mcpField

Skills

96,770 packaged capabilities and playbooks for agents. Install any of them with one command.

Creative & media

P
photographer-testino
photographer-testino
bluewaves-creations / bluewaves-skills

Generate images in Mario Testino's glamorous vibrant style. Use when users ask for Testino style, high fashion glamour, bold saturated colors, warm luxurious photography, dynamic sensual energy.

Creative & media35
P
polish-vn
polish-vn
forsvn-labs / meta-skills

Turn your coding agent into a full product team — composable skills across research, marketing, product, and process. One install, every editor (Claude Code, Cursor, Codex, Windsurf, Gemini CLI, VS Code).

Creative & media35
R
roast-writing
roast-writing
omer-metin / skills-for-antigravity

Expert in comedic roasts, witty insults, and self-deprecating humor that lands. Covers the craft of punching up vs down, timing, target selection, and knowing the line between funny and mean. Knows how to be savage while staying lovable. Use when "roast, burn, diss, self-deprecating, witty reply, comeback, shade, " mentioned.

Creative & media35
S
s4h-writing-dialogue
s4h-writing-dialogue
human-avatar / skills-for-humanity

Diagnoses and repairs dialogue for subtext, voice differentiation, exposition, and forward momentum. Use when dialogue sounds wrong, on-the-nose, or when characters all sound the same. Triggers: 'the dialogue sounds wrong', 'dialogue feels on the nose', 'dialogue review', 'characters sound the same', 'dialogue fix', 'dialogue is too direct', 'the dialogue explains too much'.

Creative & media35
S
sd-asset-engine
sd-asset-engine
lixiaoxiao9888-create / manju-laoli-skill

【Internal suite skill · Users usually don’t need to invoke it directly in the full workflow; simply describe the request to the orchestrator short-drama-director, which will route it to this skill automatically】【漫剧老李 V7.4.26 suite · Subskill】Asset-locking specialist engine: extract three lists from the script (character appearances / props / locations) → **produce according to asset form** (M0 appearance profile recap block / **M1 image-generation prompts + image number labels + 《素材接线单》· default** / M2 batch image generation and locking), and manage spatial continuity between locations, single-instance prop locks, and crowd staging. **This package does not hold images**—images are generated by the user on external platforms; this engine must not request images or block downstream work due to missing images. Triggers: break down assets, asset extraction, asset catalog, image-generation prompts, character asset board, location prompts, prop prompts, three lists, 3×3 location image, character portrait, location continuity, prop continuity error, crowd staging, asset form, connection sheet, I have no images. This skill is a suite member; enter the complete workflow through the orchestrator short-drama-director.

Creative & media35
S
sd-combat-engine
sd-combat-engine
lixiaoxiao9888-create / manju-laoli-skill

【Internal suite skill · Users usually don’t need to invoke it directly in the full workflow; simply describe the request to the orchestrator short-drama-director, which will route it to this skill automatically】【漫剧老李 V7.4.26 suite · Subskill】Action storyboard specialist engine—responsible for generating storyboard prompts for all action, martial arts, and combat scenes: action concepts (motivation / power imbalance / stakes / environmental variables), eight-step writing framework, eight natural-sentence templates for composing each shot, strict-rule self-checks, camera behavior locks, and quick reference for group battles. Triggers: action scenes, martial arts, storyboard fights, combat scenes, ultimate moves, sword formations, magic formations, manifestations, mowing down enemies, exchanges of fire, moves, martial arts, boxing, sword duels, finishers, battlefields, group battles, military formations, camera movement lock. Suite members: orchestrator short-drama-director (authority on system locks and input format) + sd-decision-engine (decisions) + sd-script-engine (scripts) + sd-asset-engine (assets) + sd-storyboard-engine (storyboards) + sd-combat-engine (action scenes · this skill) + sd-feed-engine (feed) + sd-qc-engine (quality control).

Creative & media35
S
sd-decision-engine
sd-decision-engine
lixiaoxiao9888-create / manju-laoli-skill

【Internal suite skill · Users usually don’t need to invoke it directly in the full workflow; simply describe the request to the orchestrator short-drama-director, which will route it to this skill automatically】【漫剧老李 V7.4.26 suite · Subskill】Director decision engine (basis layer for storyboard selection): scenario mapping E01~E15 + 80/15/5 weighting mechanism + emotional anchor table + composition danger-zone A/B dual-state whitelist; answers “what camera shot should this scene use?” and provides selection criteria for the storyboard engine. Triggers: scenario mapping, what camera angle to use for this scene, emotional anchor, beat sheet, danger zone, composition danger zone, can centered frontal composition be used, what shot should this use. This skill is a suite member; enter the complete workflow through the orchestrator short-drama-director.

Creative & media35
S
sd-jieshuo-engine
sd-jieshuo-engine
lixiaoxiao9888-create / manju-laoli-skill

【Internal suite skill · Users usually don’t need to invoke it directly in the full workflow; simply describe the request to the orchestrator short-drama-director, which will route it to this skill automatically】【漫剧老李 V7.4.26 suite · Subskill · Track ③ Commentary and narrative】Specialist engine for commentary/narrative videos: complete rule sets for three tracks—historical biographies / historical events and battles / educational explainers. Core capabilities—voice-over script (VO Script) writing standards (commentary speed 4.5–6.5 characters/second / short sentences ≤25 characters / prioritize analogies / reduce cognitive load / hooks and memorable lines), audio-visual information gap discipline, history visual standards prioritizing period settings, hit formulas for three subtypes, storyboard adaptation from narration lines to images, C14 exemption from off-screen voice quotas. Triggers: commentary, shot analysis, roundups, historical figures, historical events, educational explainers, fun facts, educational content, understand at a glance, documentary commentary, talking-head narration. This skill is a suite member; enter the complete workflow through the orchestrator short-drama-director; the track is selected and locked by the orchestrator at 〇·0.

Creative & media35
S
sd-qc-engine
sd-qc-engine
lixiaoxiao9888-create / manju-laoli-skill

【Internal suite skill · Users usually don’t need to invoke it directly in the full workflow; simply describe the request to the orchestrator short-drama-director, which will route it to this skill automatically】【漫剧老李 V7.4.26 suite · Subskill】Finished-film quality control and continuity management specialist engine: cross-shot / cross-episode consistency ledger, editing transition design and Seedance 15-second segmentation gate, sound design templates, post-production music and sound design (BGM Cue Sheet / music search terms / AI music prompts / copyright checks), and use of automated output checks. **Consistency gates adjust based on asset form** (M0/M1 compare against text profiles; M2 performs image-level verification; this package does not hold images, must not request images or make false verification claims). Triggers: review, quality control, continuity check, watch footage, shot analysis, recheck after dialogue diagnosis, editing transitions, segment checks, sound design, automated checks, add BGM, post-production music, find music, Suno prompts, music copyright, asset form. This skill is a suite member; enter the complete workflow through the orchestrator short-drama-director.

Creative & media35
S
sd-real-engine
sd-real-engine
lixiaoxiao9888-create / manju-laoli-skill

【Internal suite skill · Users usually don’t need to invoke it directly in the full workflow; simply describe the request to the orchestrator short-drama-director, which will route it to this skill automatically】【漫剧老李 V7.4.26 suite · Subskill】Live-action realism combat specialist engine—designs action and produces Seedance 2.5/2.0 feed prompts for modern martial arts, police-and-criminal chases, suspense assassinations, comedy fights, children’s fights, and small-scale group combat (1v2/1v3/2v2/3v3): R1 restrained realism mode, 11-step action dynamics chain, realistic combat technique library (19 martial arts / 36 kicking techniques / 36 grappling techniques), three defensive states and amplified evasions, multi-person combat staging, realistic force feedback, and compliant transcreation. Triggers: live-action fights, realistic combat, modern martial arts, police chases, suspense assassinations, comedy fights, MMA, group combat, one against many, outnumbered combat. Suite members: orchestrator short-drama-director (authority on system locks and input format) + sd-decision-engine (decisions) + sd-script-engine (scripts) + sd-asset-engine (assets) + sd-storyboard-engine (dramatic scene storyboards) + sd-combat-engine (general combat) + sd-xuanhuan-engine (fantasy combat) + sd-real-engine (live-action realism · this skill) + sd-feed-engine (feed) + sd-qc-engine (quality control).

Creative & media35
S
sd-xuanhuan-engine
sd-xuanhuan-engine
lixiaoxiao9888-create / manju-laoli-skill

【Suite-internal skill · Users usually do not need to call this directly for the full workflow; simply describe the request to the main controller short-drama-director, which will route to this skill automatically】【Manju Laoli V7.4.26 suite · subskill】Fantasy xianxia combat-specialist engine—creates combat storyboards and feed prompts for fantasy cultivation/xianxia duels, divine and demonic powers, and high-energy Chinese animation: golden combat granularity (2–3-second whole-second cuts; one shot, one move, one response), bidirectional offense-defense power exchanges (preventing one-sided punching-bag fights), four spatial closure protocols for finishing sequences, the four-part scale set and image geometry, 13 three-layer composite elements, a combined magic-and-martial-arts move library, and dual-track physics parameter libraries for realistic and cultivation settings. Triggers: fantasy combat, xianxia duels, spell clashes, Myriad Swords Return to the Origin, sword formations, magical formations, Dharma forms, battles between gods and demons, ultimate finishing moves, xianxia cultivation. Suite members: main controller short-drama-director (authority for locked system and feed format) + sd-decision-engine (decisions) + sd-script-engine (scripts) + sd-asset-engine (assets) + sd-storyboard-engine (dramatic storyboards) + sd-combat-engine (general combat) + sd-xuanhuan-engine (fantasy combat · this skill) + sd-real-engine (live-action realism) + sd-feed-engine (feeding) + sd-qc-engine (quality control).

Creative & media35
S
search-youtube
search-youtube
gupsammy / claudest

This skill should be used when the user asks to "search YouTube", "find videos about", "get a transcript", "download subtitles", "extract audio from YouTube", "scan a channel", "research a topic on YouTube", "get video metadata", "what videos exist about", "download YouTube audio", "YouTube research", "summarize this video", "what is this video about", "pull captions from", "grab the audio from", or provides a YouTube/Vimeo/video URL and wants to extract information from it. Also triggers on "batch download transcripts", "analyze a channel", or any multi-video research workflow.

Productivity35
W
wechat-writer
wechat-writer
bnd-1 / wechat_article_mini

WeChat Official Account article writing assistant (crayfish-adapted edition). First ask the user what to write, then search, write, and generate images in one seamless flow. Supports many styles such as technical explainers, product teardowns, news analysis, hands-on tutorials, and industry observations. Use when the user says "write an article about XXX", "analyze XXX product", or "help me research XXX".

Creative & media35
W
writing-style
writing-style
cdeistopened / skill-stack

Core writing standards for all Skill Stack content. Invoke automatically for any writing task. Combines anti-AI patterns, voice principles, and prose style.

Creative & media35
X
xhs
xhs
pearl799 / openclaw-skill-xhs

Xiaohongshu automation — use the exec tool to run scripts for logging in, publishing, scraping trending topics, and AI-generated image-and-text posts. All operations must run uv run commands through the exec tool; do not use the browser tool.

Marketing & growth35
Y
youtube-plan-new-video
youtube-plan-new-video
kenneth-liao / ai-launchpad-marketplace

Generate a complete video plan with optimized title, thumbnail, and hook concepts based on research. Orchestrates specialized skills (youtube-title, youtube-thumbnail, youtube-video-hook) to create production-ready video plans. Use after research is complete or when the user wants to plan a new video.

Creative & media35
G
gabo
gabo
gaboesquivel / gaboesquivel-skills

Writes and edits in Gabo Esquivel's voice and identity for any channel, including gaboesquivel.com, the gaboesquivel package, blog, LinkedIn, Twitter/X, outreach, and spoken or voice-agent lines. Use whenever the user mentions Gabo Esquivel, Blockmatic Labs, personal brand, how Gabo talks, or asks to sound less like AI marketing. Site routes, package fields, SEO, and generate/link live in those repos' docs, starting at AGENTS.md, not in this skill.

Marketing & growth32
C
clips
clips
nextwork-projects / ai-video-editor-cooked

Turns one long video or podcast (a local file or a YouTube link) into the best 3-5 short vertical clips, each cut and styled in the user's profile style. Transcribes once, splits the talk into candidate clips at sentence boundaries inside the chosen length, scores every candidate in code (speech rate, loudness, laughter, numbers and names said), shows the shortlist on one page with a preview of each, then trims, cuts and style-edits each pick as its own edit. Use when the user says "clip this video", "make shorts from my podcast", "find the best clips", "cut this into TikToks", "turn this YouTube video into reels", "repurpose this long video", or drops a long video (over about 3 minutes) or a YouTube link and wants short clips. Not for editing one short take (that is start or cut), and not for measuring someone else's style (that is creator-teardown).

Creative & media27
C
cut
cut
nextwork-projects / ai-video-editor-cooked

Cuts raw talking-head footage into a clean jump cut. Takes one take or several joined (mp4 or mov, any aspect, 4K phone footage is fine), transcribes it word by word, removes retakes, false starts, fillers and dead pauses, and renders cut.mp4 at the source resolution plus words.json timed to the cut. The user approves the cut on a page with the whole transcript and every removed word struck through. Use when the user says "cut my video", "just cut it", "remove my mistakes", "cut out the retakes", "remove the pauses", "clean up this take", "jump cut this", "tighten this clip", or asks only for the cut of a raw take; start calls it for a full edit. Runs before style-edit. Not for a general request to edit a video or to make it look like a creator (that is start), not for adding captions, zooms or cards (style-edit), and not for analysing someone else's videos (creator-teardown).

Creative & media27
S
start
start
nextwork-projects / ai-video-editor-cooked

The front door of cooked. Takes the user's video and a few multiple-choice answers (platform, creators to copy and what to take from each, audience, brand kit, own photos, names, what to avoid, captions, sound), saves them once to a profile, then runs the whole edit in order (setup if a tool is missing, creator-teardown for a new creator, cut, style-edit) so the user only drops a video, answers, approves the cut and approves the stills. Use when the user says "edit my video", "edit this like @creator", "make my video look like @creator", "make this look like <creator>'s videos", "I want my videos edited", "start", "new video", drops a video file or pastes any link (video, Drive or Dropbox share, creator profile, website, podcast) with no other instruction, or asks how to use the editor. Not for one step named on its own (only cutting is cut, only analysing a creator is creator-teardown, a correction is taste, styling an existing cut is style-edit).

Creative & media27
S
style-edit
style-edit
nextwork-projects / ai-video-editor-cooked

Turns an approved cut into the finished video in a creator's measured style. Takes cut.mp4 from the cut skill plus a style.json (from start or creator-teardown), plans captions and zooms to match the creator, adds visuals timed to the spoken word (the user's own images, real screenshots, posts and logos of what is named, the line marked on the real page; no type cards, stock icons or emoji), shows the stills on the review page for approval, then renders 9:16 or 16:9 with Remotion on the laptop, Modal, GitHub Actions or the user's AWS Lambda, and can export the edit to Final Cut, Premiere, Resolve or CapCut. Use when a cut already exists and the user says "style it", "now add the style", "add captions and zooms", "add my images to the video", "render the edit", "change the captions", "export to Final Cut" or "send it to Premiere". Not for a raw take or a first request to edit a video like a creator (that is start), not for cutting mistakes out (cut), and not for measuring a creator (creator-teardown).

Creative & media27
O
oneshotted
oneshotted
codesaz-company / oneshotted-skill

Make product launch films, promos, feature videos, logo reveals, kinetic typography and social clips with code (Remotion by default; HyperFrames, GSAP, Three.js, canvas). For a URL: capture the real logo, local fonts, colours and UI; tell a visual problem-to-payoff story, not a slideshow. Use whenever the user wants a video or animation built with code or improved, even if they only say "make a video about X" or give a URL. Optional Oneshotted library references include verified creator prompts.

Creative & media25
T
tk-video
tk-video
mtgvim / tiger-kit

[user/auto] 소프트웨어나 개념의 데모·튜토리얼·설명 MP4 또는 GIF 제작에 사용합니다. 검증 판정, 기존 영상 편집, 일반 영상 제작이나 PR 업로드에는 사용하지 않습니다.

Creative & media24
O
overlays
overlays
nextwork-projects / ai-video-editor-cooked

Works on the visuals of an edit that is already rendered, one beat at a time, without running the whole edit again. Moves, resizes, swaps, drops or adds a card, logo, real page capture or animated diagram at the moment the user names, re-plans, makes stills of just those moments, checks them (safe zone, face, motion, AI looks), patch-renders only the frames that changed and hands over on the review page. Use when the user says "add an animation here", "make a diagram of how this works", "this card is wrong", "the card covers my face", "move the card", "make the card bigger", "swap the logo", "show the real page instead", "fewer cards", "animate this screenshot", "make the motion smoother", or leaves a review note about a card. Not for the cut (cut), not for caption size, font or colour defaults (taste and style-edit), not for the first full style pass on a new cut (style-edit), and not for measuring a creator (creator-teardown).

Creative & media23
N
nasa-handbook
nasa-handbook
r44vc0rp / skills

Make printable technical documents in the style of Apollo-era NASA paperwork. The model is an Apollo Operations Handbook "Systems Data" page with a typed running head, numbered paragraphs, Leroy-lettered line drawings and schematics, a performance data table, NOTE/CAUTION/WARNING notices, a Flight Data File checklist card, a black thumb tab and a dated footer, rendered to an A4 or US Letter PDF. Use this whenever someone asks for NASA-style, Apollo-style, retro aerospace or "mission manual" documentation. Also use it for a technical explainer, spec sheet or one-pager that should look like vintage engineering paperwork, for a handbook page explaining a product, codebase, system or fictional gadget, or for "another one of those NASA pages", even if they never say Apollo or handbook.

Documents22
M
motion-designer
motion-designer
gabrielgreco1 / skills

Senior motion designer that turns any product website, any story/topic, or any song into short, shareable motion-graphics videos (15–90 s showreels, teasers, meme/parody shorts, data stories, and beat edits — fast music-driven hype edits with giant words and no narration) — rendered as real MP4s sized for LinkedIn, Instagram, X and Reels/TikTok, with optional sound design and narration. Starts with a short guided intake (language first — Portuguese, English, Spanish or other — then product, story or beat edit (each with its own questions), look, idea, versions, sound, narration, platform, duration, visuals, CTA, narration engine, voice, captions, hook, retention, pacing, QC), extracts the brand straight from the site, generates several versions in parallel, reveals them in Finder and asks which one is best. Use whenever the user wants a motion video, animated reel, promo/teaser clip, social video, animated explainer or "showreel" for a product, a website, a story/topic, or a beat/hype edit on a song.

Creative & media21
T
tts
tts
captjt / skill-tts

Text-to-speech for voiceovers and spoken output. Renders narration for product, feature, and demo videos as per-scene audio files with exact durations, timing offsets, and captions, and speaks text aloud. Supports the built-in macOS/Linux voice, local Kokoro, OpenAI, ElevenLabs, Gemini, Cartesia, and Deepgram. Use when the user wants a voiceover, narration, or audio for a video or screencast, wants something read aloud or announced, wants an audio file (.wav/.mp3/.m4a), wants to compare or choose voices, or wants to set up TTS providers and API keys.

Creative & media21
R
ray-explainer
ray-explainer
imraywang / rayskills

Turn an article or viewpoint into an explanatory video (vertical by default, horizontal on request; 1.5–3 minutes, narrated with Ray's replicated voice + subtitles): prioritize real footage (screen recordings, live-action footage, screenshots). Recent episodes mainly use HyperFrames with a style tailored to the content (music, a digital avatar in the lower-left corner, and a publishing package), and can also use a hand-drawn approach rendered frame by frame in code. Use for “turn this into an explainer video,” “make an educational video,” “make a short educational video,” or “narrate it in my voice.” For narration scripts, use ray-kb; for covers, use ray-cover. For Ray explainers and educational videos, prioritize this skill instead of using general hyperframes or faceless-explainer directly (this skill invokes HyperFrames internally).

Creative & media19
S
sd-storyboard-engine
sd-storyboard-engine
lixiaoxiao9888-create / manju-laoli-skill

【Suite-internal skill · Users usually don’t need to invoke the full workflow directly; just describe the request to the orchestrator short-drama-director, which will route it here automatically】【漫剧老李 V7.4.26 suite · sub-skill】Specialized engine for storyboarding dramatic and everyday scenes (short-drama visual style): converts original novel/script text into minimalist written storyboard scripts using a short-drama visual camera system, shot economy, restrained acting, five dimensions of within-scene continuity, and five camera-movement modes; also produces storyboard images (★ standard image-generation asset): one multi-panel image per segment, divided by seven action phases (wind-up/process/contact/apex/result/reaction/exit), with panel count determined by action complexity rather than a mechanical 3×3 grid; exit frame = next segment’s entry frame; CLEAN_GRID clean version for image generation + optional technically annotated version. ★ Must detect the I art-style lock for the visual foundation (live action/2D/3D/ink wash) and adapt facial close-up angles accordingly—3D/photorealistic styles must not use the “close-up × straight-on eye-level” combination; use angled side views instead (live action observes a 1/3 quota; 2D uses the same setup no more than twice consecutively). Trigger terms: 分镜、文字分镜、电影分镜、生成分镜、帮我分镜、导演分镜、镜头脚本、storyboard、镜头衔接、运镜衔接、故事板、故事版、分镜图、故事板图、面板链、四宫格故事板、四格故事板、六宫格故事板、九宫格故事板、2×2 故事板. This skill is part of the suite; enter the complete workflow through the orchestrator short-drama-director.

Creative & media19
S
seenry-assets
seenry-assets
ayangabryl / seenry-skills

Find, generate and integrate the visual material a design needs: photos, hero images, album or product art, PNG and 3D-style icons, UI icons, illustrations, textures and fonts. Sources license-clear assets from the internet (CC0/public domain photos, permissive icon sets, open fonts) and generates images when the host has an image model. Records provenance for every file. Use whenever a page or component would otherwise ship with placeholders, gradients or stock clichés

Design & UI19
S
seenry-video
seenry-video
ayangabryl / seenry-skills

Direct and render short product films as code: launch videos, feature explainers, tool and agent demos, social cuts. Studies launch videos and recordings in Seenry for pacing, writes the story, shot list and voiceover, builds a seekable HTML film from real captures, renders it frame by frame, designs and mixes the sound, and checks format, loudness and every on-screen claim. Not for editing live-action footage

Creative & media19
M
motion2code
motion2code
lovisdotio / motion2code

Rebuilds an AI-generated (or any) flat motion design video as clean, editable code: inline SVG shapes animated by one GSAP timeline, seekable frame by frame, looping seamlessly, checked side by side against the source; and optionally turns an interface recording into a real interactive website (GSAP ScrollTrigger, real clicks). Ships scripts to study the video (frames, cuts, contact sheet, exact palette), render the code to mp4/GIF through anim.seek, compare it with the source frame by frame and check the loop seam and page contract. Use when the user wants a video, GIF, Lottie-like clip, motion design shot, animated logo, UI screen recording or AI video "recreated in code", "converted to SVG/GSAP", "made into an HTML animation" or "made into a real site". Not for photographic footage, 3D rendering or video editing

Creative & media18
P
project-naming
project-naming
vivswan / skills

Use when asked to name or rename a project, repository, tool, package, or paper, or when a name is rejected as hard to say, taken, or misleading.

Marketing & growth18
P
promptly
promptly
mubarakmarafa / promptly-2026

Turn the user's local AI chat history (Claude Code, Codex, Cursor) into a Spotify Wrapped-style page about their prompting personality. Use when the user says /promptly or /wrapped, asks for their "Promptly", "AI wrapped", "prompting wrapped", "how I AI", or wants a fun summary of how they talk to their agents.

Creative & media18
S
specimen
specimen
lucasmarkes / skills

Skills for coding agents, each one a command away

Design & UI17
G
game-assets
game-assets
hungify / playables-skills

Game asset engineer that creates pixel art sprites, animated characters, and visual entities for browser games. Use when a game needs better character art, enemy sprites, item visuals, or any upgrade from basic geometric shapes to recognizable pixel art.

Creative & media16
G
game-audio
game-audio
hungify / playables-skills

Game audio engineer using Web Audio API for procedural music and sound effects in browser games. Zero dependencies. Use when adding music or SFX to a game.

Creative & media16
G
game-designer
game-designer
hungify / playables-skills

Game UI/UX designer that analyzes and improves the visual polish, atmosphere, and player experience of browser games. Use when a game needs visual improvements, better backgrounds, particles, animations, screen transitions, juice/feel, or overall aesthetic upgrades.

Design & UI16
H
hyperframes-animation
hyperframes-animation
ryu1845 / hyperframes

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, and the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

Creative & media16
H
hyperframes-audio
hyperframes-audio
ryu1845 / hyperframes

Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.

Creative & media16
H
hyperframes-cli
hyperframes-cli
ryu1845 / hyperframes

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, timeline, history, clean, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.

Creative & media16
H
hyperframes-core
hyperframes-core
ryu1845 / hyperframes

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Creative & media16
H
hyperframes-creative
hyperframes-creative
ryu1845 / hyperframes

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

Creative & media16
H
hyperframes-keyframes
hyperframes-keyframes
ryu1845 / hyperframes

Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.

Creative & media16
H
hyperframes-registry
hyperframes-registry
ryu1845 / hyperframes

Search, install, and wire registry blocks and components into HyperFrames compositions. Use BEFORE hand-building any named visual — whenever a brief, a user, or a storyboard names a look, effect, treatment, or transition such as CRT scanlines, glitch, chromatic aberration, film grain, a shimmer sweep, a chart, a code or terminal window, a map, or a confetti burst — because roughly 400 hosted items already cover many of them and the search ranks all of them with nothing installed, no project, and no account. Also use when running hyperframes add or hyperframes catalog, installing one item or every block matching a tag, wiring an installed item into index.html, or working with hyperframes.json. Covers discovery, install locations, block sub-composition wiring, component snippet merging, and authoring a new block or component to contribute upstream (idea → scaffold → validate → PR).

Creative & media16
H
hyperframes
hyperframes
ryu1845 / hyperframes

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

Creative & media16
H
hyperframes-studio
hyperframes-studio
ryu1845 / hyperframes

Use when working with a person on a HyperFrames project in Studio: first, whether their message asks for a change at all (questions, loose ideas and "don't change anything" get an answer and a plan, not an edit); for a new film, the plan, storyboard and build order that the HyperFrames launch films follow; and how the timeline should be laid out so it reads well (one caption track, one element kind per track, every scene a sub-composition) and where captions and key content may sit (safe zones). Don't use for how to perform an individual edit (split, trim, retime, volume, copy, swap): that is `creator-editing-recipes.md` in `/hyperframes-core`.

Creative & media16
M
media-use
media-use
ryu1845 / hyperframes

Agent Media OS for a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal. When the host app provides its own music or sound-effect tools, use those for music and sound effects; `resolve --type bgm` needs the heygen CLI, while `--type sfx` needs no account (Openverse, then a bundled library). When `HEYGEN_API_BASE` is set, HeyGen calls go through that host with no CLI sign-in.

Creative & media16
M
music-mv
music-mv
win-hao / music-mv

Create a music video for a song with code (no video-generation model needed): first understand the song (lyric timeline, beat, emotional arc, and how others interpret it), then choose an art style, draw characters, write the script and storyboard, sketch before producing the full video, and finally review and revise it using a checklist. You can also analyze the style of a reference video and reproduce it. Draw frames with Canvas / p5.js / p5.brush, and combine the lyrics and song with HyperFrames. Use when the user asks to make a music video, lyric video, or animated MV for a song, imitate a video's style for an MV, or says “make a music video / lyric video for this song.” Model-agnostic; any agent that can read and write files and run commands can follow it.

Creative & media15
S
scenario-video-to-motion
scenario-video-to-motion
scenario-labs / skills

Use when turning a reference video into 3D character animation through the Scenario MCP: markerless motion capture from a phone clip or a generated performance, auto-rigging an uploaded FBX, GLB, or OBJ character and applying the captured motion, raw motion on a Mixamo or MetaHuman skeleton to retarget yourself, in-place locomotion, looping clips, facial capture, or FBX exports for Blender, Maya, Unreal, Unity, or Roblox. Keywords: mocap, video to motion, video23d, animation from video.

Creative & media15
M
motion
motion
nextwork-projects / ai-video-editor-cooked

Builds bespoke motion graphics for an edit, one animated clip per beat (HyperFrames + GSAP), each designed for its line and landing on the spoken word, then lays them on the footage through the style-edit render. Picks the beats that need motion (a count, a list, a flow, a before and after, a run, a mechanism), writes a brief per clip, runs one clip-builder agent per clip at once, gates every clip (lint, layout, render, a frame-to-frame motion check, contact sheets), and falls back to the template card for a clip that fails. Use when the user says "animation", "motion graphic", "animate this", "animate the part where I say X", "make a clip for", "build the animations", or when style-edit or visual-prep reaches the beats that need motion. Not for captions or zooms (style-edit), not for real screenshots and logos alone (overlays), not for a product demo film (product-video).

Creative & media14
O
openverse-sfx
openverse-sfx
varnan-tech / opendirectory

Add a licensed soundtrack to any video for $0 with beat-matched music, Openverse sound effects, -16 LUFS mastering, and FFmpeg verification. Searches 5.2M free CC0/CC-BY/public-domain audio files (no API key), aligns cuts to the kick-drum beat grid with librosa, peak-normalizes SFX one-shots, verifies the exported MP4 with ebur128 and cue frame grabs, and auto-writes credits.txt. Trigger when the user says "add sound to this video", "add music to my video", "add sound effects", "find free SFX", "sound design this clip", "my video needs audio", or "add audio to my ad".

Creative & media14
T
talking-head
talking-head
iart-ai / talking-head-skills

Create an AI talking head from the user's own photos plus a voice sample, or from a self-recorded video by extracting face frames and speech. Use an authorized cloned or existing ElevenLabs voice and a new script to generate speaking shots with fal MiniMax H3, narration and editable motion graphics, then render an MP4. Use for AI avatars, presenter videos, personal explainers and scripted on-camera clips. For a recording that only needs graphics without generating new speech, use a recording-editing workflow instead.

Creative & media13
H
humanize-writing
humanize-writing
agentbody / skills

Rewrite AI-generated or mechanical text into more natural writing through Agent Body while preserving meaning, facts, language, and intent. Use when users ask to humanize, rewrite, reduce AI tone, or make text sound more natural.

Creative & media9
O
octocode-mannequin
octocode-mannequin
bgauryy / octocode

Use when posing, animating, or explaining a 3D human skeleton/manikin: anatomical joints, ROM clamps, walk/run/dance/backflip sequences, Three.js viewer, or agent-driven WebMCP figure control (reach/look_at). Phrases like pose the manikin, skeleton scheme, animate a walk cycle. Not for general 3D scenes, physics/ragdoll, IK foot-locking, or mocap import.

Creative & media9
P
ponyhead
ponyhead
nanisaac / ponyhead

Opt-in parody coding skill. Only use when the user explicitly says Ponyhead or invokes /ponyhead. Make small examples amusingly verbose while preserving correctness.

Development9
U
unslop
unslop
overextended / skills

Cut AI tells from any writing

Creative & media9
T
tiktok-transcript
tiktok-transcript
agentbody / skills

Extract existing TikTok captions or explicitly transcribe TikTok video audio into text and timed segments. Use when a user asks for a TikTok transcript, captions, subtitles, quotes, timestamps, or audio transcription.

Creative & media8
Y
youtube-transcript
youtube-transcript
agentbody / skills

Extract text and timed segments from an existing YouTube manual or automatic subtitle track. Use when a user asks for a YouTube transcript, captions, subtitles, quotes, or timestamped text without audio transcription.

Creative & media8
M
motion-design-prompt-generator
motion-design-prompt-generator
8533502-dev / deepseek-opus-motion-skill

Make DeepSeek (or any model) produce motion-design videos that match what Claude Opus 5.5 makes from the same prompt, for any request in any style — brand films, showreels, kinetic typography, explainers and data stories, product and UI promos, character stories and music videos, abstract loops, title sequences. It reads the prompt like Opus, derives an art direction from it, plans before coding, builds a Remotion (React + SVG) project on a tested starter with generated sound, and reviews its own work with a five-juror critique. Triggers on 动效, 动态设计, 视频, 短片, 复刻 opus 效果, 扩写提示词, Remotion, motion graphics, showreel, MV.

Creative & media7
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New to MCP?

From what the protocol is to installing your first server, these answers cover most first questions.

An open protocol that defines how AI applications connect to external tools and data in a uniform way. Clients talk to the model; MCP servers provide tools, resources and prompt templates. They exchange standard messages, so one server can be reused by many clients.