mcpField

Skills

96,770 packaged capabilities and playbooks for agents. Install any of them with one command.

All

H
hyperframes-animation
hyperframes-animation
ryu1845 / hyperframes

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, and the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.

Creative & media16
H
hyperframes-audio
hyperframes-audio
ryu1845 / hyperframes

Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.

Creative & media16
H
hyperframes-cli
hyperframes-cli
ryu1845 / hyperframes

Use the HyperFrames CLI development loop: init, add, catalog, capture, lint, check, snapshot, compare, grade-compare, preview, play, present, beats, keyframes, single or batch render, publish, cloud, cloudrun, feedback, lambda, doctor, browser, info, upgrade, skills, compositions, timeline, history, clean, docs, benchmark, telemetry, transcribe, auth, tts, and remove-background. Also use when diagnosing build or render failures. validate, inspect, and layout are deprecated aliases; use check. Covers local, HeyGen-hosted cloud, AWS Lambda, and Google Cloud Run rendering.

Creative & media16
H
hyperframes-core
hyperframes-core
ryu1845 / hyperframes

The HyperFrames composition contract — build one renderable project. Use for composition structure, the `data-*` timing attributes, `class="clip"`, tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

Creative & media16
H
hyperframes-creative
hyperframes-creative
ryu1845 / hyperframes

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.

Creative & media16
H
hyperframes-keyframes
hyperframes-keyframes
ryu1845 / hyperframes

Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.

Creative & media16
H
hyperframes-registry
hyperframes-registry
ryu1845 / hyperframes

Search, install, and wire registry blocks and components into HyperFrames compositions. Use BEFORE hand-building any named visual — whenever a brief, a user, or a storyboard names a look, effect, treatment, or transition such as CRT scanlines, glitch, chromatic aberration, film grain, a shimmer sweep, a chart, a code or terminal window, a map, or a confetti burst — because roughly 400 hosted items already cover many of them and the search ranks all of them with nothing installed, no project, and no account. Also use when running hyperframes add or hyperframes catalog, installing one item or every block matching a tag, wiring an installed item into index.html, or working with hyperframes.json. Covers discovery, install locations, block sub-composition wiring, component snippet merging, and authoring a new block or component to contribute upstream (idea → scaffold → validate → PR).

Creative & media16
H
hyperframes
hyperframes
ryu1845 / hyperframes

Mandatory entry point: read this first for any request to make, create, edit, animate, or render a video, animation, or motion graphic, including a promo, explainer, captioned clip, title card, overlay, slideshow or interactive deck, Remotion port, or any HyperFrames HTML composition. Also use it to inspect, diagnose, validate, preview, publish, or batch-render an existing HyperFrames project. Inputs may be a website URL, GitHub PR, Figma design or URL, text or brief, existing footage, or music. It resumes project state, captures intent when applicable, selects and installs the owning workflow, and routes domain capabilities. HyperFrames is the default output framework unless the user explicitly chooses another framework for the deliverable or asks only to record a browser session.

Creative & media16
H
hyperframes-studio
hyperframes-studio
ryu1845 / hyperframes

Use when working with a person on a HyperFrames project in Studio: first, whether their message asks for a change at all (questions, loose ideas and "don't change anything" get an answer and a plan, not an edit); for a new film, the plan, storyboard and build order that the HyperFrames launch films follow; and how the timeline should be laid out so it reads well (one caption track, one element kind per track, every scene a sub-composition) and where captions and key content may sit (safe zones). Don't use for how to perform an individual edit (split, trim, retime, volume, copy, swap): that is `creator-editing-recipes.md` in `/hyperframes-core`.

Creative & media16
I
improve-game
improve-game
hungify / playables-skills

Analyze a game, find what needs work, and implement the highest-impact improvements. Use when the user says “improve my game,” “make my game better,” “fix my game,” “what's wrong with my game,” or “polish my game.” Run repeatedly—each pass finds the next most impactful thing to fix. Do NOT use for adding specific new features (use add-feature) or initial game creation (use viral-game for one-shot builds, make-game for milestone-driven projects)

Development16
I
interview-coach
interview-coach
genspark-ai / genoffice

Prepare likely interview questions, STAR answer scripts and mock follow-ups from a resume and target role, delivered as Markdown

Productivity16
I
invoice-tax-checklist
invoice-tax-checklist
genspark-ai / genoffice

Turn a transaction into an invoicing and tax checklist with rates left as placeholders and a reminder for professional review, delivered as a Word document

Other16
L
labor-contract
labor-contract
genspark-ai / genoffice

Draft an employment contract or offer letter for a given role and engagement type, with a signing checklist, not legal advice, delivered as a Word document

Documents16
L
lagged-js-sdk
lagged-js-sdk
hungify / playables-skills

Use when integrating the Lagged JavaScript SDK into an HTML5 game published on Lagged.com, adding Lagged leaderboards, handling Lagged ad placements, or setting up user authentication via the Lagged API. Initializes the Lagged SDK (window.LaggedAPI), retrieves player profile data, submits scores to native leaderboards, unlocks achievements, and integrates interstitial and rewarded ads for games on the Lagged.com game portal.

Development16
L
lesson-plan
lesson-plan
genspark-ai / genoffice

Design a complete lesson plan from the topic and the class profile, with objectives, timed stages, activities, assessment and differentiated tasks, delivered as a Word document

Productivity16
M
media-use
media-use
ryu1845 / hyperframes

Agent Media OS for a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal. When the host app provides its own music or sound-effect tools, use those for music and sound effects; `resolve --type bgm` needs the heygen CLI, while `--type sfx` needs no account (Openverse, then a bundled library). When `HEYGEN_API_BASE` is set, HeyGen calls go through that host with no CLI sign-in.

Creative & media16
M
meeting-minutes
meeting-minutes
genspark-ai / genoffice

Turn a transcript, chat log or loose notes into structured meeting minutes with decisions and action items, delivered as a Word document

Productivity16
M
mlflow-evaluation
mlflow-evaluation
mlflow / skills

Design MLflow scorers and run GenAI evaluation on an agent, dataset, precomputed outputs, or traces. Use for quality criteria, judges, MemAlign, datasets, evaluation runs, and results analysis.

Other16
M
mlflow-trace-analysis
mlflow-trace-analysis
mlflow / skills

Analyze MLflow traces, agent failures, and multi-turn chat sessions. Explain errors, unexpected output, quality issues, latency, or cross-turn propagation without editing application code.

Other16
M
mlflow-trace-metrics
mlflow-trace-metrics
mlflow / skills

Query aggregate MLflow trace, span and assessment metrics for latency, tokens, counts and quality trends. Use for operational summaries rather than individual-trace diagnosis.

Other16
M
mlflow-trace-retrieval
mlflow-trace-retrieval
mlflow / skills

Retrieve MLflow traces by ID or search by run, session, user, status, time, tags, feedback, or span fields. Use for trace lookup and filtering; retrieval alone does not require diagnosis.

Other16
M
msn-js-sdk
msn-js-sdk
hungify / playables-skills

Integrates the MSN JavaScript SDK (`window.$msstart`) into JavaScript games running on Microsoft Start. Handles SDK initialization, player authentication, cloud save key/value storage, display banner and interstitial/rewarded ad lifecycles, native sharing, leaderboard score submission, and in-app purchases. Use when the user mentions MSN SDK setup, MSN ads integration, game monetization with MSN, adding MSN features to a JavaScript game, `$msstart`, `msstart` script, MSN cloud save, or MSN IAP.

Development16
M
multi-portal-compliance
multi-portal-compliance
hungify / playables-skills

Validate and port HTML5 web games across YouTube Playables, Poki, CrazyGames, GameDistribution, and Yandex Games using platform certification rules.

Testing & quality16
M
mux-work
mux-work
maddec01 / mux-factory

Take a queued Mux issue from shaping to a brief, then start its build. Use when the user runs /mux-work with an issue.

Agent workflows16
N
neo4j-ontology-skill
neo4j-ontology-skill
neo4j-contrib / neo4j-skills

Author and validate Neo4j Ontology Graph Specification (ontology graph spec)

Data & databases16
O
onboarding-plan
onboarding-plan
genspark-ai / genoffice

Build a 30/60/90-day onboarding plan with milestones, resources and role-by-role guidance from the role and team situation, delivered as an Excel workbook

Productivity16
P
performance-review
performance-review
genspark-ai / genoffice

Turn a period's goals and results into a quantified, evidence-based performance self-assessment or manager review, delivered as a Word document

Productivity16
P
personal-finance
personal-finance
genspark-ai / genoffice

Turn income, spending and goals into a monthly budget and savings plan with actionable adjustments, delivered as an Excel workbook

Productivity16
P
playgama-bridge-js-sdk
playgama-bridge-js-sdk
hungify / playables-skills

Complete reference for integrating the Playgama Bridge JS SDK into HTML5 games. Use when working with cross-platform publishing, ads, IAP, leaderboards, achievements, storage, social features, or remote config via the JS SDK.

Development16
P
poki-js-sdk
poki-js-sdk
hungify / playables-skills

Integrates the Poki JavaScript SDK (PokiSDK) into JavaScript browser games. Initializes PokiSDK, configures interstitial and rewarded ad breaks (commercialBreak, rewardedBreak), manages gameplay lifecycle events (gameplayStart, gameplayStop), and sets up loading progress tracking (gameLoadingFinished). Use when the user mentions Poki, PokiSDK, web game monetization, game portal integration, ad breaks in browser games, or distributing an HTML5 game on the Poki platform

Development16
P
product-launch
product-launch
genspark-ai / genoffice

Turn new-product information into a launch plan with timeline, channel checklist, press release and FAQ, delivered as a Word document

Marketing & growth16
P
proposal-writer
proposal-writer
genspark-ai / genoffice

Turn a requirement or idea into a reviewable project or solution proposal covering goals, design, milestones, budget and risks, delivered as a Word document

Documents16
Q
quiz-maker
quiz-maker
genspark-ai / genoffice

Write a complete test paper by knowledge point and difficulty with an answer key and explanations, optionally with a question-type distribution table, delivered as a Word document

Documents16
R
resume-polisher
resume-polisher
genspark-ai / genoffice

Rewrite a resume for a target role with quantified results and keyword alignment, delivered as a Word document

Documents16
R
review-game
review-game
hungify / playables-skills

Review an existing game codebase for architecture, performance, and best practices. Use when the user says "review my game", "code review", "check my game architecture", "is my game well structured", or "audit my game code". Do NOT use for making changes — this is read-only analysis. Use improve-game to implement fixes.

Testing & quality16
S
sales-forecast
sales-forecast
genspark-ai / genoffice

Forecast sales from historical data using trend and seasonality, with confidence bands, scenarios, sensitivity analysis and an assumptions note, delivered as an Excel workbook

Data & databases16
S
seo-content
seo-content
genspark-ai / genoffice

Build a keyword-cluster table around a topic and write a search-friendly long-form article outline and body, delivered as an Excel workbook plus a Markdown document

Marketing & growth16
S
skill-sync
skill-sync
maddec01 / mux-factory

Review upstream changes to the skills copied into mux-factory and take the ones Pedro picks. Use when the user runs /skill-sync.

Agent workflows16
S
slide-planner
slide-planner
genspark-ai / genoffice

Plan a presentation from a narrative outline first, then after confirmation build the full presentation, delivered as a PowerPoint deck

Documents16
S
social-media
social-media
genspark-ai / genoffice

Produce a content calendar and a week of platform-specific copy from the account positioning, delivered as an Excel workbook plus a Markdown document

Marketing & growth16
S
stackalarm
stackalarm
yoanbernabeu / stackalarm

Up-to-date security check of the project at hand. Your training data does not know the vulnerabilities, security releases and exploits published this week, and dependency audits (npm audit, composer audit, pip-audit) only see library advisories: they miss flaws in the runtime itself (PHP, Node.js, Python), Docker base images, self-hosted tools such as GitLab, and security releases announced but not yet out. This skill fetches the latest advisories from vendors, CVE databases and CERTs, matches them against the repository, and says what to update or patch first. Use it when the user runs /stackalarm, and BEFORE running any audit or outdated command whenever the user asks whether the project has security flaws to fix or security updates to apply ("des failles à corriger ?", "on est vulnérables ?", "anything to patch?", "any security news affecting us?"), wants a security check before a deployment, or mentions a vulnerability, CVE or security release by name.

Security16
S
study-plan
study-plan
genspark-ai / genoffice

Build a weekly and daily study schedule from the goal and the available time, with method notes and adjustment rules, delivered as an Excel workbook

Productivity16
S
survey-analyst
survey-analyst
genspark-ai / genoffice

Clean raw survey responses, run cross-tabulations and charts, and produce an analysis workbook plus a findings report, delivered as an Excel workbook and a Word document

Data & databases16
S
swot-strategy
swot-strategy
genspark-ai / genoffice

Run SWOT, PEST and competitive-landscape analysis on a company or product and turn it into actionable recommendations, delivered as a Word document

Marketing & growth16
T
terms-of-service
terms-of-service
genspark-ai / genoffice

Draft terms of service and a companion privacy notice matched to the product's form and feature modules, not legal advice, delivered as a Word document

Documents16
T
thesis-advisor
thesis-advisor
genspark-ai / genoffice

Build a thesis outline, chapter drafts and a literature-review framework from the topic and the user's own material, without writing data or conclusions for them, delivered as a Word document

Documents16
T
time-slot-generator
time-slot-generator
timerise-ai / time-slot-generator

Build a strategy-driven time-slot generator with availability in a Next.js App Router app: daily ranges, Nth-weekday-of-month rules, one-off slots and whole-day slots, authored in local wall-clock time and stored as UTC instants, with seats, bookings, blackouts, host busy time, shared resources and working hours subtracted, a listing route and a booking route that re-checks capacity in the write transaction. Use when: (1) an app needs appointment, class, rental or reservation slots generated from rules rather than stored one by one, (2) slot code gives wrong days around DST, wrong weekdays far from UTC, a week view with one day, or times that change with the server's time zone, (3) strategies must be validated, pinned to a zone, or moved off wall-clock-as-UTC storage, (4) two guests can book the last seat at once, (5) the user mentions: time slots, slot generator, availability, booking slots, opening hours, slot strategy, RANGE, PERIODICITY, DAY_RANGE, ONCE, slotInterval, slotDuration, slotsLimit, daysLimit, first Monday of the month, last Friday, overnight slots, lead time, booking window, timeOffset, IANA time zone, DST, fromZonedTime, storageVersion, slot ID, md5, overbooking, capacity check, book_slots, slot-no-longer-available, slot-has-not-enough-capacity. Carries a dependency-free engine on Intl with a 23-test suite run under four process time zones, slot IDs that stay stable for existing bookings, one availability map for listing and booking, and a capacity re-check inside the booking transaction on both backends. Next.js App Router route handlers on the Node.js runtime; Firestore or Supabase/Postgres behind the SlotStore seam. Not a calendar UI, not RRULE or iCalendar recurrence, not payments or booking-flow screens.

Development16
U
update
update
nextwork-projects / ai-video-editor-cooked

Updates cooked. to its newest version. Works out how it was installed and does the right thing for each. The official plugin from the marketplace gets the plugin update commands for ai-editor and creator-teardown. A fork the user owns (the power-user route, where they change the editor's own code) gets its new versions pulled from nextwork-projects/ai-video-editor-cooked and merged with their changes kept, after a backup branch, then the fast self-checks, with a rollback if they fail. A plain clone gets the fork route in three steps. Use when the user says "update the editor", "get the latest version", "sync my fork", "pull the new version", or asks how to stay up to date after changing the editor's code. Not for changing a style or a setting (that is taste or the home page), and not for maintainers turning feedback into fixes (that is improve).

Development16
Y
y8-js-sdk
y8-js-sdk
hungify / playables-skills

Integrates the Y8 JavaScript SDK into JavaScript and HTML5 games. Covers SDK loading and initialization handshake, player authentication via Y8 login, cloud-backed user data storage, interstitial and rewarded ads through Google AdSense, native achievement unlocking and listing, and in-game leaderboard score submission and retrieval. Use when the user mentions Y8 SDK, Y8 API, Y8 integration, Y8 leaderboard, Y8 achievements, Y8 login, or adding Y8 features to a JavaScript or HTML5 game.

Development16
Y
yandex-js-sdk
yandex-js-sdk
hungify / playables-skills

Integrates the Yandex Games JavaScript SDK (YaGames) into JavaScript games. Initializes the SDK and lifecycle hooks, manages player authentication and authorization, handles per-player cloud storage, controls ad placements (interstitial, rewarded video, sticky banner), implements in-app purchases and leaderboards, retrieves remote config flags, and supports social features such as review prompts and home-screen shortcuts. Use when the user mentions Yandex Games, YaGames, yandex sdk, deploying a game to the Yandex.Games platform, or integrating features like ads, leaderboards, in-app purchases, or player authentication into a Yandex-hosted JavaScript game.

Development16
Y
youtube-playables-js-sdk
youtube-playables-js-sdk
hungify / playables-skills

Use this skill to initialize and integrate the YouTube Playables JavaScript SDK into an HTML5 game. Covers SDK bootstrapping, game lifecycle signaling, persistent save data management, interstitial and rewarded ads, leaderboard score submission, player language detection, and audio/pause lifecycle hooks. Use when the user asks about YouTube Playables, building or embedding games for YouTube, the YT game SDK, YT Playables integration, or making an interactive playable game on YouTube.

Development16
B
bambu-worktree
bambu-worktree
bambu-developers / skills

Create a new, isolated git worktree inside the repo's `.worktrees/` folder, with its own branch, from a brief requirement description or the explicit branch/folder name the user wants to use—so multiple tasks can be worked on in parallel without stashing or checking out within the same checkout. Use when the user asks to “create a worktree,” “new worktree,” “work in parallel,” “isolate this feature in its own folder,” “give me a separate checkout for X,” “set up a worktree for Y,” “work on multiple branches at once,” or “set up a parallel checkout,” or explicitly mentions the `.worktrees/` folder.

Development15
B
browser-testing-with-devtools
browser-testing-with-devtools
maddec01 / mux-factory

Tests in real browsers via Chrome DevTools MCP. Use when building or debugging anything that runs in a browser. Use when you need to inspect the DOM, capture console errors, analyze network requests, profile performance, or verify visual output with real runtime data. Requires the chrome-devtools MCP server to be configured.

Testing & quality15
C
code-review-and-quality
code-review-and-quality
maddec01 / mux-factory

Conducts multi-axis code review. Use before merging any change. Use when reviewing code written by yourself, another agent, or a human. Use when you need to assess code quality across multiple dimensions before it enters the main branch. Use when asked to review a diff or a pull request, even when the diff is pasted inline.

Testing & quality15
C
code-review
code-review
maddec01 / mux-factory

Review the changes since a fixed point (commit, branch, tag, or merge-base) along two axes: Standards (does the code follow this repo's documented coding standards?) and Spec (does the code match what the originating issue/spec asked for?). Runs both reviews in parallel sub-agents and reports them side by side. Use when the user wants to review a branch, a PR, work-in-progress changes, or asks to "review since X".

Testing & quality15
C
codebase-design
codebase-design
maddec01 / mux-factory

Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.

Development15
D
diagnosing-bugs
diagnosing-bugs
maddec01 / mux-factory

Diagnosis loop for hard bugs and performance regressions. Use when the user says "diagnose"/"debug this", or reports something broken/throwing/failing/slow.

Development15
D
docs-updater
docs-updater
jwh3times / skills

Bring the repository's documentation in line with the code — find where the docs and the code disagree, and fix the docs (or, in check mode, only report it). Use after a feature, fix, or architectural change; when the user asks to update or audit the docs; and from ship and end-session, which run it scoped to a branch's diff.

Other15
D
domain-modeling
domain-modeling
maddec01 / mux-factory

Build and sharpen a project's domain model. Use when discussing codebase terminology, writing or editing a GLOSSARY.md, or recording or editing an ADR.

Development15
D
doubt-driven-development
doubt-driven-development
maddec01 / mux-factory

Subjects every non-trivial decision to a fresh-context adversarial review before it stands. Use when you want every assumption cross-examined before proceeding, when stress-testing a plan for hidden failure modes, when correctness matters more than speed, when working in unfamiliar code, when stakes are high (production auth, security-sensitive logic, a high-stakes migration, irreversible operations), or any time a confident output would be cheaper to verify now than to debug later.

Agent workflows15
96421–96480 of 96,770

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