关于 react-patterns
面向设计可复用界面的开发者的 React 组件架构参考技能,介绍共享状态与逻辑、灵活渲染及无障碍组件 API 的模式。
主要功能
- 01复合组件
- 02Render Props
- 03高阶组件
- 04自定义 Hooks 与 Provider
- 05受控与非受控输入
- 06属性获取器与状态 Reducer
适用场景
- 01构建可复用的组件 API
- 02在关联组件间共享状态
- 03跨组件复用有状态逻辑
- 04设计灵活的表单输入
安装
复制下面的命令,在终端中运行。
$
npx skills add https:/ / github.com/ josiahsiegel/ claude-plugin-marketplace --skill react-patterns安装后在 Claude Code 中输入/react-patterns确认已加载。
附带文件references/hoc-hooks-provider-controlled-patterns.md
详细介绍
快速参考
| 模式 | 用途 | 示例 |
|---|---|---|
| 复合组件 | 共享状态的相关组件 | <Tabs><Tab /><Panel /></Tabs> |
| Render Props | 使用共享逻辑进行动态渲染 | <Mouse>{({x,y}) => ...}</Mouse> |
| HOC | 横切关注点 | withAuth(Component) |
| 自定义 Hooks | 复用有状态逻辑 | useToggle()、useDebounce() |
| Provider 模式 | 全局/共享状态 | <CartProvider>...</CartProvider> |
| 受控/非受控 | 表单输入的灵活性 | value 与 defaultValue |
| Prop Getter | 无障碍组件 API | getButtonProps() |
| State Reducer | 可自定义的状态逻辑 | useReducer(customReducer) |
何时使用此技能
用于 React 组件架构:
- 构建灵活、可复用的组件 API
- 实现复合组件模式
- 为动态内容创建 Render Props
- 开发自定义 Hooks 以复用逻辑
- 管理受控与非受控输入
- 设计无障碍组件接口
状态管理:请参阅 react-state-management
React 组件模式
复合组件
基本复合组件
import { createContext, useContext, useState, ReactNode } from 'react';
// Context for sharing state
interface TabsContextType {
activeTab: string;
setActiveTab: (tab: string) => void;
}
const TabsContext = createContext<TabsContextType | null>(null);
function useTabsContext() {
const context = useContext(TabsContext);
if (!context) {
throw new Error('Tabs components must be used within a Tabs provider');
}
return context;
}
// Parent component
interface TabsProps {
defaultTab: string;
children: ReactNode;
}
function Tabs({ defaultTab, children }: TabsProps) {
const [activeTab, setActiveTab] = useState(defaultTab);
return (
<TabsContext.Provider value={{ activeTab, setActiveTab }}>
<div className="tabs">{children}</div>
</TabsContext.Provider>
);
}
// Tab List
function TabList({ children }: { children: ReactNode }) {
return <div className="tab-list" role="tablist">{children}</div>;
}
// Tab Button
interface TabProps {
value: string;
children: ReactNode;
}
function Tab({ value, children }: TabProps) {
const { activeTab, setActiveTab } = useTabsContext();
return (
<button
role="tab"
aria-selected={activeTab === value}
onClick={() => setActiveTab(value)}
className={activeTab === value ? 'active' : ''}
>
{children}
</button>
);
}
// Tab Panel
interface TabPanelProps {
value: string;
children: ReactNode;
}
function TabPanel({ value, children }: TabPanelProps) {
const { activeTab } = useTabsContext();
if (activeTab !== value) return null;
return (
<div role="tabpanel" className="tab-panel">
{children}
</div>
);
}
// Attach sub-components
Tabs.List = TabList;
Tabs.Tab = Tab;
Tabs.Panel = TabPanel;
export { Tabs };
// Usage
function App() {
return (
<Tabs defaultTab="overview">
<Tabs.List>
<Tabs.Tab value="overview">Overview</Tabs.Tab>
<Tabs.Tab value="features">Features</Tabs.Tab>
<Tabs.Tab value="pricing">Pricing</Tabs.Tab>
</Tabs.List>
<Tabs.Panel value="overview">Overview content</Tabs.Panel>
<Tabs.Panel value="features">Features content</Tabs.Panel>
<Tabs.Panel value="pricing">Pricing content</Tabs.Panel>
</Tabs>
);
}
使用插槽模式的灵活复合组件
import { createContext, useContext, useState, ReactNode, isValidElement, Children, cloneElement } from 'react';
interface AccordionContextType {
openItems: Set<string>;
toggleItem: (id: string) => void;
allowMultiple: boolean;
}
const AccordionContext = createContext<AccordionContextType | null>(null);
interface AccordionProps {
children: ReactNode;
allowMultiple?: boolean;
defaultOpen?: string[];
}
function Accordion({ children, allowMultiple = false, defaultOpen = [] }: AccordionProps) {
const [openItems, setOpenItems] = useState<Set<string>>(new Set(defaultOpen));
const toggleItem = (id: string) => {
setOpenItems((prev) => {
const next = new Set(prev);
if (next.has(id)) {
next.delete(id);
} else {
if (!allowMultiple) next.clear();
next.add(id);
}
return next;
});
};
return (
<AccordionContext.Provider value={{ openItems, toggleItem, allowMultiple }}>
<div className="accordion">{children}</div>
</AccordionContext.Provider>
);
}
interface AccordionItemProps {
id: string;
children: ReactNode;
}
function AccordionItem({ id, children }: AccordionItemProps) {
const context = useContext(AccordionContext);
if (!context) throw new Error('AccordionItem must be within Accordion');
const isOpen = context.openItems.has(id);
return (
<div className={`accordion-item ${isOpen ? 'open' : ''}`} data-state={isOpen ? 'open' : 'closed'}>
{Children.map(children, (child) => {
if (isValidElement(child)) {
return cloneElement(child as React.ReactElement<{ itemId?: string; isOpen?: boolean }>, {
itemId: id,
isOpen,
});
}
return child;
})}
</div>
);
}
interface AccordionTriggerProps {
children: ReactNode;
itemId?: string;
isOpen?: boolean;
}
function AccordionTrigger({ children, itemId, isOpen }: AccordionTriggerProps) {
const context = useContext(AccordionContext);
if (!context || !itemId) return null;
return (
<button
className="accordion-trigger"
aria-expanded={isOpen}
onClick={() => context.toggleItem(itemId)}
>
{children}
<span className="icon">{isOpen ? '−' : '+'}</span>
</button>
);
}
interface AccordionContentProps {
children: ReactNode;
isOpen?: boolean;
}
function AccordionContent({ children, isOpen }: AccordionContentProps) {
if (!isOpen) return null;
return <div className="accordion-content">{children}</div>;
}
Accordion.Item = AccordionItem;
Accordion.Trigger = AccordionTrigger;
Accordion.Content = AccordionContent;
export { Accordion };
Render Props 模式
基本 Render Props
import { useState, ReactNode } from 'react';
interface ToggleRenderProps {
on: boolean;
toggle: () => void;
setOn: (value: boolean) => void;
}
interface ToggleProps {
defaultOn?: boolean;
children: (props: ToggleRenderProps) => ReactNode;
}
function Toggle({ defaultOn = false, children }: ToggleProps) {
const [on, setOn] = useState(defaultOn);
const toggle = () => setOn((prev) => !prev);
return <>{children({ on, toggle, setOn })}</>;
}
// Usage
function App() {
return (
<Toggle defaultOn={false}>
{({ on, toggle }) => (
<div>
<p>The toggle is {on ? 'ON' : 'OFF'}</p>
<button onClick={toggle}>Toggle</button>
</div>
)}
</Toggle>
);
}
鼠标位置追踪器
import { useState, useEffect, ReactNode } from 'react';
interface MousePosition {
x: number;
y: number;
}
interface MouseTrackerProps {
children: (position: MousePosition) => ReactNode;
}
function MouseTracker({ children }: MouseTrackerProps) {
const [position, setPosition] = useState<MousePosition>({ x: 0, y: 0 });
useEffect(() => {
const handleMouseMove = (e: MouseEvent) => {
setPosition({ x: e.clientX, y: e.clientY });
};
window.addEventListener('mousemove', handleMouseMove);
return () => window.removeEventListener('mousemove', handleMouseMove);
}, []);
return <>{children(position)}</>;
}
// Usage
function App() {
return (
<MouseTracker>
{({ x, y }) => (
<div
style={{
position: 'absolute',
left: x + 10,
top: y + 10,
background: 'black',
color: 'white',
padding: '4px 8px',
borderRadius: '4px',
}}
>
{x}, {y}
</div>
)}
</MouseTracker>
);
}
数据获取 Render Props
import { useState, useEffect, ReactNode } from 'react';
interface FetchState<T> {
data: T | null;
loading: boolean;
error: Error | null;
refetch: () => void;
}
interface FetchProps<T> {
url: string;
children: (state: FetchState<T>) => ReactNode;
}
function Fetch<T>({ url, children }: FetchProps<T>) {
const [data, setData] = useState<T | null>(null);
const [loading, setLoading] = useState(true);
const [error, setError] = useState<Error | null>(null);
const fetchData = async () => {
setLoading(true);
setError(null);
try {
const response = await fetch(url);
if (!response.ok) throw new Error('Failed to fetch');
const result = await response.json();
setData(result);
} catch (err) {
setError(err instanceof Error ? err : new Error('Unknown error'));
} finally {
setLoading(false);
}
};
useEffect(() => {
fetchData();
}, [url]);
return <>{children({ data, loading, error, refetch: fetchData })}</>;
}
// Usage
function UserList() {
return (
<Fetch<User[]> url="/api/users">
{({ data, loading, error, refetch }) => {
if (loading) return <p>Loading...</p>;
if (error) return <p>Error: {error.message}</p>;
return (
<div>
<button onClick={refetch}>Refresh</button>
<ul>
{data?.map((user) => (
<li key={user.id}>{user.name}</li>
))}
</ul>
</div>
);
}}
</Fetch>
);
}
最佳实践总结
| 模式 | 用途 |
|---|---|
| 复合组件 | 共享隐式状态的相关组件 |
| Render Props | 使用共享逻辑进行动态渲染 |
| HOC | 横切关注点、代码复用 |
| 自定义 Hooks | 复用有状态逻辑 |
| Provider 模式 | 全局/共享状态管理 |
| 受控/非受控 | 表单输入的灵活性 |
| Prop Getter | 无障碍组件 API |
| State Reducer | 可自定义的状态逻辑 |
其他 React 模式
其余六种模式的完整代码示例,请参阅 references/hoc-hooks-provider-controlled-patterns.md:
- 高阶组件(HOC) — 接收一个组件并返回添加了新行为的新组件的函数。
- 作为模式的自定义 Hooks — 将有状态逻辑封装在
useXHooks 中;在现代 React 中,相较于 HOC 和 Render Props 更受青睐。 - Provider 模式 —
React.createContext加上useContext消费者 Hook。 - 受控与非受控组件 — 通过 props 驱动值,或通过 ref 驱动内部状态。
- Prop Getter 模式 — 返回一个
getProps()回调,为使用者提供预先配置好的 props(Downshift、Headless UI 使用此模式)。 - State Reducer 模式 — 接受 reducer prop,以便使用者覆盖状态转换(Kent C. Dodds 的经典实现)。
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