Run tests
swift test
打包为 .app Bundle
创建 Scripts/package_app.sh:
#!/bin/bash
set -e
source version.env
BUILD_DIR=".build/release"
APP_BUNDLE="$BUILD_DIR/$APP_NAME.app"
CONTENTS="$APP_BUNDLE/Contents"
MACOS="$CONTENTS/MacOS"
RESOURCES="$CONTENTS/Resources"
# Build release
swift build -c release
# Create bundle structure
rm -rf "$APP_BUNDLE"
mkdir -p "$MACOS" "$RESOURCES"
# Copy binary
cp "$BUILD_DIR/$APP_NAME" "$MACOS/"
# Copy resources
cp -r Resources/* "$RESOURCES/" 2>/dev/null || true
# Generate Info.plist
cat > "$CONTENTS/Info.plist" << EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleExecutable</key>
<string>$APP_NAME</string>
<key>CFBundleIdentifier</key>
<string>$BUNDLE_ID</string>
<key>CFBundleName</key>
<string>$APP_NAME</string>
<key>CFBundleVersion</key>
<string>$BUILD_NUMBER</string>
<key>CFBundleShortVersionString</key>
<string>$VERSION</string>
<key>LSMinimumSystemVersion</key>
<string>$MIN_MACOS</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
$([ "$MENU_BAR_APP" = "1" ] && echo " <key>LSUIElement</key>
<true/>")
</dict>
</plist>
EOF
echo "Created $APP_BUNDLE"
开发运行脚本
创建 Scripts/compile_and_run.sh:
#!/bin/bash
set -e
source version.env
# Kill existing instance
pkill -x "$APP_NAME" 2>/dev/null || true
# Package
./Scripts/package_app.sh
# Launch
open ".build/release/$APP_NAME.app"
代码签名
开发签名
# Sign for local development
codesign --force --sign - ".build/release/MyApp.app"
# Or with a specific identity
codesign --force --sign "Developer ID Application: Your Name" ".build/release/MyApp.app"
创建稳定的开发身份
# Generate self-signed certificate for consistent dev signing
security create-keychain -p "" dev-signing.keychain
security default-keychain -s dev-signing.keychain
# Follow prompts in Keychain Access to create certificate
公证和发布
创建 Scripts/sign-and-notarize.sh:
#!/bin/bash
set -e
source version.env
APP_PATH=".build/release/$APP_NAME.app"
ZIP_PATH=".build/release/$APP_NAME-$VERSION.zip"
# Sign with Developer ID
codesign --force --options runtime --sign "Developer ID Application: Your Name" "$APP_PATH"
# Create zip for notarization
ditto -c -k --keepParent "$APP_PATH" "$ZIP_PATH"
# Submit for notarization
xcrun notarytool submit "$ZIP_PATH" \
--apple-id "[email protected]" \
--team-id "TEAM_ID" \
--password "@keychain:AC_PASSWORD" \
--wait
# Staple the ticket
xcrun stapler staple "$APP_PATH"
# Re-zip with stapled ticket
rm "$ZIP_PATH"
ditto -c -k --keepParent "$APP_PATH" "$ZIP_PATH"
echo "Release ready: $ZIP_PATH"
Sparkle 更新(可选)
生成 Appcast 条目
#!/bin/bash
source version.env
ZIP_PATH=".build/release/$APP_NAME-$VERSION.zip"
SIZE=$(stat -f%z "$ZIP_PATH")
SIGNATURE=$(./bin/sign_update "$ZIP_PATH")
DATE=$(date -R)
cat << EOF
<item>
<title>Version $VERSION</title>
<pubDate>$DATE</pubDate>
<sparkle:version>$BUILD_NUMBER</sparkle:version>
<sparkle:shortVersionString>$VERSION</sparkle:shortVersionString>
<enclosure
url="https://example.com/releases/$APP_NAME-$VERSION.zip"
length="$SIZE"
type="application/octet-stream"
sparkle:edSignature="$SIGNATURE"
/>
</item>
EOF
GitHub 发布
# Create tag
git tag -a "v$VERSION" -m "Release $VERSION"
git push origin "v$VERSION"
# Create GitHub release
gh release create "v$VERSION" \
".build/release/$APP_NAME-$VERSION.zip" \
--title "v$VERSION" \
--notes "Release notes here"
检查清单
脚手架搭建
- Package.swift 包含正确的目标和资源
- version.env 包含应用元数据
- Info.plist 模板或生成脚本
- 基本应用入口点(@main App)
构建
-
swift build成功 -
swift test通过 - 资源已正确复制
打包
- .app Bundle 结构正确
- Info.plist 已生成且值正确
- 应用可从 Finder 启动
发布
- 已使用 Developer ID 进行代码签名
- 已公证并装订票据
- 已创建用于分发的 Zip
- (可选)已更新 Sparkle appcast
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